Vanquish
Platinum Games and SEGA are developing a new action game under the direction of the creator of the resident Shinzdi Mikami.CG looks cool - [url = http: //www.gamemag.ru/news/48631/] http://www.gamemag.ru/news/48631/ [/ url]
[b] rodion [/ b], It will not work if they work with both consoles at once, and do not optimize the whole game for boxing, as with the bayanet. : roll:
[b] Clerk [/ b], 100% use the Bayo engine. The game began to be made almost simultaneously with Bayo. Plus, Platinum's budgets are clearly not rubber, and they will not waste money in the form of engines. Well, Mikami is not interested in PS 3 and he does not like Sony. Draw conclusions. Those. will be the same as with Bayo. Platinum wanted to make an ex for boxing, Sega wanted a multi.
[quote] Well, Mikami is not interested in PS 3 and he does not like Sonya. [/ quote]
Well, since he was able to "overcome his hatred" and IN GENERAL start work on the ps3 version of Wenquish, I don't see why he should slightly adjust the engine code for optimal work on ps3 he will not be able, say, under a little pressure from Sega, or whoever publishes this game;)
And how is he loyal to boxing? Or he just loves a cube: confused:
Rodya, you can refer to where Mikami expresses his dislike for PS3.
[b] wu [/ b], there is an interview about dislike for PS 1 and PS 2. There is an old interview where he was asked what platforms he was interested in. Expectedly said that boxing and V. : wink:
[b] rodion [/ b], listen, I know why he doesn't like PS2 (low power), but why didn't he like PS1? haven't read about it. tell me pliz
[b] rodion [/ b], before 2.9 and kick
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[b] ACE [/ b], so clever , you will give out to yourself, approx.
so you can do without me
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[b] ult [/ b],:
agree: Arigato! The special effects are beautiful, the textures are so beautiful. You need to see it in motion, the slideshow will
do just fine : gigi: Damn, Mikami, are you doing something? There would be no more original thread: sad:
Knowing who Mikami is just killer gameplay awaits us and hope for innovation. So far, the game's setting looks normal. But this is Mikami and not some weasel Takeuchi.
Of course, I try to be, especially lately, more careful with whitewash, BUT: At least an interesting project is coming. Firstly, there will be no multiplayer in the game at all - no co-op, no online play, this is already a plus - Mikami and Platinum will completely concentrate on creating original game mechanics and creating a sensible plot (give the epic itself!).
Secondly, it turns out that Mikami about GG is inspired by Casshern Sins (oh no wonder I recently watched a remake of this classic (1973 )8), which is doubly interesting.
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Mikami, extinguish the author's project like Kamiya: D, by the way, the campaign is so real - they say that in development they are almost not limited at all, now there is a concept, etc., almost everything has been done, but how is it finally implemented, what will remain and what cut out is still unknown - constantly changing), and he really wants to do something of his own.
scans
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chapters the hero is similar to Vitas :-D