Dishonored 2
Game name: Dishonored 2
Genre: Action {First-Person, Stealth}
Platforms: PC, PS4, Xbox One
Release date: Spring 2016
Developer: Arkane Studios
Publisher: Bethesda Softworks
The game takes place in the city of Karnak
The game can be played without a single kill
The two main characters are Corvo Attano and Emily Caldwin. Each one is unique
Trailer:
http://www.youtube.com/watch?v=UnsDyv-TtJg
Modified November 18, 2016 by ACE
Ugly skinny girl. But she is an assassin, which means everything is nishtyak :) Well, the voice of the outsider is the same, the actor was not changed. Good.
According to the fact sheet, the Arkane Studios game is being developed using id Tech 5 and will be released in 2016.
yes, what for! I have one butthert from this all-metal, jerky, non-interactive engine ??
[quote name = 'Lex Mercer' timestamp = '1434365226' post = '4854858'] Ugly skinny girl. [/ quote]
ummmm
No, most of them. I xs why they didn’t start developing on id6. It seems that back in 2008, there were the beginnings of id6. They say id6 is a corridor engine.
She's not skinny, by the way. This is the design.
[quote name = 'Echoes' timestamp = '1434365565' post = '4854866'] Did Chloe voice her? [/ quote]
Yes
And the first part did not come to me (off after 3-4 hours). Should I try to run a second time? Or will the remaster wait?
The robots in the trailer were wildly liked, very original "sewn".
Modified June 15, 2015 by Bristolqthe first together with the DLS passed many times, incl. for me this is another great announcement of an
easy wine gazebo E3
[quote name = 'Bristolq' timestamp = '1434369078' post = '4855009'] But I didn't get the first part (off after 3-4 hours). Should I try to run a second time? Or will the remaster wait? [/ quote]
I, too, by the way offenul in 3-4 hours. but after the announcement of the second part, I decided to recall it, and almost reached the end (right through the style). the game is really very useful, there are more loopholes and ways to achieve the goal than in Dees Ex. And what is important for me, brute force is not infringed, and is an equally effective way of passing.
Didn't you hear anything about GameScon? It is clear that Besesda will push Fall, but still.
After the gameplay of the new Daeus, it remains to wait for the gameplay of this game and that's it, the God of Cool Games remembers me.
Hope to show some gameplay in the coming months.
The cinematic trailer of the first part was released in April 2012, and two months later, at E3, a gameplay trailer was shown. I hope they will not delay now either.
Queikon at the end of July :-) Just a month and a half later.
[quote name = "- TaR" post = "4864726" timestamp = "1434582558"] New engine? [/ quote] http://m.neogaf.com/showthread.php?t=715736
Dishonored 2 will present gamers with the ability to play as Corvo and Emily - but not just for aesthetic choices.
The game itself will begin with a prologue, where players will be able to control Emily in order to get acquainted with the peculiarities of the game for her, after which there will already be a choice - to continue playing as her, or return to Corvo - the hero of the original Dishonored.
Once you have made a choice, you will no longer be able to switch, and this will significantly affect how you feel from the game - even if you go through the same mission.
In an interview with Mashable, co-director Harvey Smith explained the gameplay differences between Corvo and Emily.
"Emily's style is more elegant than Corvo, while at the same time Corvo has the classic infestation, rats, shimmer. Emily has her own set of skills: gripping from a distance, shadow movement and charm - no one has heard of these abilities."
Grabbing (Far Reach) works differently than Blinking. With the help of the skill, Emily releases a magical tentacle, which pulls her towards the target, rather than instantly teleporting her. Thus, force can be used like blinking, but it must be borne in mind that Emily remains visible.
However, the tentacle allows you to "stick" to walls or pull the enemy to itself and kill in the air.
"Everything changes when movement is added - you can run and jump, while the tentacle retains the rope-like physics."
[quote name = 'Shibito' timestamp = '1439715247' post = '4924771'] dark souls 3 [/ quote]
folk game, even lizards and pekaplebs will be able to play
[member = 'Shibito'] and deus ex? : icon_sad:
[quote name = 'NiggaStoleMyGames' timestamp = '1439715494' post = '4924776'] folk game, even lizards and pekaplebs will be able to play [/ quote]
coming from consoles: icon_wink: