Talking character... (Fallout 4)
Well, what's now dive in and read the dialogues out loud?He is now talking (judging by the trailer)
all normal diving will be.
chatting Posay will be perceived as a person and not as dawakin.
unless of course full voice acting will be.
If the character did the speaking, Val is a very well-worked plot. That can not but rejoice. It's one thing to make a story where the main role what is a man, and another where a specific personality, with his character, past and so on.
This is stupid. In my mind, in Fallout 2 the heroine of a child's voice. In F3 - blank, a blank. In NV - perky, cowboy.
Best would be any choice of tone and style of voice. And I don't want another Shepard play.
I don't like role-playing and role-playing games voiced the main character. There are exceptions in some games with the big bet on the direction. For example Mass Effect, where no voice in any way. But mostly - I don't like.
In the first place. The voices often do not match my imagined character. Remember a slug voiced Hawke from DA2? xD It was horrible.
In the second. Known issue games the same Biovar, when a line of dialogue from the context menu is not the same as spoken by the hero speech. And sometimes it is fatal. Do you think that now I will say one thing, and the Persian voiced completely different.
In the third. There are cases like in Gothic, where the line repeats the voice. You read, and the game repeats the same thing... WHY in such a situation generally to voice the hero?
Fuck knows if he will be dumb like in new Vegas, I niskolechko not upset. And I doubt that the 4th will fall with cinematic dialogue. It is nothing like this game.
I used to be trying to create a Persian are like me and sometimes read the dialogue out loud, putting yourself in the place of Messrs. And now even if you create a guy like me, he will tell himself, and brutal in such a voice (I have not a voice, not even similar) that it would not kamilfo. And even this Ferris wheel with 4 options of answers from ME I'm not happy. The type of now there is no dialogue option: okay, you got me, Gimme cap or die! - that is very sad.)
It's more realistic and deeper to the story and game atmosphere. Approve definitely.
Nothing good for the game... if it's still RPG-game is more than a shooter with RPG elements. Realism realism, but the silence of the main characters in most games means either that the plot of the game is not plays a big role and the character is just a controlled puppet, or that the player has to play the role of the gg and undergoing events. For RPG games this is important... because you create your character and give him unique characteristics and you invented the character. And if the Persian is itself an identity, then we'll just be observers, even if you are going to choose the answers.
Nothing good for RPGs... if it's still RPG-game is more than a shooter with RPG elements
What they showed us, it's no longer an RPG, but the shooter going day with Kraft. In General, the compilation of all fashion trends in modern games.
This is more like minecraft or dayZ but with its own unique capabilities in Fallout3 can be many things but if in 4-ke will be two new heap of possibilities and other things that.... I simply do not have words from delight.
WELL WHY RUSSIAN VOICE ACTING IS NOT, AGAIN ALL FLOWING ON THE SCREEN AND READ SUBTITRY
It will become the norm in future games from Besezdy. Progress must not stand still.
Mountain
Oh and so much going on in police when the dialogues right? The world must have time to peterotica.
By the way I noticed that the female and male characters are a little different say for example a Silver Cloak Nora portrays with great enthusiasm.