Impressions of the game. (Painkiller: Hell & Damnation)
Perhaps, first I will speak.With this, if I may say series, I know already two years and had time to play all the games that come out. The only addition that I haven't played the last, whose names I can't remember. And I think Paikiller and Painkiller Overdose - best in the series, but may not agree with me.
So, I played in a remake of the original Painkiller about half hour and I'll tell you: the graphics are good, although this is the least interested in me. The gameplay has kept the tradition of the original, except that some weapons were changed. And everything seems to be recognizable, but... for all the time it seemed to me that this game lacks something. Some vents, which was in the very first part. And play without drive, even a little boring.
I would put this game 7 points of 10. Yes this is the original Painkiller in the updated wrapper, but he lost what he invested developers in the first part.
So what is it, this is your Painkiller. Dull, pointless, plotless. And why I played in it.
Played all the Pk's, but this tired as quickly as Redemption. Nothing new (except for candy) so a solid NUMBER with a minus. Better than the original in this series is nothing (maybe it's one person's opinion).
Whispers In The Dark DLC finished the missing levels. Did not like that removed quick save. And that doors do not open at the end of the passage level. In the original popular in the end of the level to go back to the beginning and try to discover all the secrets and the gold, missed the passage. Here is the bummer with this. Because of these disadvantages put 7,5 not more. The original is a solid 9.
Painkiller-ivan
What is HD - so it's not improved graphics, just when the familiar texture of the previous installments - made crystal shell on all the buildings, weapons and monsters. In short everything and all of Belstat.
First, the game was moved to the Unreal engine, so all sorts of effects crystal and other universally available. Second, if you have eyes you know where, then I understand why you did not notice clear differences between the graphics in the original and in HD.
I don't like this part as zombies and skeletons (a sword in a Graveyard) hit you with a sword, and can not see how to kill you while you're distracted by other things. No vibration, blood, something warning of the damage - no.
Only narrow-minded people will do other things than to shred enemies. And Yes, some people do not like the effect of the earthquake display - sometimes these signs of damage even annoying and sometimes literally drained from camera shake.
I also don't like using a Circular gun using soul catcher (with the weapon as just okay), right on scary monsters to look amaze when its green laser. It loses its crystal shell (HD) and the graphics on it (on any monster) does the cell (pixel).
You really an idiot? You first determine whether you krishtalka on the model or not. And in fact, breccia nonsense.
And another point: I reached level 3 Cathedral; where to choose a meat grinder (the painkiller). Cuts fine but to release a flower, which can do radial stretching to burn enemies. Works through time, almost nothing. Juggle are unable to collect money from monsters are already dead, but still non-missing. Nightmare! I only reached level 3 - no longer played. You know what would put. For everybody.
About painkiller (weapons) to the point. But where did you get that knock out the trophies from the corpses not? I calmly without any problems juggling and collecting money. And Yes, Amateur here we have you, since the arguments can't fit to lead in their favor.
Why is it so cut compared to the original 2004?
I copied them to pay DLS to grandmother to wind. Business, he is crafty, baby.
Chip the Rescue
First, the game was moved to the Unreal engine, so all sorts of effects crystal and other universally available. Second, if you have eyes you know where, then I understand why you did not notice clear differences between the graphics in the original and in HD.
About the engine I know. Not to notice differences can only be blind. Why HD called not enhanced graphics, let me explain: because in our time but in games plays an important role for gamers, but let's not forget that the gameplay too is an important and even major role. Look, would you be interested to play this game where the graphics are class and gameplay sucks, or Vice versa? You choose two items? Up to you. So here me, HD for me has played a major role, and the content (gameplay, animations, mobs, etc.) failed. Although I thought that the game is really good. Alas, wrong.
Only narrow-minded people will do other things than to shred enemies. And Yes, some people do not like the effect of the earthquake display - sometimes these signs of damage even annoying and sometimes literally drained from camera shake.
