King Naro, quest (Immortal: Unchained)
As I thought, the king Naro, as well as Orina, there is a hidden side quest, which I happily zafeylili (and don't even know where).So the article with the Wiki in my free translation:
The first time we find him on the bench in Apexone. Then, after the activation of the third area, you must not go into the Kernel, and return to the checkpoint before the boss, and talk to people, he will stand a little earlier, about the sealed portal.
After the start of the hunt for hearts, it will be the same on Apexone, but inside the Citadel. UNVERIFIED INFORMATION - TO COMPLETE THE QUEST, AFTER ACTIVATING THE THREE SPHERES GO AT ONCE TO THE CITADEL OF THE APEX.
He asks for help in the first room of the Citadel, which you enter immediately after corridor he's standing up in the balcony after the mob-the bomber. You need to approach him to activate a dialogue through talking through separating you break. Then quickly run farther, and enter the first door on the right, which almost immediately opened it (not run on, to turn left, kill the mobs, otherwise the quest is failed!), beware of the two mobs, they can kill Naro and serenity quest. When it is safe, it will appear on the balcony.
In the future, if you split at least one chain at the request of the Boy, the corpse of the Naro will be in the throne room. If the chains do not touch, it will appear live in the Throne room. If you talk to him after the boss-fight with a Small C, he will join other NPS in the Nucleus.
Gives A Key To The Pilgrim.
So there you go.
1) Where in the library he was greeted a second time? I had not met, although he searched all the corners. Now trying to find the body - to no avail.
2) Where after a meeting you need to escape, what right door? There seems no door there is corridor to the stairs, and all.
3) What door the Key unlocks pilgrim and what's behind it?
Please answer the questions and attach the screenshots, I plan to go through the game again, and do not want to zafeylit already overthinking where I missed this Naro, when the game was held...
That's the way where Naro, behaves and what he says. In the first passage only from it is able to achieve that in the second.Only 2 phrases, and not those that need.
dmsg
Maloga need to kill like, just after he gives you a key if I correctly understood.
No, I'm not arguing, bonuses, tasty, powerful attack interesting - ignoring armor and shields.
View, I in any case do related build-up on the physics/elements, roughly equal to all the slots of weapons were optional.
Jmann666
Well maybe, but the problem is not great. Small it seemed to me not difficult + they give a more or less decent rifle in the same location where the Naro on normal damage. In the sense of physics/the elements? There's also I understand a different principle. Normal damage - normal shot, without holding Ctrl, no matter it's physical damage or energy, fire, cold, acid. The damage depends on your weapon bonus to this damage and the characteristics of the skill. And the so-called special weapons attack damage through pressing Ctrl that is affected by insight. Well, to take the sniper rifle she still to pump 20 will have.
Jmann666
Speaking to a sniper from the Claims in the second passage for me problematichno will. I was zapalysya in full. Read somewhere that breaking down on the way there (in the Caldera and the deep), the mechanisms of which flows through the pipes a kind of light substance you can limit it other. I'm not lazy, found and smashed every mechanism, all the tubes are thus brought into disrepair. The result came out quite blunt: the Claim can now athelite health just before the half, that's good. Absolutely love and healing time is reduced 2 times and I can't manage to kill the emerging mobs with shields. As a result, in 2 and 3 phases have to Dodge not only from the Claims but also from the crowds of mobs. The result is that I wanted to make the Boss easier, but on the contrary, it became much more difficult.
dmsg
Time healing nerf with the patch from 55 to 25 seconds for the mobs to kill and another 15 seconds waiting for it sahelita almost full.
And what of the tanks? No one had found it OO you Can a screenshot of how they look/where?..
About the weapons - no, it seems to have discussed, and looked/tested: conventional weapons - physics. swinging craftsmanship, affected solely at the shot with LMB - the value of the damage in parentheses. special weapon - elemental damage, swinging insight, as well increases your damage with LMB, and the value in parentheses.
Because natural weapons and shake their acumen for physics skills. About the same work and buffs - improved attention affects weapon with physical damage and improve the technical abilities to natural.
Kind of like that.
