Impressions of the game (PC) (Murdered: Soul Suspect)
Game here very soon will be availableShare their impressions of the game
P. S is it worth buying?
Short and to the point, the game time, score!!! Nothing special, Fahrenheit, is a hundred times cooler and more interesting was, it was a bunch of times to undergo, and this is the feeling at the end happened that stupid unfinished... Play was boring and dull.
in my opinion it would be even better if it would allowed to play for a living Ronan who is investigating the murders, then he goes on the trail of the killer, kill him, then start the event we all know...
Waited since the announcement. The idea is interesting, unique gameplay, a new experience... I Thought... In the end, 3 hours, 47 minutes and 10 minutes for the credits. So much time I spent on the whole storyline and side quests. I have one thought that all the side characters, of which about a hundred can be counted, it is one and the same husband\wives, the model with the changed hair?
Artificial intelligence is something with something. COP 5 minutes to cuddle up on a phone or a printer which I poltergeist.. Maybe I do not understand the game more..
The verdict.
The plot sucked from the finger. About the ending you can guess 10 minutes after the start of the game.
The location is terrible.
The whole gameplay consists of watching movies(it's the best in the game), stupid inquiries ,just stupid in the cartoon DASHA, they say find the Church pictures of the Church (it seriously is in the game). And the most important feature of the company square enix and all the latest games... to Climb through the air ducts and collect plates!!!
Game slag.
Decide for yourself whether to give 500-700r for a very mediocre game.
It's better to play Alone in the Dark or Alan Wake
Like any detective at times to play. Terribly infuriating demons, poltergeists stupid to distract, completely fraudulently have limited penetration in homes, at the 2 replica on the AI, and then again, type ghosts ENTRER decorate toli toli scare needs. Fallen to help not so interesting, and yet not always need help. The plot is not that Shine, well, the interest is definitely there. Now the series goes, Salem is called something like the history of the game.
Played a bit, but the game is very catchy! To all fans of detectives, games like L. A. Noire and creativity of David cage recommend, will not regret! My rating of 9.5 points.
In General it's OK.Optimization is done on 1000000. On my old computer, goes 60-70 fps. Sometimes as much as 100, but I've only seen in Tetris. Bravo, developed. Less PR, more work.
Liked the game. Very much.
Nice graphics, addictive plot, the optimization is just happy.
one huge disadvantage of the game: it's short(((
and so, very interesting game story a lot. Suggest to play
Second time played with the detective theme( the first was L. A. NOIRE) with a paranormal slant. Loved the story. The first time I liked the Russian voice of the main character (she's adorable) . Optimization is great, but personally I have rarely of course, but fps drops to 10 don't know why. The unusual gameplay, possess people, read minds, help us to remember, inspire a person to do some action .Well, actually a lot of stuff I liked to write I will not play you like. My rating this game 10/10
For a long time is not enough. About the game heard of it a little bit, the idea was original. Yesterday I decided to try.
Plot the plot is really interesting. The first 40 minutes of play with great pleasure. Further, since the second mini-investigation where you had to help her Ghost to find her body, my opinion of the game slowly began to change. And pissed me off it is the system of analysis of evidence. Reminded me of some children's adventure game, something from the TA-a-AK, and let's see what happened. Make from images a logical chain. My God, after a third found evidence became obvious. However, our, like, clever detective asks the question: what does a quarry?. Instead, to really analyze when compiling the chain of logic we without much thought choose the correct picture, because the answer always lies on the surface.
Especially strongly from this system I was amazed at the Church. When we find the mental traces of the girl's priest in the main hall, again popping up (not clear why!) screen where we ask the question: Which of the evidence found most telling about all this?. I don't know, lost in translation or what, but this ambiguous question just brings down to death. Guess what was the answer? The Church. Everything is logical! We in the Church, so the clue the Church (as an indication of the place)! I, frankly, got it wrong twice before he answered correctly, as was trying to refer to some circumstantial evidence, like a photo of a girl and a priest. Because I do not understand people comparing a fairly complex detective L. A. Noire with this adventurou where the search and analysis of evidence can do even a child of six, when in L. A. Noire you no one will say how many are still evidence, and you really need to look at each subject, in order fully to find all the evidence.