Under other things I meant a search of the secrets of sacred objects, destroying objects, etc. in Order to earn the Tarot card. And about lovers passing on 5 stars and seekers of secrets, you too will say that they are narrow-minded people? When to shred demons much fun, than stupid search something or make cards, think so?
You really an idiot? You first determine whether you krishtalka on the model or not. And in fact, breccia nonsense.
Why idiot? Because told the truth about the loss of HD shell? Rather, the realist and the critic. Don't you troubled by the fact that the monsters really are some dull shit, when fired from a Circular gun - green laser? No? Well then, my friend, we are from different test done but with different flavors. I love to see the wretchedness of the mobs - for God's sake, I am even against not say. Suppose let these weapons included in the original Painkiller with old graphics 2004... And how do you think strelnuvshi laser - whether mobs pixel look like in Hell & Damnation? Don't know? And I guess that the graphics will be top notch (unless in the settings you put High graphics). So, go check! Would I be right in his theory or not.
Do I need krishtalka on the model? You know, when it comes to inner beauty of mobs that spoiled poor the laser, completely forget (or not notice) that play Painkiller HD elements. Me and the old graphics like. Here's the terrible truth.
About painkiller (weapons) to the point. But where did you get that knock out the trophies from the corpses not? I calmly without any problems juggling and collecting money. And Yes, Amateur here we have you, since the arguments can't fit to lead in their favor.
I mean that to knock the trophies are very bad. Weapon, the painkiller, was binutil: radial stretching if you do, and you only move to step left, step right - it disappears. That tunes in to the desired position, again lit up the stretch. Maybe it's the build of the game or the Unreal engine? I was shaking repak version of the Phoenix PK: HD + 3 DLC.
Painkiller-ivan
I mean that to knock the trophies are very bad. Weapon, the painkiller, was binutil: radial stretching if you do, and you only move to step left, step right - it disappears. That tunes in to the desired position, again lit up the stretch. Maybe it's the build of the game or the Unreal engine? I was shaking repak version of the Phoenix PK: HD + 3 DLC.
Here I agree, to laser they scored was fascinated by the soul catcher too.
I love to see the wretchedness of the mobs - for God's sake, I am even against not say. Suppose let these weapons included in the original Painkiller with old graphics 2004... And how do you think strelnuvshi laser - whether mobs pixel look like in Hell & Damnation? Don't know? And I guess that the graphics will be top notch (unless in the settings you put High graphics). So, go check! Would I be right in his theory or not.
You seem to have one problem with vision or this Repack rocked, since the wretchedness meshes notice.
Why idiot? Because told the truth about the loss of HD shell? Rather, the realist and the critic. Don't you troubled by the fact that the monsters really are some dull shit, when fired from a Circular gun - green laser?
Do I need krishtalka on the model? You know, when it comes to inner beauty of mobs that spoiled poor the laser, completely forget (or not notice) that play Painkiller HD elements. Me and the old graphics like. Here's the terrible truth.
Don't see the logic. The fact that you one does not like the green glow from the actions of the soul, does not prove the wretchedness of HD component. The graphics for this game is more than, this is not Kukuruza at maximum speed.
And the fact that you like the old game - well, congratulations, Cho. The first part I also like very much.
Under other things I meant a search of the secrets of sacred objects, destroying objects, etc. in Order to earn the Tarot card. And about lovers passing on 5 stars and seekers of secrets, you too will say that they are narrow-minded people?
If hands grow from you know where, then it's not me. Secrets and sacred objects can be sought between waves, not during battle, as if it's easier, you know?
When to shred demons much fun, than stupid search something or make cards, think so?
Ie game created search items for? Not hits? You're missing something.
I think sracic for the sake of fashion - any remake automatically perekvalifitsiruetsya in HS only because the original - true, all else is heresy. Brilliant, but the arguments are childish, nothing more than a mediocre review, not hear.
Chip the Rescue
Don't see the logic.
