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nurbak 12.04.20 11:57 am

Impressions of the game (PC) (Murdered: Soul Suspect)

Game here very soon will be available
Share their impressions of the game
P. S is it worth buying?
121 Comments
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D
Danny Lamb 12.04.20

Passed.

Well well... it's something on the level of L. A. Noire or Heavy Rain. Until the very end couldn't predict the ending. All in all well presented.

One of the best quests even in recent years. It was nice to go through. But the game lacks some Polish, some deeper interaction. Dialogues in the likeness of Deus Ex. And close levels by the end starting to get annoying. A vague stealth against Dementors enhances hint of flaws.

And I was hoping for some freaky levels in the spirit of Psychonauts, but the game is in General the same. The location is quite boring.

I hope this is not the last game from the developers, because in General, it is very worthy. Not finished a little. But compared to other quests (and the lack as such in recent times) generally a masterpiece.

S
SpartakGoD 12.04.20

In principle, the game is quite addictive, its plot and setting of the dialogues and the atmosphere of course. There are some nuances that are not considered game developers, and so it is nice. Yes, I was surprised by the scene, the fight with the killer, he threw our HS as I could, but cigarette from his mouth and flew, harsh our detective.

B
Beirut 12.04.20

You are here obscures what?
Play stuck in the sound,the graphics in the year since 2005, but actually this is not a game but just a story, sometimes so sad, that thought will manage to the end. lol even with the heavy rain compare)) is tight on the PS with games if shnyaga
per game I think))))

b
blink182182 12.04.20

liked the game! how many hours of gameplay?

7
7 look 12.04.20

The game sucked, but not immediately. Some time mocked her on a bit, and then suddenly plunged. The story I liked, especially his serve. Another would be an open city to modify, for example, in addition to the quests the dead, to allow overheard the problems of living, of entering a home using clever ways of type cat, not only to search for items.

Beirut
Well someone said that you had to watch it to the end, play heavy rain, or very tight home games?

d
danser67 12.04.20

Cool game!!! I liked it!

k
kangil46591777 12.04.20

Having read local reviews on the game. trying to understand what people see in her. The plot of the story is really interesting and nesesita. You're a Ghost who can walk through walls and read people's thoughts. At first glance it seems quite interesting zavtraka. But the farther you walk, the more disappointed. It turns out that to be a Ghost in this game is much more complicated than being just a man. Whereas men have a greater freedom of movement (which in itself is nonsense), you can use objects and they are not afraid of different (or rather identical) monsters, hunting for our and Step to the right and to the left of the plot is punishable by white walls which can't go ghosts (Hey citizen, you do not go there, you go here, and the snow chump gets - completely dead budeschem!). In General, one of the most striking advantages bestelakoa existence is zilch. Also with mind reading. One or two lines on a character - somehow not enough, agree. In the mind of a five-year child and thoughts much more! Again, zilch.
Now, about the place of action. The city is dark and boring, like a stage set. It froze the time and nothing ever changes (only at the request of the writer). People no purpose in going in circles or not change posture for hours. And that though as-that to dilute hopeless tedious walking through a dead city, the developers from the soul scattered everywhere, scraps of Newspapers, notes, photos, etc. And so many that the collection process is reminiscent of cleaning. That's just to me it was interesting to watch and listen to these sighs for a past life, for a start it is necessary though a little to empathize with gg, to reveal his character, etc. as well as here That's GG, that's his deceased wife, that he loved her, that's how she was worried before the wedding, etc. etc. why all this? Although 13-year-old Schoolgirls-teenagers can and will still appreciate the dramatic moments.
Further investigation. The same boredom and despondency. Moreover, the logic of the creators of the game and the player are not always the same. Here rarely have to think. More to wander through the locations and click to find clues, and then the detective gives, stunning in its primitive inferences. Such investigations will shoulder even I have mentioned a child of five. The so-called saydkvesty represent ghosts with their own stories and challenges, asking for help in our investigation. And no matter what clues lie in three steps from them, and insights can make even the most narrow-minded housewife.
Sound and graphics than other things to be considered and not worth it. The picture is good and right. Voice of story characters to a fairly high level.
The only advantage of the game you can select the plot, adjusted for the above. Clear where the left main forces when creating games, and all other aspects of the game only a cheap frame for it.
In Hoge - interesting idea plaguing bytya a Ghost, a broken low-budget project. Too often, outright trash and primitive. If the story they still somehow pulled out, then everything else, including the investigation, the floor. How was it possible to compare it with La Noire (and even more with the unmatched Heavy Rain!) don't understand. Weight categories are too different.

