Super units. (Warhammer 40.000: Dawn of War)
What super units in the game do you like more and why.Kruutox are the coolest for me, well, judge for yourself: not one, it is inexpensive, a lot of HP and a huge damage
A living Monolith at the Necrons. It slows down, but the super firepower, teleport, can please the warriors right on the battlefield. And the Avatar.
Whatever the best fighting unit in the game "Bane Blade" aka in the translation "Punishing Sword" may say, it is not inferior to the monolith in terms of firepower, surpasses it in mobility (despite the teleports of the latter), although as a Necron the monolith is closer to me.
Whatever the best fighting unit in the game "Bane Blade" says
Try to bring it and the monolith. I'd rather try it myself, though. I bet on a monolith. But only now.
The usefulness of the unit is determined not by blunt head-on-head butting, but by mobility, firepower and support of the advancing troops, in this regard Benya will be better, despite the tenfold regen of the monolith's health, the guard technique is the best in the game, the Benny + lemons + tech-priests' bunch providing support is very strong ...
The usefulness of a unit is not determined by blunt head-to-head banging.
I would like to test them just like that.
the technique of the guards is the best in the game, a bunch of benny + lemons + tech-priests providing support is very strong.
Nevertheless, the guards are one of the weakest races. They take it like orcs - in quantity, with the only difference that orcs are brute force. Hence, large crowds are great firepower; a small number of guardsmen are useless. And their turrets ... Mmm ...
I don't mind - in clumsy hands, the Imperials are weak, yes. On the surface, they are not attractive and not credible. I didn't like playing for them right away. But from the very beginning, we were fed with stories about the Emperor and his valiant warriors who burned heretics and fought demons. How can you not believe it?
And the Dreadnoughts, in close combat, no one can compare with them. This is by the way about super units. Among the walking combat vehicles, the Dreadnought is the leader. I'm still wondering how the Necrons do without tech. Normal technique. This question was not finalized by the developers. Or did they decide that a monolith and strong infantry made up for this deficiency?
Hopefully, in the next couple of years, they will concoct a new strategy. Which, it seems to me, is unlikely.
However, the Guards are one of the weakest races. They take it like orcs - in quantity, with the only difference that orcs are brute force. Hence, large crowds are great firepower; a small number of guardsmen are useless.
IG is not a weak race, you need to be able to play for the guard, the race has a peculiar style, and its pros and cons.
For example, I don't know how to play for IS, but I saw people who play very well for this particular race, the dreadnought is countered by two sentries / psykers just great, tell me you seriously played online with people, or your reasoning about the balance comes down to a couple of games with friends " over the network "and training with a computer?
you need to be able to play for the guard.
Nobody argues. This is true. Let's not resist the facts. I play for them very rarely, I did not immediately acquire the skills of "communication" with the guardsmen. Yes, and something does not pull.
or your reasoning about balance is reduced to a couple of games with friends "over the network" and training with a computer?
Admit it, it would be silly to talk about "balance" without ever playing on the network. The human enemy and the computer enemy are two things, completely different things. Only by taking a person and his lousy race off the map can you feel and accept yourself as who you have been imagining yourself all this time. I would not have fully disclosed my judgment regarding the Guardsmen about "their large number and small strength" if I had not seen players preferring this race. Shkolota and noobs. It all started with them.
The first time I played was in September 2009. As a person who understands little about online games (I had never played before), I invited a friend, an experienced player, to my place. Really, I don't know why I invited this particular person, who knows absolutely nothing about Warhammer. But not the point. It so happened that my friend and I played together for the Space Marine, or rather, I was playing, and he was sitting next to us, and his friend was playing against us. In general, I was knocked out of the map after 15 minutes at the start of the game. That day I understood what a person is. It turned out that all four years that I played Warhammer against the computer were wasted. A computer is nothing. I haven't learned anything.
We played with him more than once. Then I finally learned that sometimes your well-oiled tactics, which were perfect for playing against a computer, did not help here. I had to retrain. I spent two months playing online. Now something does not pull. I put it off until spring.
I think I answered your question.
Actually, it is not "how much you play" and with whom not the quantity, but the quality that is important.
Basilisks are the best artillery in the game, available already on t 2.5. on t4 lemons + bennya as I said, a hell of a bunch.
If you are interested, I can try to negotiate with a good player for the IG about a game with you, look at the "weak race" in action.
IS is at least not weaker than the Space Marines
At least? That is, do you think that Spacemarines are the most backward and, accordingly, are unable to fend for themselves in comparison with other races? Again, everything depends on the player. Yes it is.
can believe me not a small base x2.5!
