MicroProse (Resident Evil 7)
Config in the profile. Play in 1080p, shadows and textures even on ultra set, and high. Fps is always 60, but which is constantly randomly microfreeze like home on the go loaded. And it started after I took. None of this crap is not? In the demo it is, but after I lowered shadows from ultra to high, all became norms.upd: my problem was solved. If you have a video card with 4GB of video memory, set the texture quality to medium.
Same thing still, after all the patches that came out at the moment. After the scene at the table starts hanging when moved rapidly through the premises. A few seconds tightly hangs, terribly annoying. GTX 980, i5 3570k (4.2 ghz), 8 gb RAM
people, where to download the patch for optimization from Capcom??? he should weigh around 100 MB???
I'm shocked! in short I have i3, 8 gb ram! played on GTX 745 4gb ,Izzy on medium settings( and I didn't remove the parameters even though I think you can) consistently held to the moment when the need for COP to descend into sectional here today got GTX 750 Ti 2gb. ALL the HORROR from the trailer came out(which is on the street) - just horrible freezes every 9 seconds approximately,3. CONCLUSION - What is it??? how to be? although I think the 745 is worse because the 750 ti! Albeit on the first 4gb!!! what to do ? ????
i5 3470 gtx970 12опер. everything on max except otrozhenie-off.spaziva-taa main quality of the shadow heavily.and disable the swap file re download will help you remember not 8 and 12 operas win10 helped.
A very simple (in its final result) guide, acquired from our own practical experience:
Yes, I'm also going to dinner with the evil Addams family, and then began a terrible friezes
Yes, I also read сто500 reviews - some say that this is a game that the console port is optimized brilliantly and brilliantly - others say that optimization when porting in the asshole, and rendering issues 3 rooms and 2 zombies strange at all. What to believe don't know, but somehow lean more towards the second opinion...
Yes, I read 5 articles in the Internet settings RE7 and here this here this particular subject, and without exception, the advice unfortunately it
Myself, a few hours spent trying out all the recipes and TIKA. Some of it started to help, but after all the tried settings, friezes and never left
Then I had a brilliant Solomonic solution... )
Opened the (included software to my its NVIDIA) GeForce Experience prog
There right at the beginning (in Home Games) lists all the games that this program found on the computer
(if you got there in this section is not present of this game - try to hold it compulsory scanning of games on the computer, then rebootet comp, etc. - for me personally, this program is a game not once - but the main thing that ultimately saw)
Now in this program, we direct the mouse on the game RE7 - and press Details
The program should optimize the graphics settings for this game (tobish, choose the optimal graphics settings for this game based on your vidyahi, and other configurations of the computer) - if there is not written Game is optimized - zmacknete there is a button which performs this most optimayz
Make sure that in the end it is written Game is optimized - we close GeForce Experience (run the game directly from there there is a button Play, but for me personally it isn't working), run the game
Surprised astonished and amazed that the game now flies. No Frisians.
Also, you can (if really necessary) Supplement that non-graphics recipes - to cut off steam (to translate in offline mode) and/or the whole net is generally cut off.
No SSD, etc. specifically to buy is not necessary, but who says that delusional. Even the best game in the world should not cure these crutches, and especially this singplayer RPG. I have an old as mammoth ivory spinning hard, everything goes fine.
For those who want to it all and suffer from megalomania.
Options:
1. Buy Titan Pascal, and enjoy the steepness is not steaming at all settings of the game
or
2. Become a respected and recognized global expert on 3D, and detail to unearth in the game where exactly and in what areas developed messed up in coding with one or another graphics technology that in the graphics settings of the game. To do so for each location, because different locations of the game tend to podlagivat different. To carry out detailed tests of all these places. Write a 100-page thesis, and for her to get the Nobel prize.
