HITMAN 2
Release date: November 13, 2018
Genre: Action (Shooter) / 3D / 3rd Person / Stealth
Developer: IO Interactive A / S
Publisher: Warner Bros Interactive Entertainment
Platform: PC, Xbox One, PlayStation 4
Challenge Guide: https://steamcommunity.com/sharedfiles/filedetails/?id=1559995449
HITMAN 2 is a gripping spy thriller. Travel the world and hunt down your targets in exotic locations. From sun-drenched streets to dark and dangerous rainforests, there is nowhere to hide from Agent 47.
You need to eliminate the elusive shadow client and reveal the details of his grouping. But when 47 found out the real identity of his goal and the truth about his past, everything changed.
HITMAN 2 includes new ways to play the game, new modes and new features such as Sniper Assassin mode and co-op play.
New mode! Cooperative for two!
Spoiler
The game will have 2 Expansion Pass. Each add-on includes:
- New locations, new missions, a map for the Sniper Assassin mode, clothes and weapons.
Total:
Regular Edition - 6 locations, 1 map for SA.
Silver Edition - 7 locations, 2 cards for SA, N-th amount of clothes and weapons.
Gold Edition - at least 8 locations, at least 3 cards for SA, N-th number of clothes and weapons.
The entire first season of Hitman 2016 will be updated and carried over to Hitman 2!
New features will be added and graphics updated!
The missions will be completely free for those who already have the first season. Others will be able to purchase them in the form of DLC.
A small list of changes / innovations that will be available in the first season in the game of the second season (lol):
New AI (NPCs react to reflections in mirrors) Combat system shooting (animations) Improved graphics (reflections, etc.) New game mode! Vital system (in the upper left corner shows an event, for example, a murder from poison) In-game items: Flash grenade Social stealth as in the first Assassin's Creed (you enter the crowd and you are lost) New paths / roads / corridors ... Darts from Case darts!Spoiler
Modified on December 9, 2018 by Velldanas
I said that they might finish it. The video says that this is a pre-demo build lol. We are waiting for November and do not shake ahead of time)
6 minutes ago, Velldanas said:
I said that they might finish it. The video says that this is a pre-demo build lol. We are waiting for November and do not shake ahead of time)
it is a pity that two-handed shooting was not shown.
Another of the pleasant things. One of those who played at the hitmanforum wrote that they had been developed for once, they had implemented a visible string. 47th will finally stop smothering people with emptiness
Some info from Gamescom:
The explosive charge can no longer be used with a fire extinguisher. You can open the door by firing at the handle. 47 drops large objects (including the case) if it climbs over a wall. Now they need to be thrown over the fence, and then the Crowbar itself is now a "big object", which means that 47 will not take it to the inventory. IO added fire escapes to use it, 47 must first kick it. which 47 is hiding, a guard will come in - the cover will open 47, alas, still cannot push the NPC on the stairs The string on the stranglehold is now visible, after all, the NPC's field of view now changes depending on its actions. If the dummy looks at the phone, it is lower; if he looks around, it is higher. But IO still has a view problem regarding the rotation of the head of the NPC, therefore, there are no working view areas when turning the head. Perhaps the chip will have time to be made before or after release. The coin trick no longer works. That trick, when the player could throw a coin attracting the NPC, and then pick it up and throw it again and again, leading the target along the route. NPCs no longer fall for this.
10 hours ago, Velldanas said:
You can open the door by shooting the handle
10 hours ago, Velldanas said:
47 drops large items (including the case) if it climbs over a wall. Now you need to throw them over the fence, and then climb yourself
10 hours ago, Velldanas said:
The string on the stranglehold is now visible, but it has been corrected
Faynali!
10 hours ago, Velldanas said:
The coin trick no longer works. That trick, when the player could throw a coin attracting the NPC, and then pick it up and throw it again and again, leading the target along the route. NPCs no longer fall for this.
I think this is a minus. The coin was a great game mechanic, and taking it away would be like making 47 change for a few minutes.
Well, what I understood from the post was not a trick with a coin, but a "fitch" where the same non-script was chasing a coin like a fool.
Teased a new card. So much for the Colombian Jungle from the first part =)
The original soldier's costume was brought to this map.
Modified on August 31, 2018 by Velldanas
35 minutes ago, Velldanas said:
Teased a new card. So much for the Colombian Jungle from the first part =)
The original soldier's costume was brought to this map.
It's a pity that Miami was not shown again (((
In the jungle, the identity of the Predator would be launched, like the Wildlands. That would be the topic. One killer is hunting another. Moreover, the kintso is on the way.
In general, the theme and setting of the game allow a bunch of crosses to be made. Why not use it ?!
Track down and eliminate Bourne. Disrupt Hunt's Impossible Mission. In light of the relevance - an order for the Sicario from the agency.
Make such a mini-mission "Kill The Killers".
3 hours ago, dozensnake said:
Well, you're a lalka)
I posted this vidos right above you at night
IOI said at PAX West that after moving away from starlings, a third and fourth season is now possible.
In general, I'm only glad, but still there are many nuances. If Season 2 is likely to be a massive upgrade to Season 1, then Season 3 should be a polished 200% ideal. However, the question is, what will they show in the fourth season? After all, the plot was originally supposed to last only 3. And the time frame of 2 years, this is too much for six locations. Hopefully the development will be shortened.
Even the advertising campaign is not impressive yet. There was a month and a half left, and we still didn’t really see anything except Miami, which we watched to the holes and a couple of insipid Columbia rollers (it will probably become Colorado's reincorporation). It seems that IOs are not keeping up with the deadline, and at the release we will see a maximum of 3 locations. Seriously, are they really going to lure the players with these trailers?