This is the first time I hear about it.
Basilisks are the best artillery in the game
In Soulstorm, I think they got cut. As for the amount of "health" I can not say anything, but the damage done, if my memory serves me, has been noticeably reduced in comparison with the previous parts of the game.
If you are interested, I can try to negotiate with a good player for the IG about a game with you, look at the "weak race" in action.
Absolutely. I don’t refuse. But later. Training is sacred. I would not like to plunge into the mud at the first "convenient" opportunity.
Since offtopic, offtopic in full)
Having lost the def. While on Gamespay I played with completely different
players in terms of skill, and saw many different (even very
non-standard) tactics of the game. I also reviewed a lot of
replays of SM pr. IG, tk. I play for CM myself, and after almost
2 months of gamespay it seemed to me that IG is imba.
I managed to defeat them when the enemy made
serious mistakes (lost 80 ++% of his army, resources, etc.)
or just from the noobs. Rush against IS almost always suffocates
. buildings are bunkers, leaving for equipment does not save because there are
Sentinels until the late stage of the game is almost impossible to survive tk.
Bane Blade comes out ... Maybe I'm a noob myself.
In general, based on the experience of the game, I deduced my difficulty rank of the races:
SM vs. IG 10/90 (big map 0/100)
SM vs. CSM 60/40
SM vs. Orks 80/20
SM vs. Tau 10/90 (large map) 60/40 (small map)
SM vs. Necron 20/80 (large map) 60/40 (small map)
SM vs. SoB 40/60
SM vs. Eldar 60/40
SM vs. DE 70/30
SM vs. SM 50/50;)
This is an approximate rating of how I personally played against the above
races, rather a Win / Loose rating.
Least? That is, do you think that Spacemarines are the most backward and, accordingly, are unable to fend for themselves in comparison with other races? Again, everything depends on the player. Yes it is.
I don't think so, it was about the matchup SM vs IG why you draw conclusions about other races is a mystery to me.
can believe me not a small base x2.5!
This is the first time I hear about it.
You see, you don't even know basic things, but trying to talk about balance, I think your skill leaves much to be desired.
In Soulstorm, I think they got cut. As for the amount of "health" I can not say anything, but the damage done, if my memory serves me, has been noticeably reduced in comparison with the previous parts of the game.
This does not make them poor artillery, given the availability of 2.5 tons.
Absolutely. I don’t refuse. But later. Training is sacred. I would not like to plunge into the mud at the first "convenient" opportunity.
I will give you advice, first play on the spa, at least a month, because the top players for the IG will bury you, despite the "weak guards".
It seems to me that you simply do not want / cannot accept the fact that there are more experienced people for those races that you consider weak, therefore I consider the dispute a pointless matter in practice.
Daemon Artist You spoil all my pleasure =) I thought to break the boy's heart and prove in practice that Santa Claus does not exist, of course you are not right about everything, after all, the balance is not 90/10 in favor of 60/40.
Yes, in general, IS is a strong race. With their technique, you can tear everyone. Just if the hands are crooked, all races will be bad))))
I play FayrStorm and there at the IG dofiga technology plus infantry and they can all perform porvat.No if orcs
that may disturb on "Mad" .Ih banks are cutting all I loved throws grenades explode they
(banks) and pehturu endure)) )
You see, you don't even know basic things, but trying to talk about balance, I think your skill leaves much to be desired.
It seems to me that you simply do not want / cannot accept the fact that there are more experienced people for those races that you consider weak, therefore I consider the dispute a pointless matter in practice.
I will give you advice, first play on the spa, at least a month, because the top players for the IG will bury you, despite the "weak guards".
OK. Can you tell me where to get replays? Desirable games of those "professionals". You need to start somewhere. Don't get me wrong, I respect other players. Especially those who really know how to play.
Can you tell me where to get replays?
No problem, keep http://narod.ru/disk/16968487000/2P_MEETING_OF_MINDS.rec.rar.html the
marin skill is lower, however, pay attention to the defensive tactics of the guard and the damage of the guardsmen after the execution.
I like the Avatar!
In addition to the fact that the unit is very strong and strong, it also gives an increase in the number of Eldar troops and morale freezes!
_Sweet
This is my rating, that is, how exactly I played pr.
Def. races :)
Besides, IS also has
opponents like Imba , they all have, so you shouldn't
consider it an Uber race that keeps everything and everyone)
PS I remembered the balance of the SNS Generals
a la "in a circle" USA> GLA> China> USA;)