Turn on the imagination. (The Elder Scrolls 6)
What can I say, congratulations to all with the announcement. The game, however, to wait for another two years at least, but... we already have as many as thirty! announcing the seconds of the trailer.Express your assumptions about the location of the game and the plot of the main quest and the future of the factions from previous games in the series.
borismoiseevrmx
That is all that I told you about the Guild and deadra wrote, you decided dobropochtenny skip past the eye? Sad.
The benefit of the other questions you have disappeared. Apparently I'm not in vain tried, all describing.
Norаn
It is strange to offer the man held Skye in the lengthwise and crosswise and the two previous parts to see gameplay of Skyrim. The trick with two hands failed on legendart the magic damage is just useless. Hacking steal from Fallout 3. The goal was stolen from the same place. The trick to ignite enemies only works at lower levels, at high enemies so tenacious that the elephant's grain. Useful cries only slowing down time, freezing, and if you are a warrior acceleration bumps - all.
Norаn
What you wrote there? Everyone knows that the guilds of Skyrim is much weaker and shorter. The job of the Daedra, even more than
borismoiseevrmx wrote:
It is strange to offer the man held Skye in the lengthwise and crosswise and the two previous parts to see gameplay of Skyrim.
A severe case, don't even know how to respond. Spoiler: the video is not about gameplay of Skyrim, but about the reaction of the audience, to avoid any issues how it? and why? and why?.
borismoiseevrmx wrote:
The trick with two hands failed on legendart the magic damage is just useless.
So there is more or less standing spells with two hands castouts (either increase damage with two-handed use, with its perks). But did the game mechanics of this worse? No. Better that became. Because we were given more choices in combat.
borismoiseevrmx wrote:
Hacking steal from Fallout 3.
Yes, it is banal easier than hacking in the previous parts. Easier - so more players can handle it, and because the hacking is an integral part of the game, for the mass of this element ought to be simplified.
borismoiseevrmx wrote:
The goal was stolen from the same place.
I wouldn't say stolen, Police on the knee for a year or two did, but Obly, at the time, a lot of things povyrezali.
borismoiseevrmx wrote:
The trick to ignite enemies
And it is not tsika, and Oble she was. The trick is to oil stains and vases with fuel next to them. A kind of tactical element (for preschoolers, but still). The word damagel well and high llah ( 60 all before the third shot ).
borismoiseevrmx wrote:
Useful shouts
That's not necessary... FUS Ro Yeah, this is not mainstream - it's a classic. In some Limit of enemies with rocks to throw - the-top. Also, if you do not use in close proximity to allies or neutral NPCs - storm Creek (some of the same. the weather changed to storm). From DLTS - submission of will, that's a cool trick, the cyclone added. The challenge is to collect as after that scream relevant as Dragonboy. But in fact, the most useful were the cries of the low colladadom, because to wait for fifteen minutes during the battle, well, kind of.
Norаn
A gazebo can nicely submit the trailer (or whatever) to watch, I certainly will not. Dumping the school of destruction to the maximum, Taking all the perks, including a double destruction, and so twisted on Master and Legendary is to play, even with the spells the Wizard Expert. But with the help of the cheat and can a sword or bow to sharpen so that legendarne with 2-3 hits to bring down the most powerful enemies, except that the strongest dragons. Excellent balance. FUS ro da - classic or not - to her, I didn't use the enemies fall too fast, a pullback is long. The rest of the screaming - beautiful, useless special effects.
borismoiseevrmx
borismoiseevrmx wrote:
A gazebo can nicely present yourself
Well so with the release of the fourth fall, they started to be able to PR. Here it is necessary to note that now many companies are taking on the us experience with the hype around the wild hunt, therefore, not surprising such marketing campaigns as sea of thiefs, agony, kk, tomb raider and so on. The game began wildly PR, which is even with the fifth GTA was not. By the way, I am glad that there is a Gazebo can take a creative approach to marketing and stand out from the gray mass.
borismoiseevrmx wrote:
Dumping the school of destruction to the max
Top spells - chain lightning with two hands, she even output Le, 100 levels of thick mobs for a dozen zaklety sawed, well, in the classic Buran, and... a Blizzard or something))) again, two-handed electric gun, which annihilated the enemy, but needed mana. I agree with the fact that fire school has not been completely revealed.
borismoiseevrmx wrote:
But using the cheat and
You say, apparently only partially familiar with the cheat kuzneckoe. Anyway, I was to improve the sharpening of weapons through alchemy and Sachar, was Charit rags armor for mana, so when you almost kill 0 mana cost on the school of destruction gear, and jewelry would raise the damage of a particular element, the result was equivalent to cheat poham, the only difference is that the time spell required more than a sharpening. Only reason I on the Internet I hear about a chip with kuzneckoe, but I have not heard that the same thing worked perfectly with a mage.
borismoiseevrmx wrote:
FUS ro da - classic or not - to her, I didn't use the enemies fall too fast, a pullback is long.
