Technical problems with HL2 Episode One v.2 (Half-Life 2)
All about the problems associated with the First Episode, ask here)I got in epizod 1 half textures glycene pink-red quadrate instead. some objects are not visible and the language is English. here's how to fix the textures to be visible and light brown. yaz make
Can't run Half-Life 2 Episode One on Windows 7.
A message about: the discontinuance of the program hl2.exe
Problem details:
Problem signature:
Event name problem: APPCRASH
Application name: hl2.exe
Application version: 0.0.0.0
The timestamp of the application: 4145efeb
The name of the module with the error: shaderapidx9.dll
Version of module with error: 0.0.0.0
The time stamp module with the error: 44721e07
Exception code: c0000005
Offset exceptions: 0002e02a
OS version: 6.1.7106.2.0.0.256.1
Language code: 1049
Additional information 1: bc26
Additional information 2: bc26af3a4b8e73594f75f10d43ef3916
Additional information 3: 4557
Additional information 4: 455779a1627fe64b18c77384be681b80
Please tell me what I can do??? As soon as you launch the game immediately crashes.
Tell me, please! No errors emboss, 15 times already reinstalled, all other works!)
So the problem is not in the game, and you've got a wood/iron. You, I think it's better to know. At least the configuration was written...eh
AMD Athlone (tm) 64 x2 Dual
Core Processor 3600+
1.90 GHz
Vidyuhi built-in nvidia Geforce 7025
FOR ALL WHO HAVE PROBLEM WITH TEXTURES.
The whole trick is that the game is tuned for direct 9 and you (like me) most likely 8.
The console can be seen that for certain mdl files does not work download vertex files.
Go to the game directory looking for those files. See what they are called almost the same only the file extension — vtx and there is a direct indication of which vertex will be processed by default it is dx90. For example cafeteria_bench001a_chunk01.mdl and cafeteria_bench001a_chunk01.dx90.vtx. I renamed cafeteria_bench001a_chunk01.dx90.vtx in cafeteria_bench001a_chunk01.dx80.vtx indicate my own direct eighth. and voila. I was so glad when my machine became visible)
Heh, or maybe just easier to type in the console (or create a file ep2/cfg/autoexec.cfg to not enter manually) mat_dxlevel 80 or run the game with the parameter -dxlevel 80? )
This problem is played by the characters not digouts in the side of the screen is written A. I. Disabled, EP 1, please help and quickly, what to do?
Ehhh.
Press e.// If nothing changes, go into menu, settings, keyboard, advanced, enable console. Then press e.// Appeared in the console in the box write: ai_disable 0. Press enter.
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If after that the label and don't move, then write in the console ai_norebuildgraph 0, then restart the map. After that play!
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Eh heh.
That sounds so cheesy. In the console enter ai_disable 0 or just ai_disable.
The console included a tilde (the button E in the Russian layout), can be turned off, then settings-->advanced-->enable console development.
edit
Oh, Alex was already ahead)) And even added.
tried that, rebooted, entered, (I'm near the lab in the game)kept, loaded sohranenie and vseravno writes, I checked out the new black Mesa are not allowed
I'm on the boat swam to the dam, there is attacking a helicopter first came my dad and herded and told to leave the computer at that time I was killed ia the skraz came out, after an hour sat down, again the food on the boat, and noticed a helicopter standing by and doing nothing well, I thought the glitch and let him go, then opened the gate, went in the building, and there are dudes right in front of the entrance, and stand a post. That's what made me go, this thing I have on an old computer already had (the disc's one and the same), but I don't remember how we coped with it. I ran to NAT and written here I first typed ai_disable 0, then preserved, loaded, look not helped, then introduced ai_norebuildgraph,then again, preserved, loaded, anyway, so decided to write here