or
3. To drive the same optimayz in GeForce Experience, and then try to tikati to increase certain settings
or
4. Just wait for patches that will cure or not, they play, etc.
I myself now choose option 3 ) guarantees here also have no, on one machine THIS setup is rigged up will plow fine, but on another machine, THIS setup will cause micro - or macro - friezes. And so on
In conclusion, the results pastu specifically for your car:
Iron:
percent 3770К i7 3.50 GHz
8 gig RAM
video card ASUS GeForce GTX 970 1088Mhz PCI-E 3.0 4096Mb 7010Mhz 256 bit 2xDVI HDMI HDCP TURBO
Results optimize games in the GeForce Experience app: (written in it)
(to enlarge this picture, RMB on it and"open image in new tab)
The graphics settings in the game: after the program GeForce Experience did your optimayz games, in-game graphics settings coincide with those in the GeForce Experience app
PS Yes, I don't understand the chart, and the most terrible and sad thing is that he did not want
Yes, I want the shop was truncated cool or buy a rocket or twiki grafon in your car for each game individually until the belly button will not turn blue
Yes, that developed the goats and partajat in the coding of the graphics of games like a devil horned, and especially fiercely and shamelessly in ports from consoles. And Yes, if you want all high, then Yes, treated only with a rocket, and Yes they are in this godless goats.
Yes, a simple one click program optimayz my GeForce Experience is for Lamers, and demonstrates that the same ))
Yes I am also angry at developers that midajah like my gtx 970, the game COULD go fine with normal coding of the game, but the coding is barbaric to have to play at reduced settings grafone
And Yes, the bad thing is that we have to choose big resolution with great picture quality and effects, etc. of the image is to be in a situation of choice either fish or meat, etc.
P. P. S. No swaps (swap files) in windose I have not disconnected. Swap the Windows I need for normal programs, but not for this shooting-masalci
P. P. P. S. Hedgehog (me)) it is clear that the game settings need to set Fullscreen (not window), and scaling (Scaling) is strictly = 1 (that game did not scale at all)
But now, it is possible and paintunit game
GeForce Experience (GE) certainly did a good job picking up THIS prog recommended settings, but some options, this program still remains a bit of waste and made them too high - MicroProse in the game in some places but remained
We assume that GE kakbe so cut top settings grafone for this game - and increase any of the settings we already precisely will not - however sensitive pruning somewhere in those places where GeForce Experience waste
Let's go over the game settings, and do this:
(write in connection with your hardware which is described in the post above, but the General approach dobreski in General is the same)
Resolution. I developed GE 1280x1024. Not enough, of course (and again developed the goats with the optimization). But the game resolution looks normal. More questioning we mogem (GE believe that the above would be bad). Less to put - itself not to love. Leave the so.
Refresh rate. Well here 85 or 75, so some taste
Display Mode. Well then, of course, Fullscreen
Field of Vision. I have now is a 90. So long and leave
Frame rate: variable (let it be)
V-Sync: off (right, not Nada, we v-sync, when cutting grafone especially)
Rendering method: normal. In interlaced, the picture of the game is terrible
Resolution Scaling: 1. Rumor has it that making less than 1 can improve performance - but then probably not for free (at the expense of quality, and the system will lay down additional burden of scaling). Let 1 draws one, without distortions. (they are relevant for zazhratye 4K monitors)
The Texture Quality. Here GE snickering, he put a very high. Put on high (compromise feedback on medium, the textures are still worse)
Texture Filtering. Maybe this setup is less important, but nevertheless very high written prog GE it still confuses. Put just high here.
The Mesh Quality. Also something to do with the detail textures. And also GE snickering in this setting, is very high. Reduced to high.
Anti-aliasing. Probably the most important setting, and GE here showed his creative genius by putting here exactly what you need - clean surface. Put something above - will hurt performance. Disable all - in the eyes will be solid ladders in the game. Leave as chose here GE.
Motion Blur. Yes, I need a blur in motion. Leave On
Effects rendering. GE set high. Because looking for a compromise options, then reduce to medium
The Depth of field. Yes, I need cinematic blur everything that is not included in my focus of the review. GE put On here, so leave.