FUS Ro Da is not about shouted and finished, FUS Ro Da is about shouted and forgotten. Creek yuzalsya on ledges or hilltops, from which fragments are cut with subsequent annihilation by the force of gravity. Rollback Yes, I agree, too long, but chant should in that case be a wrap-up.
borismoiseevrmx wrote:
The rest of the screaming - beautiful, useless special effects.
Half cries there are similar spells of different schools (which, by the way, few people studied), so for Vara or tank, which Manu did not know how the creeks were very personal. The most useful is on your booking, because warriors rarely studied up to masters school changes.
Norаn
Initially knew about the flow of magic to 0. What do you think rational: zaklikat 85 times an expert of the school of destruction with the two hands of the master vampire (hands, very tired by the way), or to hit 3-4 times the usual shot with a decent chance to cut his head off? I will say even more - you can organize a potion with the increase in the skill of shooting or sword (read: damage) on a lot of interest and just with 2-3 power attacks to destroy legendary dragons. What to choose? Increase damage with sword in %, killing the most powerful foes in the shortest time, and resistance to the elements. Either reduce the mana cost to 0, zaklikivaya magic on legendarni dragon 363 times with two hands? Don't even know what to choose... About top spell on Legendre, the master they are generally not cost effective, even the Giant (secondary enemy) elite lightning with Blizzard you can not kill, he even 1/10 of health will not lose, I checked.
I was more worried about what Pitch if arbor run-in multiplayer feature on the fallouta
TES 6 will be saturated with ideas of collective movement and other multiplayer delights
and how the most unlikely can lose opportunities full offline offline gameplay
borismoiseevrmx
The reality is that you salicylal magic 12 times the strength, or just 6-8 weapons, depending on the pumping and Duroc or oderus it was. I'm not saying that the game is the magic is not weaker than the standard weapons, just dismal not as catastrophic as you describe it.
You can also stir up potions in the fold increase in damage from magic and reduce its cost. All feature in alchemy and char, not kuznicki. Without pumped alchemy and enchantments no manipulation of blacksmithing won't work. And since feature relies on a rather magical skills, and Charit rags can gear for mana. One there consumption is not limited, it is not necessary to be confused.
Top spells disoriented enemies (even dragons) and did not allow them to attack. When used properly, Chara, spells damazio be healthy, so those dragons were gone, though not 2-3, but about 10 of caste. And if about to speak, the most effective weapon in the game was not two-handed swords/odoroki and daggers at build time into a murderer, and Luke, with maximum char (which, so that was endless).
MunchkiN 616
It is unlikely that the Gazebo will be the main franchise to experiment. The same Folac she needs to try out new ideas. Max. in sixth scrolls co-op for two. And then... doubt.
Norаn
Potions can be muddy at the destruction, but the fact is that Legendre and you depend on them, and far without potions for the destruction you leave. But a warrior, Archer on legendart no potions anywhere - here in this reality. Besides the top-end spells too long to cook, causing ridiculous damage. What you will not have time to carry 1/10 the giant on legendarne is not an exaggeration, I specially stood out. But he ran up his attack and tore off my caste elite zip. During the period of preparation of the master spell lightning - sword, you can kill two giants.
MunchkiN 616
The PC is to worry first and foremost about the system requirements, because the new engine, not Gambia, new technologies + open world, in General under the game you need to upgrade your PC thoroughly
borismoiseevrmx
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system requirements are solved by using the pitch
and time was shocking to say the AK system requirements and gazebo in their plan and Prefontaine very conservative and perhaps oblivion where half of the system requirements and Gaponov were not implemented anything special is not remarkable.
by the time the game even if the game will look on current-generation consoles probably around the graphic it will about the average temperature in the hospital
Norаn
the idea of cooperative interaction I think attracts many players. therefore, it is possible that it will be possible to create a game and invite friends. however, the TES series is famous for the mods but it seems the past lose their relevance and by and large cutting their functionality there is some opportunity to combine multiplayer and some unique features of the world separate player.
