Big mistake Piranhas or still worthwhile project? (Elex)
In my humble opinion they should not have to go into the jungle on a mix of post Apocalypse and fantasy!the theme was once upon a time popular schA no. most likely it is shocking some of igrokov
there is another game some-that there is a horizon with a techno dinosaur but I don't think this direction will be generally honorable.
what the game itself it's all very soapy. it is clear what will be but it is not clear how good and popular.
I like the jungle very much, it is a pity Piranhas in recent years, almost any shit associated((
Judging by the gameplay is a hell of a clone of Risen and Gothic animation from the same place but the location is interesting at least now when will it will be possible to judge fully
For me it is besezdy shouldn't flattery in the subject of nuclear war. IMHO. Piranha and XS may be the average for a good.But Risen outlived her, let them try something new.
SoZiN7
First so myself and the rest... A good, fathers of Gothic 1,2, the verdict is
The first Risen game was held about eight times and I have so far.
Elex looks very ambitious and unusual.
Or anything worthwhile, they have not released,will be released again distorting the facial joints at the level of the series Risen,that they would have got the normal game,it's necessary to start at least to do the normal mechanics,combat system and AI.
saa0891
what they would have got the normal game,it's necessary to start at least to do the normal mechanics,combat system and AI. - All this is competently carry out - I need money, which the Piranha at the moment, roughly speaking - no. The company operates bread and just trying to stay afloat, for what it big respect. Personally, I don't expect anything sverhvydayuschegosya from Elex, it is important to prepare yourself in advance not to inflate expectations, and you also suggest not to do it, then to not snort not to throw recklessly game shit.
Evil_Being
Need another team except the attendants. As for 2015 in the office of 27 people sitting of them are directly engaged in the game God forbid half of the staff. Rather, it is closer to indie or very niche projects than some massive role-playing games AAA class.
For comparison, the Witcher 3 created 240 people inside the Studio and 1,500 from the attracted.
remember the Witcher one: At that time the number of staff was slightly more than 10 people, but during the development of the game "the Witcher", the development of which has been spent about $10 million, the number of employees was gradually increased to 70 people
Lost alpha at all, few people were doing long boring, with the involvement of all those possible, and nothing did.
Piranhas are tired. The old crew was gone. New work on one kind word apparently really wants.
the sword in conjunction with a laser weapon. monsters with dinosaurs running around the track. well, the robots with the main character which is cute collects grass for the ingredients. for me these things are not compatible, as much as I want to vomit. well, in technical terms, suck at it, or rather, the dialogue is average or even below average, well, clumsy animation immediately catches the eye
Skellige
The graphics I don't care now and in the Gothic. If they normally work out the plot to detail (Detail VERY important) , then be happy pozalipaesh)
Anton Dontsov
so what the story here might not be ridiculous. but I mentioned as a disadvantage, of course people are different and everyone has different needs. here I am in the Witcher 1 to play and not complain, but good Grifoni will never hurt the game
Harry Uerg
Looking at the presentation of the game, I have a comparison with the famous phrase: I blinded him from what it was, tried to drown, and it floated.
I myself am a big fan of games Piranha risen to 1 part. T e up to the time when at the helm was Mike Hoge. When it was replaced by the incompetent Bjorn, here it is. I think he better go back to my old job in the pub as a bouncer, and not to make games.