I have such a bug: I pass 1 more Chapter for the magician, poslanik in the monastery. I solved a murder Hemera and got into a fight with Aric. And then I have a minute 4 times replaced day and night to play, because my eyes hurt. Please tell me what to do! Thanks in advance.
I have such a bug: I go through 1 Chapter a mage, a novice in the monastery. I solved a murder Hemera and got into a fight with Aric. And then I have a minute 4 times replaced day and night to play, because my eyes hurt. Please tell me what to do! Thanks in advance.
If you put the time in 2038-the year and more, the game starts with no error :))
Interestingly, this is everyone or just me?
I had a glitch when you walk in the door and immediately find yourself on the floor above(for example)
So, in short:
In the monastery at the entrance to the cemetery (don't know what to do, but I was there rushing) stands guard (recruit) and does not want to let. During the dialogue with him it becomes clear that he needs a br? gglen... At the end of the call, the screen starts flashing - it narrows (as in dialogue) and expanded (normal game mode). Don't press any keys down the process of flashing, only Esc. You can save, exit, load, etc.
Tried several times - at this place the same type of picture with this glitch. What are they doing?
Interesting. A lot of you have all sorts of bugs and glitches. I went through the whole game, but not one noticed. You che is not so, or me?
The sword does not vytaskivaya(((((((((Already tortured to search for a solution trouble.Write how to fix if anyone knows mosazai)
May pulled out, and then immediately placed back? I do so with a mouse was, then try it with the keyboard.
I do not he pulls his weapon.Neither with keyboard nor with mouse.In the control settings and nothing to talk to NPC I can't.Hate terrible((
DagonDevilHunter
Try to reinstall the game. Or here's another: the key (keys) that you do not work, replace the existing setup. For example: inventory - key I. key Move which you are not working on such the (I). Then rearrange the default setting. Should work.
Risen patch 1.10 New disc. Only started playing and immediately a lot of flaws, some have voiced, but I'll write that I saw myself:
1) Moving and jumping (I remember CS 1.3). GG jumps like flies, in the end you can run constantly Tarka space - and it is the bee fly (probably magic boots)
2) Runs through the bushes, through the portion of the tree trunk, and the Bush was not even moving.
3) At the very beginning in the camp of the robbers - problems with the implementation of quests (in the future probably will be even more fun). When you call the fighters into the arena, you can bet on yourself - it is given quest - in the end all killed, already - impossible to put a quest with stakes hanging and not closed (status current)
4) In the bandit camp quest to go get the meat bring the meat man, the quest allowed. Take it as more quests - then you start to talk and there is the phrase Go man for its meat (complete insanity, because it already done). And if you send him the meat - man says now my guys will deal with you... and nothing happens (about what guys talk about, who GG will be punished for being rude????)
5) After the battle in the arena (after the victory) from the output nailed the guy (which is meat) several times - in the end the man lying unconscious (why not finish it???), then he gets up and continues to communicate with you as if nothing had happened (a masochist, damn it). Not clear system kill anyone you want if you can't cut out the whole village and the permanence of the relationship after the beating.
6) the combat System - there simply developers were too lazy to implement normal. The effect is (no matter what weapon, what reservation, what skills). We stand in defense, when to strike, when the enemy only refers to the shield or the sword in the block - space bar+side, end up on the side of the enemy and beaten, and the enemy at this point freezes as the worker and collective farm girl in the pose a punch in the void. Sometimes the enemy makes a series of blows to the void in the end gets hit in the back 2 times (such a system can work in 2-3 matches, and then just all the blame). So I killed all the people in the camp in the arena without damage, with the initial sword and shield from the grave.
7) Another questic in the village, the security guard - to kill a mole 5 pieces. While running through the camp started otmelivaetsja counter 1-2-3-4-5 - Quest complete (the seconds counter has reached 10) - apparently the moth had committed suicide while waiting for the GG.
8) While running away from the beach in the city faces the first hromcik (where the mole at the bottom and fall through the floor), at the moment of failure was on the edge of the trap and he tugged and zakolbasilo he can not fall and go to the wall not - was tirkal jump 20 times - still jumped - with textures the game is clearly a big problem
9) In the same Church went down the stairs to the lattice - her mole - beat a sword on the grid - beat flat ( not shot) - the idea of the sword just had to get on the grid but got on moths, apparently the lattice consists of air and a sword through it still is 0_o
To be honest for patch 1.10 (rework many) - these stocks have enough, especially when that game in the beginning.
and the Bush was not even moving.
What do you want) Game implemented where normal vegetation can be counted on the fingers.
While running through the camp started otmelivaetsja counter 1-2-3-4-5
It you are someone from the camp they made it and killed.
Can fan-made patch to put, error a little less will -
http://forum.worldofplayers.de/forum/threads/978711-Release-Неофициальное-обновление-1.0-для-Risen
3) At the very beginning in the camp of the robbers - problems with the implementation of quests (in the future probably will be even more fun). When you call the fighters into the arena, you can bet on yourself - it is given quest - in the end all killed, already - impossible to put a quest with stakes hanging and not closed (status current)
Well, live, because you're eggo is not fulfilled. Is closed option in the dialogue Craig - With me, no one wants to fight...
5) After the battle in the arena (after the victory) from the output nailed the guy (which is meat) several times - in the end the man lying unconscious (why not finish it???), then he gets up and continues to communicate with you as if nothing had happened (a masochist, damn it).
man call Broker. To kill storyline characters (except the wizard Arica) - it is impossible. As for the man meat - he's still the 4th Chapter will meet.
Sausage in the Church - rather the school not with the game. I even without the patch everything is fine.
Essential grid - in the game a missed shot is on the square. Ie a bunch of mobs at the same time receives damage. Hence the effect of the lattice.
In General, more than 70% of the comments - more about the amateurism of the player saying what the error in the program..
If someone in the game does not appear ,or disappears the NPC ,but he should be there ,simply write in the console Spawn , and the name of the Persian,(for Example: Spawn Inquisitor).=))
I have in the final battle the hero was headless. Eyepiece Inquisitor hung in the air just.
I have a couple of bugs. There is one very beginning of the map is not pointing to the orderlies places not the dealers whom attended, and one is rolled back into the caves where you had to kill lizard shaman and pick up the disk exactly in front of him as walking the building and go down to the bottom of the pass only from the alignments of the doors and again it rolls back to the second I brought forth the result to the top escaped this situation, the transformation of a snail.