R
Ramzes181276 12.04.20

Game nravitsya Atmospheric and interesting, a mystical detective story, great localization and music.
PS Flying devils annoying not childish.

J
Jove_MHe_6PaT 12.04.20

Great game, something new.
The atmosphere, everything. The so-called demons, and just the holes in the floor, apparently, straight from hell, of course a little spoiled the gameplay, it was expected all sorts of simple evil spirits/ghosts aka bad past or something of that sort, but again the execution of a demon is easy, if you can normally sneak up :D
Voice on high!

B
Bloodthirster 12.04.20

Nurbak
The game is shit because it is not has been going on since the early days., the head jamb of the game...
Because it is necessary 64-bit system.

D
Dzhon Snou 2 12.04.20

The game is wonderful. Except the issues with optimizations, all is well. Very very cool game.

B
Bearvyksa 12.04.20

the game corner

a
artemsberg 12.04.20

кангиль46591777
all well said, and I would like to remind the downs which people compare this shit with La Noire ,Noire the fact that evidence was sought not by Zatikyan exceptions unnecessary ,and by logic and error could get me to go on the wrong track is wrong, though every step still ends there. How can you call this game a game,even the gameplay in fact is not, stealth with ghosts is just killing,not even comment like this sad process

D
Damned_Soul 12.04.20

Awesome action game but actually is not , but the game was still really interesting. Well optimised, the graphics, the atmosphere in the game a little pumped up could do more horror then all would be CHIC. Orange eaters shower scared only the first time and then they are generally easy to extinguish. Creepy looked souls (forms) which were everywhere and were lost when suitable. The game is relatively short hour or 3. The plot is interesting at the end of a sharp turn was finally epic. Shorter suggest.

Y
Ya Betmen 12.04.20

As we all know 2014 was stingy on good quality releases. Of course there were a few surprises, but still a little, but Murdered. Soul Suspect is one of them. I think like most in the game I was hooked the story. Yeah, he's really cool, fascinating and nicely done. Little now games that can keep the player in front of the monitor with his narration of the story and keep the suspense until the very end. Murdered to cope with this task at 100%.
Spoiler




We play for the Ghost COP Ronan, who was killed early in the game kind of Ringer. Not once not yet in hell, not in heaven, we have to calculate our killer possessing no human power. Well, then the fun begins. An investigation we start from a place of self-murder. Find evidence around, gives witnesses or police officers to read, or to steer their thinking in the right direction. Further, from all the evidence found looking for three of the most useful which will allow us closer to unlocking and folding in a single.
Spoiler




But that's not the important pieces of the investigation. Met the girl of the medium, the battle takes stealth. We help her quietly (so to speak) to penetrate into protected places distracting the guard, opening electronic locks on the doors and disabling security cameras with the help of poltergeist. And the cat to dwell in the body where we can easily sneak into the most inaccessible places. Speaking of inaccessible places, playing for the Ghost through the walls we of course will pass, but not by all. In the game we were given to understand that certain buildings and objects illuminated by the citizens of Salem and through them we get. Here is the first complaint about the game, because I want complete ownership over the space, freedom of movement so to speak, but in the end we have what we have.
Spoiler




As you progress through the main story, meet lost souls seeking peace, which of course we can help. The word each side the investigation is not quite like each other and it can not but rejoice. And of course what the game is about ghosts and the underworld would have done without the demons. The truth is they are not such serious obstacles and are probably to somehow diversify the gameplay. Fighting with them is simple and easy. All happy that the game is not very complicated. It's lightweight and runs quietly, without razdrajenie and bustle.
Spoiler


The locations are presented mostly small and closed. If some places (like churches, Museum and police headquarters) and it was possible to forgive all, here from the city of Salem wanted to expect more. It is so small that all the secrets, information, memories are not far from each other and visible from a distance. Living the population of the city and generally what still. They do not see life, all of them as decorations in the city exactly the same way as buildings. But no claims to style. Dark, Gothic Salem fascinates with its mysticism, in the cemetery and all can feel the whole strained what is happening. Unreal Engine once again shows its beauty. Did not disappoint, and music is mystical and mysterious, a direct match for the game. Still the game has a nice Russian localization, a trifle, but nice.
Spoiler


