Impressions of the game. (Remnant: From the Ashes)
Post here your experience.The game is very weak, weaker than MMORTAL Unchained
if early in the game still that it was trying to present, then just scored
scored literally everything from the suit to the flow and plot, the primitive is complete.
Saulet Erbally wrote:
was the only reason that could neither one of them could not pass because I was stuck and didn't know where to go
There is a YouTube walkthrough.
Hi all.
I'm solo:/ skidding(
The hero upgrade will improve things? Or mobs under level adjust?
Farm for farm
Almost zero progress
Monotonous locations
Idiotic enemies at times (spitting flying skull? Seriously??)
The fight will be nothing but a balance of some cards does not receive pleasure from game
Positioning sound disgusting, cacaphony does not understand which side is suitable adversary, until you arrive.
In the dialogues a lot of water, which for some reason stretched
Graphics kind of physics too.
The game has good music, but it almost never includes
according to my personal feelings 3-4 / 10
solo was held in 2 locations, not liked, boring , monotonous , dull ... in short ug IMHO
after 40 minutes - just tedious - vspominali Hellgate London NEA
this is tedious in the style of Middle Earth: Shadow of Mordor
Guys, it raised the question:
Cash once you generate more than 100 hours of Immortal Ancharted, does it make sense to install this game and play it? According to the opinions, the basic gameplay Remnant is much closer to cooperative shooters, while the Immortal tactical remote, slow shooter with elements souls mechanic.
Stanislavich
Try it yourself, but in my opinion, the game is much closer to zollikon than to Koop satanam. Fires, stamina, rifts, bosses require strategy from the player.
More like just immortal:unchained.
The gameplay is good, graphics are normal, the weapon gets interesting, SOMETIMES. This sometimes determines the main drawback:
Did not like the random generation of levels: not come across a desirable weapon, do not pass quests, do not get talents that are passed, not all bosses, has not the whole game content.
As I understand it you can restart the campaign and pray to Odin that this one time Yes caught something new, but it's still a decent stupidity, there is no guarantee that will not be the same.
I basically do not care in what order are locations/bosses/weapons. The main thing that all of you can go, kill, find. And there can not be. Why is it necessary to cut content, well done to a couple more locations, including all that is.
So far, the bugs decently which is also somewhat spoil the experience, but not significantly compared with the paragraph above.
dmsg wrote:
As I understand it you can restart the campaign and pray to Odin that this one time Yes caught something new, but it's still a decent stupidity, there is no guarantee that will not be the same.
Well, I wouldn't bother over such a simple game. If you liked the gameplay can be just a couple of times for him to go by making different choices.
dmsg wrote:
The main thing that all of you can go, kill, find.
Well, to each his own. I think to collect all the marks for the question in the assassin Odysseus still the madness:)
dmsg wrote:
Why is it necessary to cut content, well done to a couple more locations, including all that is.
Because the budget. They have no funds for a bunch of well-developed and diverse locations. So they tried artificially to make the possibility of pereprohozhdeniya.
dmsg wrote:
So far, the bugs decently which is also somewhat spoil the experience, but not significantly compared with the paragraph above.
Well, as in their last game. All vytikayuschimi from the budget.
Skypirich wrote:
Positioning sound disgusting, cacaphony does not understand which side is suitable adversary, until you arrive.
play 7.1 the ears and just categorically reject this statement - sound is excellent - always know where, which side, who and what will fly during fights (especially all the bosses with add) guided and Dodge all the sound the camera from the boss in General, not averting her - a pleasure to play, sound and voice animations/movements/shots/strikes is just gorgeous.
Stanislavich wrote:
Cash once you generate more than 100 hours of Immortal Ancharted, does it make sense to install this game and play it?
I went more than. identity is affected in dozens of hours of Immortal. I can say that the difference - if the Immortal dark scene-oriented, it is still more sharpened grindela a La Diablo - the story so far as (especially the final cinematic - bottom bottom), but the gameplay, the feeling of the weapon, pumping - much more fun of the Immortal - and, the main difference is the bosses. Unique, well-designed bosses in Immortale - on fingers to count, in fact almost everything is enhanced mobs. Same here - almost all bosses have unique mechanics, phases, animation - as if you walked into any thread Mosco type Vova or destiny, some bosses not even 1 time to pass is not annoying stupid, because in a rush the very structure of the battle.
in General, I look forward to and believe in the developers, that there are DLS with new worlds.