Turn on the imagination. (The Elder Scrolls 6)
What can I say, congratulations to all with the announcement. The game, however, to wait for another two years at least, but... we already have as many as thirty! announcing the seconds of the trailer.Express your assumptions about the location of the game and the plot of the main quest and the future of the factions from previous games in the series.
I think everything will still be Hammerfell. In Gammariello there are mountains and deserts, and the North can be and green vegetation. In the trailer it is - mountains and green , but not very dense vegetation. that is for the high-Rock is not enough. In high rock , I think, more dense forests. More music, more pothodit Hammerfell, Redgarden and something, their language. Here is a direct like feel. Well, in this province, too, can be a lot interesting. Desert filled with ruins of lost civilizations, Dwemer ruins, oases can also be a large city. Even Redguards sailors. so there may be a port city from pirates. Speaking of piracy, it would have driven ships and boats to deliver, but in Skyrim so I wanted to swim in drakar, and nizya( Well, what else in the South may be kakieto the jungle with its mysteries. A. Redguards still good warriors and assassins, so we are waiting for the fighters Guild and the dark brotherhood in a new more advanced form. But the mobs,I don't know what will, perhaps, always in such zones let 0 - hyenas, Scorpions, mummies, etc, the pancake is not very interesting, about the mobs I fear, but I think the Gazebo CeTO will come up)
Anderby
I'm on Puget that is not rested, making any conclusions.
On the basis of pure logic, early 19th starfield will not work and this is only the case if the project is 2-3 years in stage production and preproduce at least since the end of the 14th. But there are still a lot of conventions, such as the scope of the project, I think the Gazebo wants to make your memorable new IP, given that the concept of the project was not in the five years prior to production, and all 10 (Todd said to consider the idea of a new IP started before the release of the Third Palace, and it's guaranteed to have led to the emergence of a coherent image of the game already as Starfield'a before the release of Skyrim'a). Large-scale RPG will do this for 2-3 years, then how would half the time to multiply not had, and given that year in the 13th came the concept of online Palace, it began to develop, I think, with the release of the Four, that is, in the 15th year... and then think: let the Gazebo makes their games for three years + a year on creative reflections, minus the conceptual part, we'll be lucky if Star Field just on the third year of the production cycle is. Of course, I would like to believe that they wouldn't so early anonmity game because their stupid zadolbali fans that at E3 2019 they'll take gameplay and stir up release in the fall of 19th, but, unfortunately, the announcement of the Sixth of the Scrolls does not fit into this optimistic picture of the world since this announcement was just for the announcement. So sho plyusuem another year 3 over the release of a new IP, and subtract one year unnecessary on such a scale in Sixths Scrolls as time goes 21-22.
Believe me, I want to believe that Starfield will roll out in 2019 (not only because of the TES, the project itself hunting watch, after all, Gazebo is able to open worlds better than anyone, so their Star Field will be the zvezdataya :), and then in 2020 will be The Elder Scrolls VI (a date of some kind, 20.11.20, just the environment) and, in principle, there is a chance, because in all my confused calculations omits details such as the release of new sonelec and most, in my opinion, the main thing is the new Studio of bethesda, which has, like, three pieces. I think the extra hundred digging will speed up work Gazebo over their projects...
ТЕСOnline it will all the Islands of the scrolls only recycled. With her new Tippet and history. Maybe co-op for 2 players. It may be the first 2 parts Daggerfall etc would be not too bad. All of Tamriel would be good to have.
Need info look for Easter eggs and old.
Геллитрон1
That well, I think it will still be a loner. Numbering all the same. The question is whether the sequel of the fifth part, or something odd is up?
Norаn
I think so. Remember in 2012-2013 was surprised by Skyrim. Will make a new masterpiece. Well, and an emphasis VR. This does not mean that the game will be VR. Will have the opportunity VR. I really like oblivion more than Skyrim not to mention Morrowind. If only with years of determined and consistent in ТЕС6
I'm here on the hype, I decided to re-take Skyrim... a couple of years not playing. And you know what? What is he clumsy-hardwood in the office... just kapets!
I hope the technology will grow, and all errors will be considered. Well... as you know, the construction of Police and scrolls will be delivered for sure. Why? Build your house.
