Star Wars Jedi: Fallen Order
Developer: Respawn Entertainment
Publisher: EA
Genre: Action-adventure
Release date: 15.11.2019
Platform: PC, PS4, XB1
Official site, Twitter, Origin, Steam
Spoiler Kal Kestis uses lightsaber and Force in combat, no cannons are foreseen; the developers promise meaningful battles, where it is necessary to thoughtfully use the enemy's weaknesses (hello, Sekiro); the combat system is intuitive, the authors claim that literally every swing of the sword is felt; the sword does not belong to Cal, who is the owner is not specified, so as not to spoil the pleasure of the plot of the game; on their travels, players are assisted by the BD-1 droid, as well as a former Jedi Knight and pilot; Jedi will not only become a partner of the protagonist, but will also be his mentor. Although, instead of the traditional teacher-student relationship, the word “family†is more appropriate for the team; the droid was voiced by Ben Burtt, sound designer for the Star Wars movie saga; BD-1 is able to assist the protagonist using built-in tools (for example, a searchlight); the droid can be customized and improved with the help of tools picked up on the planets; the game will have many new planets and heroes; Among the opponents there will be attack aircraft-cleaners and Inquisitors specially created for the game; the latter can use the Force; the game originates on one of the new planets - Bracke; Among the game mechanics are wall running and puzzle solving. Spoiler Among the opponents there will be attack aircraft-cleaners and Inquisitors specially created for the game; the latter can use the Force; the game originates on one of the new planets - Bracke; Among the game mechanics are wall running and puzzle solving. Spoiler Among the opponents there will be attack aircraft-cleaners and Inquisitors specially created for the game; the latter can use the Force; the game originates on one of the new planets - Bracke; Among the game mechanics are wall running and puzzle solving. Spoiler
Spoiler
Modified on October 29, 2019 by Spoony
Approved Dark Souls mechanics. It is necessary to study the enemies, their movements and the forces that they possess. They need to be killed using their weaknesses. And Anril Engin officially confirmed.
yy - Cameron Monaghan or what?
Well, that's it. Also in-engin, when only half a year before release =
Modified April 13, 2019 by Grindders2 minutes ago, Jokejima said:
The main character is called Kal
The main thing is not to play
Well, the trailer did not insert something at all, the guy from Gotham in the title role
the rumors are true, we will find out later how much in general
well, show the engineer a trailer six months before the release, their story with bf5 does not teach anything chtol?
Maybe I got drunk already, but the generic trailer was some kind of shit, didn't cause any emotions.
Just now, TheVS said:
Maybe I got drunk already, but the generic trailer was some kind of shit, didn't cause any emotions.
The trailer is terrible, yes. It can be seen that it is too raw.
Better than the Episode 9 trailer.
In fact, I want to see more gameplay how power, lightsaber, etc. will be implemented, whether there will be shooter mechanics.
Just now, Bergamot said:
Gameplay only at E3. EA is such EA.
Lol, for the sake of some kind of vague trailer without gameplay, so many people gathered
People write about the generic trailer as if they expected a masterpiece at the level of Kojima videos
It seems like nothing mind-blowing, but hope does not fade. Could show the gameplay, since the game has been in development for a long time.
Broadcasting is such a shame. EA's campaign doesn't know how to learn from its mistakes.
Well, at least they will give KOTOR for watching, though not in vain. While I was writing, they kicked the cosplayer onto the stage just a Spanish shame for Respawn.