Shadow Quality. GE set high. Let it be high.
Dynamic shadows. GE put on, and seems to play it fine. Let it remain
Shadow cache. GE put off, and I think rightly so - for reviews this is one of the evil game settings eating memory (I have only 4 gig of brazen there is simply nowhere). Leave here off
Ambient Occlusion. GE put HBAO+. But I read that the Occlusion - in locations for the game used quite infrequently. Therefore, disable it (put it off)
Bloom. GE set it to on. Well, so be it, glow it
Lens Flare. GE set it to on. Well, let it be so, it seems that the performance is not eating much
Volumetric Lighting Quality. GE set high. Sagrato. Compromise put on medium
Reflections. GE supplied variable - and I think rightly so. Compromise - after all, without bad reflections, and the maximum reflection guzzle performance
Subsurface scattering. GE put on here. True when the rendering of the faces. I will say this - to the Great Lunch with the Family, I played the game on maximum settings it grafone, and 2048x1536. The quality of the rendering of the faces of MIA, I was not pleased. From this I conclude that the chase the quality individuals in the game not much worth it - and let me cut off this setting (off)
Chromatic aberration. GE put on here. Like performance not much eats this setting, leave it as that
Color space. Everything here is purely a good choice. Leave here SRGB
Restart the game (just), I see that the performance is even better. The quality of the picture, fell not mega strong, even can be said that not have fallen at all.
I founded I-finally did the sane guide to expect in this game: http://www.game-debate.com/news/21989/resident-evil-7-pc-performance-breakdown-and-most-important-graphics-options
But the chart gluttony game settings from it:
Specifically for your system (with a gtx 970 with 4 gigs), protest (on the same location of the Great Dinner) just a catastrophic impact on performance setting Shadows Quality (in this case, setting Shadows Cache, esesno, is off)
Even with Shadows Quality on medium, already starting a small microfreeze and the hard drive works quite noticeable
With Shadows Quality on high - resistant friezes, and devouring the hard drive
And if Shadows Quality is very high - almost constant freezes, and the disk works in mode of the engine incessantly
On the other hand, even on the tolerant medium, shadows on the pale walls, becoming so bright that instead of smooth the walls have a wall slashed small strips of the shadows
And on low and very low - the walls are covered with siding like the house in the country )) strip with a wide distance between them, then there is everywhere - washing machines, etc.. to Watch such a game is simply impossible. (well, but the game now flies like conterstrike-1 on the same comp)
Well, I enjoy slashed walls on medium, and is not so significant microprism on it. Another option is simply no. (play on low in a world of veneer with siding total and vsiya))
Also, I conclude that my video card is rather weak under the shade in this particular game. The incentive, I'm not the first person who makes this conclusion. Rather here to say that the shadows (Shadows Quality) in this particular game it is the bottleneck for elderly vidyahu, and Studio developer it makes sense to pay attention to them in the first place, in the development of patches. It may not be so hard to put the shadows, and the setting low to do better than this moronic siding - in other games shadows too, and without such sex problem for some reason. Unless of course you will, these same patches... I hope and believe, as they say...
OK, leave a legacy for future neophytes in RE7, the final version of their research for setting up graphics in RE7:
1. In any program GeForce Experience, do not do anything at all.
2. Make sure in NVIDIA Control Panel, under 3D global settings (Global Settings) - displays all normal (nothing ootkljuchenie there, etc.)
3. In the same NVIDIA Control Panel, under 3D, do NOT do individual graphics settings for the game (process in Windows) - do all settings, purely being inside the game, from the main menu (a submenu of graphics settings out there that there in the form of paper sheets)
4. Go in the game, from the main menu in submenu the graphics settings there (which is in the form of paper sheets)
5. Put everything on maximum (each setting exhibited at its maximum)
6. Now look at the chart from the article above and check the eating the settings, reducing (or even disabling) in descending order weight section of the settings in game performance:
7. Resolution Scaling - according to the chart, this scale eats most of productivity. Put it bluntly in 1, and forget about him nafig.
