Discussion of APC and L.D. Alians' techniques (Half-Life 2)
This topic discusses different types of Alliance technology, as well as synths in that chill and soldiersWell, here it’s not about synthetics, but about technology. Synthetics ... yes, combat units, but not technology in the usual sense of the word.
Thanks for the amendment. And where do the missiles come from in the armored personnel carrier? From the teleport, like the helicopter bombs?
Alex, look at the first post in the topic-synthetics are also discussed here. By the way, no one seems to have written yet that there is a place in the game where you can get into an APC!
And where do the missiles come from in the armored personnel carrier?
Well, there it is ... there is an artillery mini-plant inside, obviously)
look at the first post in the topic-synthetics are also discussed here
It says - "types of equipment of the Alliance, as well as synths", not "technology, including synths" ... And in general, speaking of light equipment, I still had in mind light equipment, well, human, motorcycles, boats, which are used by someone, by troops, and not by itself and not by itself - vosyka, like synthetics.
In general, yes ... to discuss synthetes here too ...
Sometimes it seems to me that these armored personnel carriers are generally controlled remotely. In them, there is no free space at all, during an explosion the cabin is completely destroyed, but there are no traces of the driver there. What do you think about that?
There is glass in the cockpit, therefore, someone needs it, therefore, someone is looking through it) so there is a driver, one way ... or another ...
Gordon sits down in an armored personnel carrier in a strange way - he crawls under it, so there is still no room))
But how can they be controlled from there, there is no steering wheel?
By the way, someone I remember writing in secrets or another topic, like "I wonder why there are places under the armored personnel carrier just to get in there", that's the answer - there are Goshniki sitting there)
Yeah, there are holes in the bottom of the armored personnel carrier, GO-shniks will climb in there, lift the car and drag it on themselves, while roaring in a gas mask in chorus, depicting the sound of the engine))) by the way, I'm sitting here from my phone, can I insert screenshots?
Yeah, there are holes in the bottom of the armored personnel carrier, the GO-shniks will climb in there, lift the car and drag it on themselves, while roaring in chorus in the gas mask, depicting the sound of the engine)))
And I was thinking why you can't shoot) There are probably at least two Goshniks - one drags, the other shoots.
By the way, I'm sitting here from my phone, can I insert screenshots?
From the phone? HZ, try it.
Since we can discuss synths here, I want to clarify something about Hunters. When I watched them crawl into small crevices, I got the impression that their outer shell could be soft, elastic, but bullet resistant. What are the opinions on this matter?
Hmm. Behind the glass the eyepiece of the camera ... hmm what for. The camera can be turned bluntly into the armor plate. And if there are no people, nah finally can make a cabin ... Don't they want to scare the resists with the truth hyy ...
Then the camera could be easily knocked out with a bullet, and the bulletproof glass would reliably protect it.
All of the following is my IMHO: armored personnel carrier - semi-automatic. It is controlled remotely, and by a light AI "Rapid Response", similar to the AMS. Ladder and door - designed primarily for maintenance. The Alliance is not stupid. The equipment breaks down, the schematics burn out there, the contacts fall off), especially if the equipment is military. And so, a peppy stalker receives an order to repair an armored personnel carrier covered with soot and dents from bullets. He opens the door and climbs inside. He checks all the systems, nodes (which are all there for convenience), glances at some boards and wiring, conducts another test, after which he receives his ration, and the right to quietly stay in an iron tank.
However, in critical situations (the last armored personnel carrier stands motionless, and Freeman is only 3 kilometers away!), When it is impossible to repair, due to the absence of a stalker, an Alliance soldier will climb inside (holding his knees, sideways) and operate the armored personnel carrier manually. For such cases - the windshield. Not a hot theory, but ...