It was sarcasm. Well, what did not see him complain only on himself. Here I am not a doctor.
The fact that you one does not like the green glow from the actions of the soul, does not prove the wretchedness of HD component. The graphics for this game is more than, this is not Kukuruza at maximum speed.
Besides, where in previous letters stated that I don't like HD textures? I understand that one you have the blind on the forum that can't bring a proof of my dislike of HD textures. Personally I like them. What can I do, let it remain wretchedness textures on the mobs after the laser - well this is not fatal for the body. But that is no reason not to play Hell and the Curse" and raise srach, right? What I'm asking you, is certainly right. If you think that I encourage all fans hate PK HD, you are deeply mistaken.
If hands grow from you know where, then it's not me. Secrets and sacred objects can be sought between waves, not during battle, as if it's easier, you know?
Ie game created search items for? Not hits? You're missing something.
To answer questions with questions - how cute.) Apparently, you have a vocabulary over, for to not show your ignorance, you ignored, leaving behind my questions:
1) Look, would you be interested to play this game where the graphics are class and gameplay sucks, or Vice versa?
2) And about lovers passing on 5 stars and seekers of secrets, you too will say that they are narrow-minded people?
3) don't you troubled by the fact that the monsters really are some dull shit, when fired from a Circular gun - green laser?
While not the answer - good dialogue will come.
I think sracic for the sake of fashion - any remake automatically perekvalifitsiruetsya in HS only because the original - true, all else is heresy.
Happy to see that you finally realized that the original is real and all else is heresy. Heresy!? And therefore the remake is heresy! You yourself just admitted and agreed with me that a remake could be a beautiful game, and as a result developed wanted to achieve good grades, but received negative reviews due to flaws and bugs.
Brilliant, but the arguments are childish, nothing more than a mediocre review, not hear.
Colleague, for the sake of credibility - read the section reviews and Criticism in Wikipedia. Not the interest (because the HD remake is better than the Atonement), and the fact of dissatisfaction of gamers. For many in our country are dissatisfied with this game.
P. S. the Key question is: do you really like the HD remake of the original Painkiller? And then all against me go, and no positive arguments for the game are not allowed. Tell me, maybe I'll rethink my point of view about the game - in a good way.
Painkiller-ivan
1) Look, would you be interested to play this game where the graphics are class and gameplay sucks, or Vice versa?
2) And about lovers passing on 5 stars and seekers of secrets, you too will say that they are narrow-minded people?
3) don't you troubled by the fact that the monsters really are some dull shit, when fired from a Circular gun - green laser?
Well, let's answer
1) I play games where there is a balance between the visual picture and gameplay. I do not require cool graphics, I just don't like visually, the game looks extremely pathetic, that's all. In Paine, good, that's all right. But this game is loved just the same because of the gameplay.
2) No. I mean, what normal person would not seek hiding places during the fight, though, because the enemies, in this case, interfere with the process of finding the most stash. Apparently, you're not from this category.
3) No. But you yourself say that krishtalka on mobs though HS, but it survives. Why did you bomb from this laser, not understand.
Happy to see that you finally realized that the original is real and all else is heresy. Heresy!? And therefore the remake is heresy!
Very funny, standing ovation... no, anything decent you're not told.
You yourself just admitted and agreed with me that a remake could be a beautiful game, and as a result developed wanted to achieve good grades, but received negative reviews due to flaws and bugs.
For the critics I do not care, as well as for those who have decent arguments can produce. If you think so, then the standard of games - it's some critically acclaimed masterpiece for 10\10.
Colleague, for the sake of credibility - read the section reviews and Criticism in Wikipedia. Not the interest (because the HD remake is better than the Atonement), and the fact of dissatisfaction of gamers. For many in our country are dissatisfied with this game.
You mean the fact that from the original added the 1\3 levels? Funny. The only thing they really merged, so this is due to the write-off of most of these missing cards to pay DLS. All the rest is chatter of students.