And the project is still Murdered. Soul Suspect is considered a success. Of course first and foremost storyline, but the gameplay it pretty interesting, though monotonous. The first hours of the game even from the computer does not get away. Liked immediately the idea of the game. The ending left a lasting impression, my rating 7 out of 10.
Spoiler

J
Jino_man 12.04.20

bomb game! liked it! 8 out of 10

R
Reverrius 12.04.20

Since the announcement, the game inspired great hopes of its original concept, such as the ghost story lover like me, one look at some screenshots enough to roll out her lip in anticipation. Alas, in the end, all was not as rosy as it might be. But about all under the order.
For a start it is worth noting that Murdered: Soul Suspect this is a modern adventure game with Ghost in the lead role. We wander in Salem, gloomy American town (which at the time was famous for mass executions of witches), looking for evidence and clues hint at the identity of the mysterious killer, which we ended up between the living and the dead. Later we'll join the girl-the psychic and together we will unravel the mysterious serial killings.

Playing a Ghost we can walk through walls, teleport, read people's minds and pushing them to the right conclusions, to indulge in poltergeist, possess and control cats, etc. As you can see, the concept sounds very intriguing, but unfortunately the implementation is largely disappointing and makes you bite your elbows.
So, thinking of the inhabitants of the city are usually limited to two template sentences and the poltergeist is used in the story missions for the sole purpose of distraction dummy-slowpoke. But the saddest thing however, is the fact that all these possibilities do not affect the variability of the passage. And another thing, we can freely walk through walls inside the house, but to enter the house, it is necessary that the door was open.

The basic gameplay is simple and monotonous. We come in the right part of the scene, inspect the objects on it and make the necessary conclusions. And conclusions are made in a very casual manner by choosing the right evidence from several images on the screen. Error is not terrible, you can iterate though all the options and move on. And so in each location. So apparently the developers screwed to the detective adventure simple stealth mechanics and enemies-demons that can kill our HS. And if the first meeting with them interesting, then the next - just annoying. Usually, we are hiding in a specially arranged according to the level of Ghost haze, waiting for the demon will turn back to us, and then attack him uncomfortable QTE. Yes, sometimes there are birds nearby that can distract the enemies by oneself, but the weather does not change.
Besides the main plot, there is a little minor tasks. Among them are not bad, so corny and boring. Usually we are required to help the Ghost find peace. The plot, almost unique, that makes you hold on to the screens of the monitor. Interested to know how it ends.

Total: unique gaming concept has been killed by a mediocre sales, and stuck forever in-between worlds game hits and outright failures. But for the sake of the plot - it is possible to pass.

6/10

F
FollowMisterWinner 12.04.20

Rating 6 quite objective,even 5 can be slapped.much not up to Laura

M
Mandalorian 12.04.20

Game rules..... and the story is good))
saw somewhere a pretty accurate screen the only game where murder is being investigated and not committed))

K
Key Ovald 12.04.20

On screen it seems that action in an open world. But really, this quest, only the third person, open world, with detective investigations and search the pile of objects, notes, etc.
Despite the mediocre Grifoni, Salem looks quite normal, sometimes stylish, interesting, somewhere, a ghostly Shine the ancient buildings, gallows, guns. And since we're playing the Ghost, it is an indescribable thrill to legally pass through fences, trees and even people! But I can't pass through ghostly buildings. Through this study of the city and the levels for secrets and unusual and interesting. Moreover, each item has a description and some history, that is, they are correctly written into the game, and not just lying around so that would have something to occupy the player.
It is also interesting and unpretentious detective investigation, looking for clues, in some places even compare. Rarely allowed to play for the investigator, such opportunities should be valued.
Suddenly a great Russian voice. Not without flaws, of course, but Ronan's voice is just perfect.
The characters are quite interesting, and the main twice. Former criminal-turned-COP, constantly Smoking, and how he impressively walks from location to location a pleasure to look expensive. It is evident that this is his town. Even after his death.
The plot is quite good. The action takes place somewhere in the 90s in an alternate world where ghosts, mediums, and demons do exist. There are good twists and a good ending. In General, the whole game can be described by the word good. Well designed, looks good and is played. In its niche cheap average performance very good feeling.
The only problem - slow movement (which in any open world trouble) and demons. The latter do not understand, what for shoved into the game, nothing but hatred, they do not cause and frankly in the way to play, because the game is not about action, a game about exploring the world.
8/10