Raider - forever! :) (Fallout 4)
Yeah, dear GG, who wanted to become the main boss of the raiders Supplement Nuka-World! This topic is to you!To you, who is it DLS, fully capturing the Commonwealth.
And of course, I have a question.
1. The capture of the settlement of the Commonwealth for food. Schenk said that the more settlement produce, the more it will provide food for the raiders.
Any settlement should be used for food? What you should pay attention to?
2. Captured one settlement for housing of raiders from the pack (Outpost) - just drove out the settlers without bloodshed, had previously removed the vessels from this settlement, with the Studio pulled out all .....coming in a few days, on the roof of the house is a settler makeup and nothing you can do except pereselit. But you can only relocate in the outposts of the raiders. I had to shoot. Nobody came, of course. The raiders are good. I don't know whether the subject, after some time on one of the outposts (to protect this village raiders) attacked the Minutemen . Which were friendly to me. I had to shoot.
I don't know, maybe roll back that there was this strange settler? Or leave as is? Why suddenly it appeared?
Cheryl
Well, I was doing everything right...and the settlers in the stores is at what locations?the raiders?
Золотко555
but the settlers in the stores is at what locations?the raiders?
in settlements which are visible on the map as the man in the circle of chains
The purposes for which such settlements? What they give to the raiders?
Gage, the right hand boss :)
Spoiler
before and after (wear under the power armor)
Cheryl
Why do you put protection to a minimum? So don't Balk when their crops are bred?)
Why remove the symbols of happiness? I trainers specifically put. Let them be happy. Under the raider fifth. )
Cheryl
And I specifically didn't put on his glasses to not lost the original blotch. No wonder that it is a Cyclops teased Schenk. )
By the way, it disappears if to remove his helmet of power armor when he's wearing it.
By the way, since we're talking about the raiders:
I'm in one of the games on PTS.difficult level cut, the raiders are these crazy women with knives in bronaugh. A Flock and Operators have become aware of the settlements of the Commonwealth equally. But what I never ceased to surprise - mad aunt in bronaugh continued rummaged for community groups as enemies. Sometimes bringing radujnoe irritation: when you meet a group of such legendary aunts at the level far beyond 100, it turns out that easily cope with them is that explosive minigun with full pumping, and 95% bleed through and improved legendary weapons are not state of these terminators effectively destroy.
And so was born the question: what? What ghoul do they appear, if their leader is destroyed, all based on them cut. Should they were to cease to exist as an organized gang and become a raider?
ripvango
and I don't know, something began to remove the - extra stuff in the Studio before full sweep. It is possible in principle to leave
And besides, all the settlers with protection I translate to the farm, let them dig the ground. And then only turrets. Now preparing a new settlement (for food), it was empty, now people 14. Translated from the settlement, prepared under Fort, new settlers (still have to kick them out). 24. Almost all set for the garden (the rest guard). I think more people translate from other villages to 30. In this settlement I have one Toshka grows. Will also be 1 store junk.
about raiders Followers. Can be so they napomnyat about yourself?
Abbat76
Well, Yes - Shenk said that they were infuriated when he learned of the death of the Niche. Here are the rest and revenge. It's all logical.
Why do they become simple raiders. They were a cool band and now to disappear among the petty trash of the Commonwealth, beneath their dignity. And here remaining, have already rallied their troops scour and revenge. ) The word live its usual life. )
Abbat76
Cheryl
ripvango
I also thought on this subject and not just about followers but about all three of the gang...I took it all away no one survived the nuke free and suddenly in the Commonwealth they walk and it does not matter once you carry them out or after he captured the Commonwealth with them and then they were taken out...still hanging around.. and rightly said Abbat76 leaders destroyed and who the gang is?? leader !! the question arises from where are they?? if they are alive so not with nukes...so??
Abbat76 wrote:
legendary aunts at a level far over 100,
MrGURAM76
not sickly variety))))
Золотко555
Actually this is not enough, I even mod the snapping enemy NPCs under level HS set, but it didn't help. What if the game is not boring in terms of the massacre, some of the perks it is better not to pump.
MrGURAM76
but, as says the Abbot, for survival!! for a simple game maybe garbage but on survival it's just hard
Золотко555
I think it is assumed that you can't stand ALL the raiders from Newquay. ) Nedobitko will still penetrate and the Commonwealth.
Золотко555 wrote:
and rightly said Abbat76 leaders destroyed and who the gang is?? leader !! the question arises from where are they?? if they are alive so not with nukes...so??
I think, not quite right. In the biography of gage says that he abandoned his family and joined the raiders. About the leader there are no words. Well, he was there for his boss, but that's another story. Other (gang Newquay) also joined. Many of the raiders escaped in the Commonwealth, that's all. And go there separate groups. This Garvey, who lures travellers in the Nuke world, wrote in the wiki, can be found in the Commonwealth yet the Nuke world, sitting on the side, and groaning piteously (and I seem to recall a case, but don't remember the NPC name). Ie they (the raiders) know about the Commonwealth, but many probably there ran often :))
Золотко555
Now survival play to resume 70+ level, again girnata in both parties went if now several perks will, again, start the massacre of the innocents from the GG. And so before the rules were, dead, all with 1-5 shots depending on the opponents, and the play itself had very carefully. You have to put the mod, where the most damage to both sides to adjust.
ripvango
these symbols of happiness are ruining farmers. They are blunt. From one farm, which was a trainer lifting weights, moved 4 NPCs on another for food, these four very long could not understand that they need to dig potatoes, and sleep refuse. Everyone's asleep, and they are treading water and circling in one place, and it is clear that from time to time, everyone disappears and then reappears at the same place. And stairs nothing to do with. Other NPCs on it quietly up. On this farm the simulator did not put.
Spoiler
Cheryl
Hmmm. How curious. So are you sure that they are blunt these simulators?
I've heard that the TVs make it difficult to obtain happiness in ordinary settlements. Maybe in raider too. I do not know. I only remember that in the Sanctuary I immediately began to rise happiness when I was down there all the TVs... This bug means...