The game is unrealistically difficult (Resident Evil 6)
well, turn easy mode and you will have happiness, what's the problem then?Hudsоn
when the head of the pass (or not pass)
address this menu/company/Chapter selection/choice of the gang/the Chapter selection and there will be the difficulty level
PS. he, too, could not resist playing on the average assigned a rookie (now current S but A pass)
I stand such improvements
firearms 2
protection 2
penetration 1
OK DIN to die rarely
on easy
Easy resident it's like a white nigger.
Went with a friend in coop on the last difficulty nightmare. Cartridges do not seen until the pile skill is disabled in this difficulty. Yes, it was difficult. But the resident should be complicated (because the game is not for children)
Yeah not very good challenging course for Chris and Hell Yes there are moments of hard and ordinary Resident the most difficult 4!!!!
I'm 2 campaigns was held for Leon and Chris. They are both light, but the last boss for Chris it's just a quiet horror!!! My nerves could not stand and the last boss was a coach. (For Chris). Playing on normal difficulty.
MAXaG
All right. I'm Chris play rounds at least. Thanks to Jake for the sake of interest began the first Chapter so there is just ammo and no smell.
kba7
Press H and the grass is made into tablets, then 1 and the hero uses them.
Playing with my brother in split screen, started the game on nightmare (two punch from anyone and you're dead), at first was overcome, and that incomparable feeling of intensity? zombies are really afraid of Auschwitz, but, alas, seriously stuck at the mission where you need to fight back on the second floor of the gun shop, and lowered the difficulty by one point.
Have not seen such a worthy of complexity in games. Not that usual: stuck his nose from behind a corner and killed the enemy.
I think that this complexity nenadolgo will keep me in the game. In the sense that, you can try to go again, but completely on the nightmare
Was the campaign for Leon on normal,the optimal complexity for me,I don't want a four month campaign to pass))))
On the nightmare for Leon spent 30 hours - cool ) , the only thing that couldn't still be tortured the last boss , I had a normal dunk..
PS Game on normal , after a nightmare, it seems a cakewalk.
Damn, Chris, run away from the monster in the last Chapter is simply unrealistic. The camera is appalling in its squalor. About 100 attempts I made to no avail. 10 years never seen such a complex game in terms of gameplay misery.
The complexity of this game lies in the fact that we, unlike the previous installments will not die in battles with monsters and running from the bullshit or we don't make it to press in time '' x to win''.
The gameplay is truly the future xD
put the difficulty level Nightmare and went in the company of Chris - difficult, very difficult
Leon PPC how difficult it is in the Chapter where the city gas is allowed it enough time to breathe and you died and it is visible, that is, gas is stupidly less limited in scope than you. Or rather not at all restricted. And coach on scripted death doesn't work!!!!