P. S. the Key question is: do you really like the HD remake of the original Painkiller? And then all against me go, and no positive arguments for the game are not allowed. Tell me, maybe I'll rethink my point of view about the game - in a good way.
At least the transfer of the atmosphere of the original. It is very similar in spirit to the old pain. In addition, the abundance of meat (on the sensations of dismemberment became a little more), good music (not only the original sound, but added new songs), statistics and achievements, survival mode, co-op (a no, but still). It is really impressive, not necessarily to look for some pros, minutes. She brings a certain mass of pleasure from game process, just like the old pain in the distant 2005. And cling to every detail - the highest degree of idiocy, really.
Chip the Rescue
1) I play games where there is a balance between the visual picture and gameplay. I do not require cool graphics, I just don't like visually, the game looks extremely pathetic, that's all. In Paine, good, that's all right. But this game is loved just the same because of the gameplay.
If you about the first Payne was meant, you got it right. And about the remake of your much IMHO.
2) No. I mean, what normal person would not seek hiding places during the fight, though, because the enemies, in this case, interfere with the process of finding the most stash. Apparently, you're not from this category.
I must admit, I'm not looking for secrets in all levels (they are the secrets we find them in those places where Makar calves did not drive), but using only the most on the quest. And there during the battle or not does not matter. So I'm in a special category get. Although like gold to collect from the destroyed coffins, chests, and during and after the fight. Because this business can do any person from normal to crazy. And about enemies... I Remembered a saying: Bad dancer eggs hinder. Well, you know what I mean, one of us often take out enemies.
3) No. But you yourself say that krishtalka on mobs though HS, but it survives. Why did you bomb from this laser, not understand.
No, you misunderstood me. In the beginning of our conversation we talked about the loss of HD texture on mobs, which reveals the ugly graphics on the mob, when you use the fucking laser. And so HD looks good, but if even the monsters of the original cover, I think, will be even prettier. And let's fix the theme about HD decoration once and for all.
For the critics I do not care, as well as for those who have decent arguments can produce. If you think so, then the standard of games - it's some critically acclaimed masterpiece for 10\10.
By and large I do not look at critical acclaim. When he'll play - this assessment and give to anyone to agree on which side to be either on the side of those who praises the product, or on the side of those who Hayot. In short, to Express their own opinion.
At least the transfer of the atmosphere of the original. It is very similar in spirit to the old pain. In addition, the abundance of meat (on the sensations of dismemberment became a little more), good music (not only the original sound, but added new songs), statistics and achievements, survival mode, co-op (a no, but still).
Here got the point. The atmosphere of the original retained, it smacks of old Payne, but the plot is really crazy. If the bug didn't ruin the meat grinder, I would go to the end. And then would have written a more extensive and constructive criticism on the game than last year. And so to the Cathedral and came no more to play, tired.
She brings a certain mass of pleasure from game process, just like the old pain in the distant 2005.
She brought me hell. The fun has only managed to receive from Unreal'ovsky rupture of the bodies of mobs with a shotgun and a rotary gun. Correction: not in 2005, and in 2004.
Painkiller-ivan
Here got the point. The atmosphere of the original retained, it smacks of old Payne, but the plot is really crazy. If the bug didn't ruin the meat grinder, I would go to the end. And then would have written a more extensive and constructive criticism on the game than last year. And so to the Cathedral and came no more to play, tired.
The plot was never in Paine something sverhgenialnym, it's simply not there. Have a history of the event. The plot is only in the commercials after the victories over the bosses. I never played it for the sake of plot, so for me it is not a reason.
Correction: not in 2005, and in 2004.
I know personally I have tried pain only in 2005.
She brought me hell.
Any suffering? Krishtalka yours? If you think it is possible that the laser is never used. And all those bugs that came before it, fixed with a new upgrade.
And so HD looks good, but if even the monsters of the original cover, I think, will be even prettier.
No, that's exactly a crazy idea. Better then the original to play than to rape a finished product.