8. Ambient Occlusion. Cut down nafig (set it off)
9. Shadow Quality. If you have a very old video card and/or you like retarded wide stripes on the walls - put to low or very low. In all other cases, the only option is medium.
10. Volumetric Lighting. If you have a very old video card - stupidly put it off. If you want to admire the side view of the rays of light beating through the dust from the Windows (as I - and that, you know, beautiful-same)) - the compromise here will be low.
11. Reflection. I tested - when off, the reflection of light from walls, surfaces, tables, etc. - still remain. Probably will not be beautiful reflections in mirrors, etc.. not necessary, then stupidly set off
12. Subsurface scattering. The person in the game, and so the no ice (even on the highest setting), but the majority individuals this mutilated zombie face and stuff like that, which is necessary by nature to be the worse the better ). Definitely set here to off
13. The Depth of field. If you cut down this setting is not to be cinematic blackout everything outside the focus of attention of the character. And not have this obscuration, and it is necessary system performance. Cut off
14. The other settings have little effect on performance - do not touch until them.
15. Now let's run through this again on the received game settings, and look at them again:
16. Resolution (screen resolution). Put it on the most possible minimum, in which the picture quality has not yet begun to fall significantly (protestthe different permissions, you can directly on the fly in the game, its in the pause menu). I have on my Monica, this compromise with 1600x1200 resolution was released (and below it, the picture was getting fuzzy already)
17. Refresh rate. Put bluntly as possible in the choice there
18. Display mode. Put Fullscreen. And always monitor, whether now the game is in full screen mode? (this setting may fly when switching to other program Windows, the buttons Alt+TAB - also, it is sometimes useful to translate the game back to polearn buttons Alt+Enter)
19 Field of vision. To wider set here the max - 90
20. Frame rate: variable
21. V-Sync: off. (esesno)
22. Rendering method: normal (not poop-poop interlaced)
23. Texture Quality: even in the diagram and labeled as irrelevant, but we will not here of brazen and dropped to just high (and the coffee maker to medium)
24. Texture Filtering: even in the diagram and labeled as irrelevant, but we will not here of brazen and dropped to just high (and the coffee maker to medium)
25. Mesh quality: (this is also the texture setting), though the diagram and is marked as irrelevant, but we will not here of brazen and dropped to just high (and the coffee maker to medium)
26. Anti-aliasing: TAA (better quality and at the optimum, there's nothing in this game)
27. Motion blur: to taste (the chart says - this has little effect). Like it or not you motion blur - you decide
28. Color space: to taste
29. Don't forget to put Resolution Scaling strictly on 1!
30. Now run around the house (the location of the Lunch with the Family), potette. (I now have achieved all the normal good compromise image quality, at maximum performance - the hard drive no longer constantly steamed - of course, these Malopolskie shade which ShadowsQuality=medium everywhere on the white walls, washing machines, etc. - it is not ice, but not just like that significantly, well, not perfectly smooth white walls, but will with small stripes on them, well come too)
31. If your system you wish still further to lower the graphics in favor of performance, then:
- remove the Volumetric Lighting in off (having lost those beautiful rays of light from the Windows)
- dropping play (simultaneously) the level in the settings, Texture Filtering, Texture Quality, Mesh Quality (at least in the figure and marked as irrelevant)
32. If you have a very very old-ancient maker, use NVIDIA Control Panel task in her individual settings for the process of the game, try to disable anti-aliasing in General
PS I Noticed that on my gtx 970, customize, Depth of Field beast eats too decent of productivity. Well, not for nothing is she on the chart, so fat... play with her, Yes inul it completely...
P. P. S. I also Watched in the Internet video, where it is shown that the alleged RE7 and at the minimum and at the maximum graphics settings supposedly gives about the same picture.