MunchkiN 616
IMHO co-op for TES will have a very prejudicial effect, because the former will not be immersive. You stand with NPC runs up to you and the second takes the same quest... What is flawed IMO. Personally, I'd be upset
borismoiseevrmx
Damn it, potions can be muddy on mana, and the spells armor, which prebuffed this mana, I've already painted three times. Stir up a potion on the char, muddy spell on a potion, and so on until you stir up enough enchantments on the armor, then with a muddy potion on the char, after which charisi you need feathers for damage or need armor or Bijou for Manu, and Manu can Charit rags, as the damage and cost. At the output, you can chain lightning to kill an ancient dragon with 2-4 caste.
Castouts long spells of the wizard, in the destruction of only three, fire storm that damages and ignites - he's not very good, the storm which slows and damages some time - better, and lightning, which annihilates for 4 seconds, any enemy, if mana is enough. And what's stopping you to use slow time when you castwise, it is justified because the spell is one of the greatest weapons of annihilation in the game. The word chain lightning, not less powerful spell, but castaeda without the animation, but will zaklikivaem, but I would not say that this is disastrous, considering MAG is primarily about distance until you duracom run up to the enemy and click on it 2 times ,the magician may have to deal with the frag ,making up 6 clicks. In addition, the percentage of hits from spells is much higher than that of arrows, because the same lightning hit instantly + can start a few frags at a time.
In short, all your problem is that you seem to see only the spell, as a way prebuffing weapons/booking via kuzneckoe, although with the same success it is possible bapat hoops, charms and rings for mana, just have to do it longer because between the damage and mana physical damage there is a small variation. I hope that this issue I closed.
About sistemih Sixth Scrolls you don't have to worry. By the time any need to upgrade the pee, because the new generation is to be announced, at least. Well, about the new dviglo you bent. They are from Skyrim said new dviglo, tipo Gambia it is not the creation engn, that is, on the contrary (by the way, because of this, they later shit with obsidian, because there is someone blurted out, saying that, most of the code remained, and in fact the engine is not new, and improved, not so much, old; on Twitter someone from the Gazebo fiercely replied that it was not so, and now here even in this film, said, well, dviglo straight from Morra), so in essence it will be something like gambryo 3.0 aka krian Engin 2.0, as the Gazebo is not profitable to use a brand-new mill, due to more simple modmaking on the old one.
Well, what about co-ops, and co-op, max will roll out something like passing a joint without reference to the progress of the host (supposedly a separate co-op quests), just for the fact that it had not reinit the effect of immersion.
Norаn
Are you trying to get archaluu the school of destruction in Skyrim potions. I show you what soldier Archer no potion increases the damage the bow or the sword - all he needs. And so he copes. And by the way, potions are not enough weigh (I doubt that the MAG high capacity) . You just have nothing to counter - play a mage in Skyrim on Legendre potions without destruction is impossible.
borismoiseevrmx wrote:
Are you trying to get archaluu the school of destruction in Skyrim potions
I'm not trying to cover up, it really is weaker than the classical slicing and dicing with a sword-axe. Just the way you imagine it - is fundamentally wrong. You describe everything like a magician whipping boy, to put it mildly is not.
borismoiseevrmx wrote:
I show you what soldier Archer no potion increases the damage the bow or the sword - all he needs.
Well, first, Yes, really need. Only not increasing damage, and increasing the skill of blacksmithing through which bows and swords sharpening on damage 600+ Without this point you'd never in your Skyrim will not get above 200 damage on oderus. But the same method can be used to increase the damage from spells and reduce their cost to 268%. Apparently, you just didn't do it.
I'm writing not about the fact that potions during the battle, swallow, and about to enchant gear to improve the magic, as well as he is enchanted by to upgrade your weapons through blacksmithing. Ale, sleep it off or get out already. The spread between a warrior and a mage covered the extra enchantment.
To play without potions you can, play without Chara is impossible, exactly as it is impossible to play without Chara warrior or Archer, because, damn it, and here and there without enchants you zaklikivaem opponents and it is not a question of disbale, which I don't deny themselves and defect levels of difficulty.
Well, you write nonsense.
Norаn
Potions blacksmithing yuzayutsya once, potions to increase damage of magic drink on Legendre regularno + for them a minimum of a 70 kg you need to have. You again sat in a puddle.