blizzard is accelerated in free flight in HS with id soft, epic and valve gaems :)
Add activision and ubisoft to complete the ensemble =)
transfer mechanics of any pissing MWF at the beginning of the 2000s. There would be all drew. What has changed over the last 10 years - almost all for the better. Except that commercialization and punching annoying, but quake is not too little left. And the rest: design, music, directing, mechanics - all less clumsy, if racing simulator you can feel the weight of the machine, its speed, its traction and so on, if it's a shooter you feel that you have weapons in their hands, to have value, there are sound, there is a weight (though there is an exception in the face of Metro 2033, Gears of War)
Another thing is what about the fan? Well, this is the age, comrades oldskulschiki.
Yeah, oldfag-nyufag... these concepts are relative. Current projects that adored numagami 2011 will be junk in ten years, and newpage are relative newcomers 2020 will be oldfile.
Of course, it is difficult to imagine games in 2020. Then don't know about our fights.
well, sooner was better, for example I was playing FarCry, NFS U, NFS U2, NFS MW, CSS, HL2, Flatout 1 & 2, BF2, Truckers 2, Scrapland, that I had my first comp will never forget, well, right now overlook good, like Crysis 2, Battlefield 3, Batman Archam City, NFS THE RUN, Assassins Creed Revelations, and many many good rage for example!
8Г9Ф7П - Shkololo. A thousand feyspalm. It is actually exactly the opposite. Until 2005, out of the beautiful game, and after that basically shit is gone.
Jack Carver [Stopped in city 17]
Jackie, your HL with Duke - one of the most overrated games of the 90s and thanks to them you have interactive movies instead of games. Along with these two games left a lot of projects that were objectively better: HL lost and Unreal, and even SIN. And Duke looked pale on the little-known Strife(if not outdated Doom'ovsky engine, it could have been otherwise) and do almost nothing new, except to piss in the toilet and put the stripper design is not made in the genre(slightly increased degree of interactivity seems to explode in certain areas of the walls, the weather is not). Do not take the example of a soldier - he loves the title of"steroidica and, except in the field of games and boltologiya him to show off in front of the kids nowhere else. What about the fact that after 2005, the game is not good out - look, everything is there. Now, with the development of digital distribution, many independent developers breaking into the market. Then you and Limbaugh, and Unepic, and Bastion and Avadon, and a bunch of little-known but interesting projects.
And finally, the hanging labels student or without, always indicates immaturity hangman. Enjoy.
Old.
Jack Carver [Stopped in city 17]
About shit after 2005 I disagree.Good games have always been, but now they are few, but they are.Don't forget it.
Salad in General is very unique. So much whine about the bad new games, and the half visible old did not play.
Of course new, but the same?
A. Soldier of Light
Failed with the Characters (I had at least 2-3 to write, 4 is not solid like that=),
a Resident for part 3 not so Jsna, 1-2 Yes. 4-5 are not a Resident, so.
Failed with the Characters (I had at least 2-3 to write, 4 is not solid like that=),
4-ka - best part.
So much whine about the bad new games, and the half visible old did not play.
Because the PC I got later (2000), before it was consoles. Super Nintendo, Nintendo 64 and PS1.
Artist
Not Tupi, the third Resident of the great game. In General, the first trilogy is the best. Not 1-2, and 1-3. Well, about all sorts of spin-offs I'm not saying Yes and not played them, as they are purely a console.
Failed with the Characters (I had at least 2-3 to write, 4 is not solid like that=)
Here :R the Fourth part is excellent, as the third. Third best, after it, to me there is a fourth. The first primitive too, the first trial, so to speak. You can start with the second and fifth and next is HS.
A. Soldier of Light
The third Resident game is good, but not great. She normally gravitate to action in the manner
4 and further. Plus the fact that the puzzles and stuff were left; the downside is that we conduct a linear
the storyline without giving pozyrit anything alternative, especially Nemesis which throughout the game
chasing fragile Jill and ruthlessly herachit her rocket launcher strange looks :/
About Heroes, in fact there are only 5 HS, the fourth I personally did not like the
more so as they are reviled, even 5 warmer took. HOMM1 is not the experiment, it
primitive, Yes, but it already a few TBS of probes was.
fourth I personally did not like, especially since they vilified
Let the reviled, the opinions of others to the bulb somehow.
I have several TBS-probes were.
Yes, I played one once... King's Bounty 1990 =]