Jmann666
Well, about the weapon I will remain unconvinced. May be wrong of course, but the point is that most of the energy, fire and so guns are often let small, but the bonus to damage with conventional weapons. Why would he then need at all, if does not affect the elements, is illogical. Moreover for example the first half of the game pumping skills I was running with 2 sniper with almost the same features and bonuses for 65 % both. The difference is that the first shot with bullets. The second was the energy. I was shaking as I said only skill. The second (energy) was slightly higher damage than the first, which was compensated by the presence of a natural extra rounds in the magazine. So in my opinion skill is affected by it on the LMB and insight on ctrl + LMB, regardless of the type of damage. On tanks here everything clearly before and after, specifically included the first passage where they are not touched at all. There are about 4-5 pieces. 3 screen after hitting the broken, with attack the enemies each time. The suit still finished off taking a sniper better is pumping at maximum. But even this sniper with a bonus to the normal damage of 100% plays silver spear, with its paltry 25% when you attack with LMB. In General damagesee will only Spear the seer. Have bugs, will fix me again because of him the game to replay.
dmsg wrote:
On tanks here everything clearly before and after, specifically included the first passage where they are not touched at all. There are about 4-5 pieces. 3 screen after hitting the broken, with attack the enemies each time.
Thank you. Seen like moved in, but apparently the wrong angle or not close enough to the active button. Poprobuem until the lawsuits are crawling right now.
Ironically, the Lawsuit of the tank to the Small chain. And Arlene is so or not, I wonder...
Jmann666
Active buttons and never will. Just come and herachat him melee, it's not obvious I agree. I accidentally stumbled upon the old, as I read everything hoping to find the solution of the bug with Naro. Arlen and so easy, in contrast to copies which are in the portal, although it is possible.
dmsg wrote:
Well, about the weapon I will remain unconvinced.
https://steamcommunity.com/app/369440/discussions/0/1732087824985876211/
https://steamcommunity.com/app/369440/discussions/0/1739968490553952312/
Here at work they starautsya. In short, I dunno why I shake and the skill and acumen in parallel to the same limits)))
Jmann666
Well, it's all up in the air, someone wrote, someone otkommentil. Opinion nothing more. I, too, the truth does not pretend. But, for example, heat from the second passage. The damage he is pure acid. Physical not at all, because it shoots not bullets. So what the hell it is then a bonus to normal weapons 100% and a special of only 50%? It makes no sense. But if my theory is correct the meaning is. In particular the attacks on the Ctrl it will be weaker. In the usual paintwork stronger. Headshots by the way is not less than the same rifle with the same bonus of 100% on the physics. Despite the fact that insight is generally not deposited.
dmsg
It just fit with the fact that I got rid of above - the scaling comes from both parameters and affect the coatings. On a powerful attack mine nothing is affected, its value never changes so at all. But the DAMAGE in brackets is just the value that the author of the above is calculated according to the formula. For if insight is not okay - then where such a high damage bonus in parentheses? In short, I'm also more inclined that both parameters affect the scaling, but increases the gain from the buildup of the skill/insight. Because all the guns and increase % is to both stats.
Actually, of course, depressing that developed overcomplicated much that such basic things have to break the brain confused - clearly their fault.
Jmann666
Not all guns there is an increase to both stats. There are a lot of guns where the damage bonus conventional or special weapons to 0%. More like silver spear, where the usual less - 25%, and in particular of 175%. I certainly compare headshots and there should be a plus to take into account critical damage, it also for each weapon individually. However my rifles about the same. My theory is that nothing contradicts. The damage is pretty mediocre snipers by pumping skill to 40 allows them to compete on damage with LMB attack silver lance. Well, its bonus is 175 % of special weapons, I still did not interrupt stats, there is no pumping of discernment damage huge with ctrl it. The first time was sweating, killed the ruler of amber at the beginning. Now after the Lawsuits came. Silver spear's really whotnot in the back with a powerful attack. If you pump it completely, even with default insight 10 as I have. I have deposited the spear for 3 points - and that there are only 2 division of health from the boss. But spear the seer, it certainly will really whotnot simple LKM in my article skills.
dmsg
Well, about what and speech that where there is no gain some, 1 stat prevails over the other. Where equally - there is no difference. Such cases.
Do for fun at home will come will consider different guns, compare the scaling with the formula, does, straight intrigued...
