AMK mod, Transmutation Recipes (STALKER: Shadow of Chernobyl)
As far as we know, the AMK mod added this wonderful nuance to the already rich gameplay, I propose to arrange an exchange of recipes in this topic.The first from me:
1) Drop, for three hours in the Electra anomaly = Tear of Electra (Radiation -10, Fatigue +16)
2) Sea urchin, for three hours in Fry = Porcupine (Radiation -65, fatigue +18)
I decided to play, and now I got a quest to kill a bloodsucker in a dark valley. how many did not run and did not find him. who knows, unsubscribe.
Hi Rick32! At the first entrance to the valley, I didn't have it. But then, when
the bartender received an assignment to kill one of the stalkers with a KX-32 with a silencer, then if you walk from the entrance
to the valley, where Duty stands, immediately to the right to the pig farm, then a burer
and a bloodsucker will appear on the top of the hill. dogs positioned themselves blocking the approach to the farm. Shooting a bloodsucker
while running away from him is either useless or long and tedious, but if you step directly towards him or
jump on him with a knife , then there is a very good chance to end him.
Three Ways to STALKER.
As for the picture, as far as I understand, these components must be thrown at anomalies in order to get this or
that artifact. Only in what anomaly or in all to stay?
Mute crap
Before entering the hall to the controller, save yourself. And if the first time you do not find paper
on the floor or next to the Ghost or in an adjacent cell to the left, then exit the game and again make a
call using the last save. My papers appeared, only at the fifth entrance. But I
collected a lot of different arts. At each entrance, new arts appear.
and why write recipes here? if without the recipe itself obtained in the game, the artifact will not get into the anomaly ...