I will say that is nonsense, a terrible and shameless, and justify this:
Will you have the minimum graphics settings of the game: the game with speed conterstrike-1 in which pers is a smoothly and quickly run around the house are upholstered everywhere inside and outside the country siding (including many pieces of furniture upholstered by him), not seeing clearly objects further 3 meters ahead, with wall lights which do not Shine and are simply Zsolt circles in the air, standing in front of the projector beam pers like a vampire does not cast a shadow from him on the wall, instead of sparks, etc. effects are just flying pixels The sun will just circle Zsolt blinding, texture to what may come to be just a dumb solid seroburomalinovymi background, but there is no of light rays through the fog and dust, etc. will not be even more so. If more is besides antialising to put on FXAA for example, in addition to the siding will be added, and a thuja heap of ladders at all angles of faces. If more and Rendering method for interlaced to deliver (as advertise the developer), it appears as a person with low vision without glasses with the desired number of diopters. If a permit zabubenit below a reasonable norms, the world will finally turn into seroburomalinovoy set of faces almost solid colors - homogeneous (that the legs at the back - the same texture) chairs in the house, and everything else. To finish all finally can change Resolution Scaling.
Will you have optimum graphics settings of the game in my guide: the game with a reasonable high speed with the minimum possible microflow (which if they are, then extremely rare, and do not hinder gameplay), the walls are a little spoiled small strips of shadows but overall acceptable, very well cleaned antialaising ladder from all faces, pers normally sees distant objects clearly, wall lamps emit balls of light as they should, the items realistic flexing Chromatic Aberration, Persian throws his carcass dynamic shadows (not spoiling this game performance), sparks and other effects are normal, the Sun is blinding Persia, the texture of the world (walls and objects) is normal or even high (went to the wall saw her relief and not the grayish-brown mass of some sort), there is a blur in motion (or disable, to taste), light reflection is minimal but there (and they have nothing to affect at all the normal textures), dust and mist pierced by the rays of light normally show these same rays. Quite a realism, serednjachkov vidyahi - the picture is quite fit creates a sense of reality to video games.
Will you have the maximum graphics settings of the game (a plus compared to the previous): the game is running is acceptable only on supertopo vidyahe (thank you developed for the optimization of port from the console, which is console as not ate, and should not be), it is very desirable feeding games with SSD hard, perfect gameplay with realistic walls and objects as well as shadows on them and the reflections from them, about the ladders on the sides, you can almost forget indirect light bends around corners and gives the shadows there, the focus of attention of Persian cinematic allocated by the shadows around him were strict cuter, a Persian sees objects for many miles ahead, the beam of light in fog and dust have become more realistic and more enjoyable. Realism is already doubt leaves, the picture is much more like some sort of video than a video game.
Thin scientific analysis of how it works in different settings the graphics of the game is here: http://forums.playground.ru/resident_evil_7/gajd_po_nastrojkam_igry-928239/
(this copy)
Better late than never, who MicroProse no matter what the graphics settings are, disconnect the Internet MicroProse lost. I have the modem connected via usb and was MicroProse tried everything, I accidentally disconnected the Internet and it all went without problems.
How to solve the problem with the sagging? Just after the table started to SAG, second 3-4, and then droops and just a minute later, in a different way.... Settings played that at a minimum, the maximum, the same, slack in seconds.
what freezes??? what are you all some sort of crap, need a lot of RAM for games, 32 minimum for all and there will be no freezes. For ultra graphics here need 1080ти of the level map, but on ultra the graphics is just incredible
here recorded a video for a normal game on full ultra you'll need a strong system
BOYS URESHIIIIIIIIII!!!! Frieze game when connected to Internet! start the game without Internet and there will be drawdowns every 10 seconds! tested! Even if the pirates
Good evening,play DLS,but when you tap the screen,still if off,who are faced with this and how to solve this problem?
Spartacus1971 wrote:
but when you tap the screen,still if off,who are faced with this and how to solve this problem?
In Nvidia panel turn on.
ryzen 5 2600, 1050 ti 4gb, 8 Opera. on high after 2 minutes starts to produce a load, and rich friezes with dips to 1-10 fps.