Nevertheless pleased with the ability to read people's thoughts. Especially it was very funny to do it when the characters interacted with each other: to learn about the true opinions of the interlocutor. The world does not seem alive, all the inhabitants of the more similar to each other and have virtually no interaction with the surrounding objects. The city seems to be a corridor: there is the illusion, if the surrounding buildings do have something, I don't know what exactly the feeling.
The only reason that allows you to play - the plot, though far from being brilliant but not trivial. The gameplay, unfortunately, came out pretty good. We are trying to please, diluting the story by finding clues and escape from the demons. In fact, it goes completely the opposite.
The game is very good. liked it, but as wrote above (demons is not the place)
1) I would be in the story added some servants of the devil who would build the machinations of the main character(and not Dementors from Harry Potter would give them , and ordinary people who sold their soul in the service of the dark)
2) Forced to make a choice or to help save the soul of another deceased character or to save a still-living character from death thereby distancing a bit from his own Affairs,
3) Added the ability to move objects and float them in the air scaring people, whose soul is fraught with terrible secrets, thus forcing them to confess and repent of the crime
4) And the humor added to type ( just taking the girls, or guys do in the shower) describing it as well, at least some pros in there and you can peep anywhere and for anyone)))))
or to help a student with the choice to act, to do drugs like his friends or not
5)then To videos with different endings and all the consequences for the different characters were.
I think it's much more interesting take than to play hide and seek with Dementors)))
Sapphire1984
I thought this feeling was gone for the reason that I'm getting old, but no, it turns out this is a good game just rarely do now rarely do.
That's really the point,I agree completely.
I really thought that he detective got kintz, if you're not hooked from the first 10 minutes, then after the cutscene about the tattoos you can safely turn off the game, it's best that it actually is, as it is to watch the first five minutes of the cartoon Up/Up! and then turn off.
The game is good, but main advantages: linearity and demons.
Well linearity - some people like it, others not so much.
But if at the beginning of the existence of demons was pleased, towards the end of the game really annoying.
I think that is 7.5-8 the game has earned.
A good interactive movie.
The gameplay 10% of the total duration of the game 6-8 hours.
The Dementors not the topic, was clearly created for at least some of the gameplay.
At first did not like the game and I thought that the next corridor with primitive gameplay. But then still sucked, and I can say that the gameplay is still primitive, but was soundly this adventure game, without the bells and whistles. By the way the story is quite interesting, is not without intrigue, the graphics are so-so about, compare with the same Batman or Alice, where they stupidly took the environment, sometimes of course not all in a row. Well, it's because of the engine, but still. The city, which is why the authors took the trouble to draw it, it looks pretty pathetic, that's really the level about Vampire Masquerade, which was made on the engine of the second half. And then the 3rd anril damn, again comes to mind is Batman, the second. Overall the game quality, it is clear that Suare Enix had a hand, voice English on proper level, Russian is just a piece of shit, 1C ubeytes on a couple of soft club, whose reputation has remained since time immemorial, well, other things like all game companies now. The translation of the text normal, like nothing to complain about, but when a character in a certain moment says bitches translate something like the devil or something, well, shorter than usual, censorship (which we have in the country even after the introduction of ratings) on top. Who is stopping them to properly translate ? What about the voice said, shit, no more no less, although if you so not read the hunt, will do. The ending and the plot are made as necessary, that is to take place is clearly shorter average a game. About optimization, the game fly, but I've already talked about the graphics, there is such a small town that becomes ridiculous, the actual size 2-3 each street for 150 meters, not serious.
By the way, can not the topic, but a question.
The main character smokes constantly. If not always) Whence he fucking pulls out a new cigarette?
License. The game caught. Interesting story, simple puzzles. A sort of detective in a world of ghosts, nicely done.