\"ladder\" the edges of the textures
playing for quite some time..there is a question..many games..with rare exception, sometimes (even at max. smoothing) shows this effect as the ladder on the edges of the textures..there seems to be a small problem,but still was wondering whether there is a possibility somehow to get rid of this defect?could be a driver setting of some kind there?Maybe. I read in some foreign forum that it is necessary to do so when playing at 1080p, or another resolution.
Prophet_92
Completely no. Better ways yet - multisampling and SMAA. In General, methods a heap, everyone chooses for themselves, read in the Internet about anti-aliasing.
PS. There are even SMAA 4x, 2x. From the presentation of developers SMAA 4x is the most quality and handling 1080p it takes 1.06 milliseconds, however I don't know how much FPS and when this smoothing goes viral.
1.06 milliseconds, I don't really know how much is FPS
Well, you give. 1000/1.06 approximately 950
1.06 milliseconds, I don't really know how much is FPS
It 70 will fall no lower than 65; and 88 - not less than 80.
Out of beta krayzis 3, there is everything we need SMAA modes. Right now, I'm very impressed, I will lay out skrinshoty.)
Update:
Sori for colorless.
Skrinshotik
Without smoothing
SMAA 1x
SMAA T2x - not at all what I had previously reasoned
SMAA 4x
Profile more screens and will fill in color.
In fact, it turns out that T2x is not supersampling+smaa is multisampling+smaa. But it's already smaa 4x SSAA+SMAA. Who would think that this myltse from Drake, but look at the sky, SMAA 4x, we have drawn the wires, which in other modes of smoothing are not visible. This means that 4x draws more details in the whole picture at the expense of supersampling, and therefore the picture is sharper.
In profile there is still a screen comparison with 8x MSAA. Of course it is sharper and he's adaptive, but the differences are only visible if through a magnifying glass to look and performance from SMAA is much better.
Prophet_92
playing for quite some time..there is a question..many games..with rare exception, sometimes (even at max. smoothing) shows this effect as the ladder on the edges of the textures..there seems to be a small problem,but still was wondering whether there is a possibility somehow to get rid of this defect?could be a driver setting of some kind there?
Is it a bug,these kinds of ladders are the primary versions of games.For example FarCry3,when I installed it.I had a ladder in the upper left corner,set of patches fixes bugs graficheskih and all that is connected purely with graphics and all the ladders are gone,and before that only did not do,all without success.A friend installed the same version,but the licensed version of the game,he has not any bugs were observed,in contrast to my pirated version.
Dear!How to remove this shit bangs?In page with ladders not actually play, it turns out the soap is very hard to see the enemy.Thanks in advance.
P. S. on the screenshot not so horrid it looks.And this ladder as a alive shorter is always moving.
Konstantin Skobelev
If aliasing in the game miserable then increase the resolution higher than the monitor using DSR and it is desirable to have multiple. So for 1080p monitor is 2880х1620 and 3840x2160. But bear in mind that the heavier the load on the graphics card and 2880х1620 resolution the fps will drop almost 2 times and at 3840x2160 in 3-3,5 times.
MagicHero
googled it. quite get. that's just me so the maximum is. minus also tried to press
Please tell me how to remove the pixels in GTA 5, when you look forward everything is like smeared, ocheeen getting in the way, video card is amd
What a joke, my brother who is in the distance just blurry pixels there, and I have another the history, away all like soap
MagicHero
doesn't help shit. I tried with the same watch dogs, dying light, STAIRS, damn, they are EVERYWHERE! eyes are leaking. when smoothing msaa8x, everything is sharp and disgusting. stairs don't go away. with stairs off, with txaa2 and 4x the same hat.
climbed and changed the settings many times. everywhere. in games, in the nvidia control panel, with substitution, zooming ... it seems to me very, very much, it's not about resolution at all. after all, at 900r on the ultra, this was practically not visible, although pixels + txaa noticeably lathers the picture. in qhd and fhd with ultra (there you can dig into the files even when playing the same wd) the same thing - stairs.
nikaredbullina
The same crap, I'm so tired of them, I bought a new PC a month ago with a monik, in almost all games SHITTING LADDERS along the edges of most often moving textures like weapons, grass, etc. I can’t stand it anymore, but in the Mail replies everyone says: TURN ON ANTI-AGING, it’s already on, the I5 11400 and 1660S PCs are tired of ladders. save them from them