Chip the Rescue
The plot was never in Paine something sverhgenialnym, it's simply not there. Have a history of the event. The plot is only in the commercials after the victories over the bosses. I never played it for the sake of plot, so for me it is not a reason.
This is certainly not news, but the plot was created for the sake of decency. Basically, mochilovo, ie the gameplay is the main attribute. If you think about it, we're not on the rollers came to watch and to play! Although they are very combined with the game.
I know personally I have tried pain only in 2005.
I in 2008.
Any suffering? Krishtalka yours? If you think it is possible that the laser is never used.
And here krishtalka? We discussed a number of times. It is all right, do not touch. But the gun is gorgeous, I appreciated it. Sorry, no modifications to the first part, with Circular a gun to war with the demons.
And all those bugs that came before it, fixed with a new upgrade.
And radial stretching fixed? Well, maybe in the future it will download the normal repak with all the DLC and replay the remake. If there is a desire.
No, that's exactly a crazy idea. Better then the original to play than to rape a finished product.
I think, HD will not do to mobs? For the sake of experiment I suggested. If you stand, can you show some pictures of monsters with flying colors.
Important. Cons compared to the original: the physics of certain weapons, movement, grasping a model for the objects is worse than the original. The dialogue is too dark, twisting the gamma does not help. After a couple hours of play even with a good foom headache, the original was not like this. The levels are often not very well redone.
EVIL PLAYER
Artists and designers horrible work, ranging from guns, to processing of levels and effects.
Decided at leisure to get nostalgic, to parohodiki old games. Experience, I must say that it was not the most pleasant.
For starters launched Painkiller: Black Edition. The Russian language has no voice acting or subtitles, and to hell with him, all basically is clear. Played OK, the graphics are 2004 looks pretty good even now. Read what people write in the Incentive, is still has a bug that is easy to get early in the game all the weapons. Fun, but a little confused by this as ammunition to late guns almost there, but the shotgun and kalemat I like much more. Going through the game, collect the cards, perform even the most repulsed challenge not the type to collect per level is no one around. Not so difficult in principle, but in the mid game already starts to bother.
The last straw was the level of the Castle where to obtain a card you need to collect all the sacred items. First kill the monsters that drops the bridge to enter the castle. Climb down to collect the gold crosses, jump there like a monkey constantly jumping up in the abyss, I feel that already begins to burn. Finally collect the cross, climb up and see what passage to the castle there. I stand on the wreckage of the bridge over the precipice, to fly which is unrealistic, no rocketjump don't work here. They held up, uninstall the game.
Next in line of Tomb Raider 2013, which I haven't played before, literally on the second hour of catching a fatal bug with wolf in the cave, next to go is impossible. Lara goes on an exciting journey fuck.
Accidentally discovered that Hell & Damnation is a slightly zarabotany remaster of the first Painkiller. That's cool, let's see what was modified.
Added training? Hell knows why it is necessary, but let it be once there.
Immediately issued a new cool ambepussa? Fuck knows why she was in the beginning of the game, but can come in handy.
Immediately opened a few cards of the Tarot, and one of them is firmly embedded in the active slot? Well, that's all the cheats some, but Oh well.
Changed the sequence through the levels, hell knows why, but did did.
Added a new character in the story and the cutscene with him? Kojima of course not, but go.
Removed quick save and saving through the menu? This is a very bad news, but Oh well, checkpoints celenia more.
At the end you can't walk to dalalat coins and secrets, as all doors are closed? Sadness, longing.
Nice of graphene and full Russian localization.
In fact, I had to cum even faster than Lara, because after the murder of necrogiant give the job to collect his soul (why gg can't do it in the cutscene?), and can not pick up, invisible walls don't let go, you know. To beat bossfight in the hope that the bug will not be there is no desire, therefore, modified the Painkiller, we also say goodbye.
All games license steam, the developers say a big Hello and my regards, will look for something a little less rich in bugs.