Another thing, it would be good NPCs, was not the same dummy in the interaction.
aka_sektor wrote:
What is he clumsy-hardwood in the management of
There is something there, but not sort of mill love. I'm in the sky played for two years, now, even two years later managed to find quests, locations, and naumachiae trails. To what it I... games Gazebos above all love for the incredible design of open locations, hefty and picturesque world of details and trivia on every step, better than they, worlds no one has... so there petushnya fanatical crowed. Damn, I remember only one path in Rift (the region is not liked PTS), which leads boneless tree over the Creek in the cleft, or webmaser next to a small Shrine, only a year and a half as I have been there, decided to stick their noses out and end up breaking the mountain path, found shortest path from a Rift in the Possession of Whiterun.
aka_sektor wrote:
Well... as you know, the construction of Police and scrolls will be delivered for sure. Why? Build your house.
Hardly straight and so will be delivered, max will be something like Artfire, and perhaps also in a separate DLTS. Most interested in whether the download of when you move into the interior, since the same blackreach from Skyrim... I have no idea what should be the engine and the hardware to implement this area without downloads (and there are a lot of objects).
aka_sektor wrote:
Another thing, it would be good NPCs, was not the same dummy in the interaction.
The main thing - to dokrutili radiant ai, at the Pavilions managed to make a very elaborate everyday behavior of the characters, without any of the stupidity, like rookeries on the street in the afternoon.
Fantasize.If I were the developers of the arbors ...
I would have done more than one province and have shoved a few,not necessarily as a whole ,would high rock and all adjacent, there is a piece Hammerfel and there is a piece of Skyrim and much more to shove ...go lip to roll
According to the assumptions of how its and other inhabitants of the Internet, I think the closest high Rock and Akavir, the second nothing is known, Yes, but it's a plus!Give epic struggle with Marmaray and the snake-people!Although other areas can be.Even Elsweyr with the Swamps-why not.Just the landscape is different in this place from a friend of us.And not the fact that the region shown generally to be in the game.
I liked the idea of the Daedra, and th, chaotic-evil character create, and go through the second branch of the plot.Not all are always to save the world)
Perhaps Hammerfell. In General, the series clearly needed a shake-up in more radical changes. Not cosmetic, offered by Skyrim. From part to part of the Guild wander, occasionally changing names (not the Morag Tong and the Dark Brotherhood Fighters Guild and Companions). Could see a touch of stagnation, and even a creative crisis. I hope the elder scrolls 6 will give the option to take a quest from Akatosh, Kynareth, and Stendarr and get a new, really useful (not like in Skyrim that were in the trunk collecting dust) artifacts. Already as casually perceive even Sheogorath. From quests and Guilds are waiting for the intensity and passion level Oblivion, with the same duration (Hello, Colleagues, passing a single evening).
Groovern wrote:
According to the assumptions of how its and other inhabitants of the Internet, I think the closest high Rock and Akavir
Akavir is already cut. But I would still Hammerfell from the accounts is not reduced.
borismoiseevrmx
borismoiseevrmx wrote:
Not cosmetic, offered by Skyrim
Look QuakeСon 2011, Skyrim has introduced a not-so-cosmetic changes in the series as gameplay innovations. Well, the ENT, where the same without him, from each part of the TES (even coming from the Blades) are all waiting for the development of Laura, with than Skyrim pulled it off (the rally presented a new developed culture).
borismoiseevrmx wrote:
Could see a touch of stagnation, and even a creative crisis.
Lol, the game is new and fresh, not like the previous hostile Morrowind and vanilla Oblivion.
borismoiseevrmx wrote:
I hope the elder scrolls 6 will give the option to take a quest from Akatosh, Kynareth, and Stendarr
Why? And especially how? If the Aedra don't hear mortals?
borismoiseevrmx wrote:
useful (not like in Skyrim that were in the trunk collecting dust) artifacts
So the problem is all the years he had, and in principle games with the unique loot - he's a good until, until you find better (the same Dying Light remember).
borismoiseevrmx wrote:
with the same duration
Here in the duration you want. Still in Skyrim Gazebo took a number. So far no game that would have surpassed him in the extent of content. What can we say, I have 600+ hours without mods dashed one passage.
somewhere about 3-4 years ago (or six months after the release of TES5, just do not remember), I remember on some forum of some site read the info from Bethesda about the continuation of the elder scrolls 6. I think her new name idea will be called the Curse of Elsveir(i.e. the Curse of Elsweyr). In General, there is supposedly the entire story will be around a magical dagger that was in some ancient tomb , and the tomb is supposedly in the center of Elsweyr (the homeland of the Khajiit). It supposedly someone stole from the tomb, the Khajiit from this furious and began to accuse of stealing high elves. and they, in turn, is naturally deny and throw arrows at people(specifically the Nords). The Nords also don't agree with it and translate the arrows on the Argonians. well, they(of course)oppose the people's war without warning. Like later a Great battle took place over it, and was sort of mixed up all the races because of this dagger. And about the main character I had read that the path we start from the South Elsweyr ,and we have to find that dagger and find out who is guilty in the theft of the ancient artifact.