Jmann666
I put aspect soldier on the strengthening of conventional weapons and fired LMB attack in the back of the mob from max range from acidic rifles received damage 2587. Here on the obelisk changed the aspect of the soldier on adept (strengthening of the special weapons). And with the same distance shot. Damage 2500 came exactly. Therefore the aspect to gain special weapons, in essence to gain insight, reduce the attack of natural weapons compared to the aspect for a bonus to skill. So my theory about the fact that physical damage from natural in this respect is no different it seems to be true. How it is calculated is another question. According to the formula or are simply summed the bonuses of the same type of damage for normal and heavy attacks, the difference is small. To be honest aspects at the damage I was disappointed. For snipers have postavil on aspects on the range on the damage from the snipers themselves and damage from conventional weapons. In the end, every aspect adds damage, but quite a penny. All 3 if hadsome added with 500 to 550, and the shot in the back from 2700 to 3000. The gain is not worth the candle, given that the aspects on the resistance to damage give really good resistance, and the same predator gives practically infinite ammunition to any damagewill sniper.
dmsg
IMHO the top aspects:
1) recharge
2) speed evasion
3) any damage or protection depending on the need
No aspect of reloading and swinging recharge at all sad that drobos what with the sniper, and without evasion in some encounters the boss is fiercely punch, without having to roll
Jmann666
Well, for me a top predator, to the snipers. You can of course play without him. Items on the replenishment of ammunition give bulk, but they still spent. And on bosses it's useless, but here it can be changed. Reload is good, but is it necessary or a class to take initially, or search long and hard. I'm more than half of the game was - not found yet. From the start of the class he is definitely the best, but the stats class under my build did not fit. Pumping mastery gives you the opportunity to play more or less bearable. About Dodge not sure all the enemies, and especially bosses here are moving slowly, the movements are very predictable in comparison with what some bloodborne shy away easily, does not cause problems even if you do not pump nor agility nor the endurance. At least playing for the sniper. Well, with the exception of teleporters. But to it quickly get used. If you are constantly circling the melee with a shotgun or assault, then maybe. In the first passage as it ignored the aspect of the overall reduction of damage in this set, such was the tenacious. The suit thanks him and threw her spam mobs. In the first passage attacks filmed more than half HP. Then do ridiculous damage what was the cause, it would be boring if not for the mobs because of her half othila.
dmsg
if pass is not overinflated and the actual, the attacks of the same amber Eminence, the wicked wild, wild lies and others are too painful and quickly beaten. Yes, they are all predictable, but with the same amber Bishop at the beginning - you kind of read smell, you're doing a roll, but he's still on the coccyx you somewhere hooked and I vahetul. And as for any type Agadashi Hierophant or again, the wild lies - where you almost ansatae, if time will not depart and not podgadat the time of the shots (and more bluntly by ear), then I speed Dodge just pulled in such martial arts - and Yes, I also took with that rifle, so reload speed is also solved - just a fraction of a second longer than you and mobs do not give respite to reload, you need to roll back. Again - I was held back at least a finding, not already pumped at the end of the game when overdamage and bosses with 2 shots kill.
Jmann666
In the first passage so played. Killed him only arriving at the location the energy shotgun. Aspect was for survivability. Although ansata hammer, he is not saved, well, at least against missiles was possible not to die if you're lucky. To Museu used deaths after 5, not circling around him constantly and doing races, I plug in the back and ran off to reload. So had to do it 10 times and he died,1 error, and again, quite zadrota. In the second passage of the shotgun using this I could not, because did not shake the power of above 5 and generally had little use aspect too was useless, so went ahead and happily forgot about him until now. The idea was quick to run up to the sniper rifle, which in the end is a bummer, and then distribute all.
dmsg
Bosses should be killed in the actual to feel the challenge as current found the right Protocol or collected the required number of Executive orders to go and beat. Otherwise interested, and profit zero loot from them. And so I did. Missed the current wild wicked (so he seems to be called), and they came to him already pumped - zero fun in the end))))
Jmann666
Yes honourarium half an hour to take away grain by grain HP doing the same Dodge - so challenge yourself, you need at least more or less normal gun. Pass the Lake of Magma, to my surprise, at the bottom found the boss, who missed the first time. And improved grenades. The stairs to it I found the first time, but I thought it is a shortcut and forgot. The challenge special, despite the complete surprise came out, the sniper is already okay, more or less. Falls the Sword of the captain. Energy. Arlen managed to whotnot not prokachany to the end of the silver spear, of course ctrl attack.