Hellblade: Senua's Sacrifice
Platforms: PlayStation 4; PC
Developer: Ninja Theory
Official site: hellblade.com
Release date: - // -
The game will be distributed digitally;
http://www.youtube.com/watch?v=0LVLFvwtHJk
Developer Diaries:
http://youtu.be/42wG9WEl_9o
http://youtu.be/1ysfmiN-aSs
http://youtube.com/watch?v= PojGyYP5AB0
http://www.youtube.com/watch?v=l5UZcrZo-y8
Spoiler
Hellblade - an AAA project that will be published by the development studio itself in digital format and at a low cost; Ninja Theory aims to create a game that offers players an impressive combat system, a compelling story, and beautiful art design; The world of the game is based on Celtic myths. The debut trailer featured a protagonist named Senua on a journey through the hellish underworld; According to the developers, the announcement of the game took place "unusually early", but it was done on purpose - Ninja Theory is going to share with fans fresh details on the development of the project as it progresses.
The translation is taken from the news feed of our site [the author of the translation is @Qutoku]

Hellblade - an AAA project that will be published by the development studio itself in digital format and at a low cost; Ninja Theory aims to create a game that offers players an impressive combat system, a compelling story, and beautiful art design; The world of the game is based on Celtic myths. The debut trailer featured a protagonist named Senua on a journey through the hellish underworld; According to the developers, the announcement of the game took place "unusually early", but this was done on purpose - Ninja Theory is going to share with fans fresh details on the development of the project as it progresses.
The translation is taken from the news feed of our site [the author of the translation is @Qutoku]
Kai !!! I recognized her !!!
https://www.youtube.com/watch?v=FPtK7xvQD2c
Modified June 10, 2015 by ChuvakstepanIt is not at all clear what the game is about, how to play it and so on, it looks like a sketch.
Chot reminded Rise a little, I hope it will not be so gameplay. Although they are ninjas, they are slashers and adventurers know how to saw.
The entourage and atmosphere deliver. Looks very cool.
[quote name = 'Charmander' timestamp = '1433949648' post = '4847577'] how to play this and stuff [/ quote]
Cool said.
I can guess one of the elements in it is a gamepad. For instance.
The camera is too close only when walking, it seems. It is at such moments that such a perspective delivers. Nothing is clear about the rest. I doubt that after so many quality projects they will screw up on such trifles.
hmm, if the game has a dueling model of battles, when there are a lot of enemies, then this is no longer happy
and in general it looks strange so far
Cool said. I can guess one of the elements in it is a gamepad. For instance.
Self-laughing jokes, how wonderful it is. I think everything is transparent there, it's obvious what was meant. What is shown is not even close to being called a game, although the developers themselves said that they were begging for sausage from a friend, so it’s not surprising.
Modified June 10, 2015 by CharmanderChoto never seen sho is an AAA game developed by an indie studio, as the ninzi shouted. and to be honest I am skeptical now. As for me, Enslave is a very strange and crooked game with a good plot based on motives, but as a game, of course, it is very faded. there the Havenly Sword. dmts was cool, but there are suspicions that they were helped with the gameplay with a speck, so it turned out to be an excellent story (as ninzi can do) and good, sticky gameplay. the art was also incredible. with the art of the Hellblade everything seems to be ok (according to different arts, judging by, the gameplay is too little to understand something). plot, I think, too, should not fail, but the gameplay is still a mech in general.
[member = 'A13xXx'], it cannot be AAA by definition, since triplets are games with a large budget for development and marketing, here they are rather indie from AAA studio.
I was waiting for a hurricane battle, and then the campaign was full of hat with this = (
[member = 'Broke'], “We believe there is a third way to develop quality games. Not AAA and not indie, but games that contain developers' experiments and are aimed at a small audience, but at the same time their quality strives for the level of AAA projects, â€says Dominic Matthews, responsible for the game's development. "This is exactly the kind of game Hellblade is."
somehow sluggishly they strive in general
[quote name = 'Broke' timestamp = '1433953176' post = '4847672'] indie from AAA studio. [/ quote]
Sounds like an excuse in advance. Why is this game not AAA?
[member = 'A13xXx'], they have such low-budget marketing)
[member = 'nagibator666'], I wrote above - AAA are games that spend a lot of money on, do you think HellBlade has a big budget? It seems to me that even Sonichka didn't cough up there and only helps with promotion.
Modified June 10, 2015 by Broke