As I recall,I read that the world will be more than Skyrim is about 35-40 percent. Plus you can travel to the adjacent province to Elsweyr.that is the province adjacent to that 35-40 percent do not count,so space will be even greater.
And in the Elsweyr area will be covered predominantly by sand,a jungle in which there are many different tribes of Khajiit, oases, ancient tombs, caves, etc, etc.
I also remember read that there will be 2 new races(one of the famous players and the second one completely new race), also I read that early will revive the extinct race of dwarves,
also read that completely removes the scale of recruitment experience, and the battles will be slower ,but more realistic .
also read that on the main job, the main character will visit in Skyrim,and high rock and black marsh and so on.
Something like that. maybe true,maybe not, but what I remember , not long ago, remembering where read and written :):):)
forgot to add that the elder scrolls 6 will PROBABLY be released until October 2019
I remembered something else. after prohozhdenia of the main tasks has access to Oblivion(Stoll?).Such as the birthplace of the gods where the main character can execute the instructions of the gods in Skyrim
Norаn
Skyrim was fresh and not jaded perhaps that setting, the rest of the game followed in the footsteps of Morrowind, oblivion, the same Guild (even if they renamed KI-KI-fighters and mages). In significantly truncated form. I believe that we need to introduce a new faction, or return some old ones - for example the Great house. On account of the problems all rolevok - with loot In oblivion was not a problem at all. Necklace of swords with reflection of the amount of damage ~30%, the ground ring to reflect spells, leggings with absorption spells; all of which I found in the caves, it's not even quest rewards. In Skyrim nothing like that to find you couldn't, even close - all enchanted items are often unnecessary features, and are only good for destruction on the altar of spells. I certainly understand that you want to justify your favorite (and maybe only) part of the scrolls, but it is not necessary to drive neither Morrowind (where items are generally manually laid out) or Oblivion (where the loot full order). I inject blacksmithing and Mace of Molag Bal, and Dawn dawn - in any case they were lost in the damage the Dragon and hammer Dragon bone sword. Moreover they can be enchanted in its sole discretion. With artifact armor - the same hat. Admired and put in a chest in Whiterun.
The only thing I suspect is that if the last burn hundreds of hours, that will squander a thousand... at an Alarming rate grow sandbox within its borders, and soon gamers will be connected to them, like batteries from the Matrix)
andreikorussia
Whoa-whoa-whoa, bro, don't trust the forums, it's fake based on the movie Prince of Persia with Jake Gyllenhaal starring...
But on the gameplay aspects, XS, but here, too, all pretty unlikely. The scheme works great, why change it?
borismoiseevrmx
borismoiseevrmx wrote:
Skyrim was fresh and not jaded is that setting
borismoiseevrmx wrote:
Could see a touch of stagnation, and even a creative crisis
Contradict yourself.
borismoiseevrmx wrote:
the same Guild
So it's a feature of the series, what's the catch here to change something? This makes the Scrolls Scrolls, but here is something to try - so it's hard to improve what is (the stuff to make intricate, non-linearity and branching).
borismoiseevrmx wrote:
In significantly truncated form
Morra was a PC-oriented game, then went okonsolivanie series, so there's more to the community, by the way okazualivanie - also a result of the General stupefying of the mass of players - all because the game became available for everyone, and for petecki of the first group of kindergarten and his dad Peter Vasilich, who likes a beer drunk in the toy play, and think he didn't particularly like it, it is better used the cycek delivered.
borismoiseevrmx wrote:
I believe that we need to introduce a new faction, or return some old ones - for example the Great house.
What a Great Home when this feature exclusively the province of the Dunmer? Will Hammerfell will take the Crowns and Predecessors, will be Hammerfell, might of each Kingdom faction to do.
borismoiseevrmx wrote:
On account of the problems all the years he had
And the fact that with increasing LVL any sigil stone (and consequently improving along with the player) could my Chara any vanilla weapons to make to put cancer unique guns are not the problem? Standards unique loot that Morrissey that Oble that the Sky is the one that non-combat-oriented, that is, there are all sorts of boots walking along the water or a blinding speed, and so on. Damania artifacts always blown away as it passes.
borismoiseevrmx wrote:
I certainly understand that you want to justify your favorite (and possibly only) part of the scrolls
I also understand that as a twelve year old schoolboy was the first time you played in some of the scrolls (maybe even raids) and now on the notes of nostalgia for you there are no cons. But the first Field is much weaker than Skyrim, in terms of the setting (the typical vanilla fantasy) and in terms of game design, Skyrim if to consider from this point of view, the development of Morra, with reference to the preferences of the modern consumer. And this despite the fact that I Oblivion more like Morrowind. Morra - Morra is well, now is himself, if it used to be fun to miss the enemy, due to the fact that you don't inject some skill, now it looks stupid, because we have full control of the character (and all because the topic has gone from isometric view, and in three-dimensional space falls out of logic - then do oborachivaemost enemies). In short, every game was good for its time, and complain that"it used to be better - not that bad taste, rather dull.
borismoiseevrmx wrote:
Admired and put in a chest in Whiterun.
You apparently are not aware of the chips with alchemy and blacksmithing. And in fact - why would it of oderus was a powerful dorocha? Then, correct with Volendrung to compare.
Norаn
What's the contradiction? In this case, it's not about settign rather on the ideological content of those guilds, the quests of the Daedric princes - all the same and taken casually. Morrowind surprised, Oblivion smaller, Skyrim was more disappointed - especially neutered development system for kolzow. Degradation in its purest form. And actually Morrowind was on the xbox.
borismoiseevrmx
The contradiction in what you write. The creative stagnation and crisis - and then a new setting ,which is never similar to the old one. Stagnation would be, if we again vanilla Minotaurs with unicorns soldered.
The filling of the Guild, again, this is a feature of the series, why reinvent the wheel? Thanks to the unique cultures of provinces in each new Guild will be felt in different ways, the right thing to implement. For example, too TB in the marsh is Dark lizards, except that belonging to a Guild, it does not like. Take Nazir out ТЕС5 and other assassins - they are different, so same TB in Hammerfell may present to us another Guild (unlike Obly and Skyrim). This problem is not the guilds themselves, and for their implementation. The same thing, and the Daedra can surprise the player using old characters (and you can blow their minds correctly entering Jyggalag). I hope this topic is closed.
borismoiseevrmx wrote:
Morrowind surprised
Over fucking surprised. Giant insects, crustacea house, huge mushrooms (also at home), in principle the alien environment and island culture (see the movie about the Gazebo, in the culture of the Dunmer a lot of borrowing from our mass culture, the same houses from FI on Tatooine). The region's most impressive setting, because it is a typical Western European fantasy is nothing new, we did not provide. Cling to story - as does the play epic - if before the world was under the threat of a word now we're really seeing the hordes of otherworldly creatures rushed to our world, and now we don't in absentia save it, in the most that neither is the epicenter of the Apocalypse. Yes, and the key character of all the previous games died in front of us, in short some kind of atmosphere of anxiety and was... epic, epic this this. Skyrim was a breath of fresh air after Obly, the setting was incredibly well chosen. Gameplay is somewhere lost, somewhere acquired, but overall, it was definitely better than oblivion. Story after Obly subsided, at least to inflame, but tried to bring the drama - all of this theme with the fall of the Blades ( which in the autumn will appear on your smartphone, don't miss your chance, pre-order for just 599€ and get a courtesan for the night as a gift! ), after which Obly had to sepanate players, and the theme from BB plays shorter guys have tried to play, and as for me, they did - in the world of some hopeless vital, 20 years ago the last war, defeated the Empire, and today the Empire is killing itself.
borismoiseevrmx wrote:
The degradation of pure
Degrad is worsening, Skyrim did not become worse, if so to speak, rather it moved sideways. There are new mechanics, again the game world is ordered better than in other parts. If you only talk about pumping, Yes, killed of the attributes okazualili skill system, but to say that about the entire game - is unfounded. All questions will disappear, if you listen (due to MB) to my words and see gameplay of the Sky at the Quake of 2011.
borismoiseevrmx wrote:
Actually Morrowind was on the xbox.
Morrowind there was a port from the PC while already Obly, games were made for consoles and PC port.