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themoderat 29.08.21 11:19 pm

Hitman

tumblr_inline_nq17vqfwCy1sgtkqb_540.jpg

 

Publisher: Square Enix
Developer: Io-Interactive
Genre: stealth-action
Platforms: PS4, XBOX ONE, PC

Release date: early 2016

 

Restarting agent 47. In the new part, the task of the players will be to fulfill orders for the murder of influential people in various exotic places of the world - from fashionable Paris and the sunny coast of Italy to bustling markets in Marrakech.


The main goal of the players is to eliminate the goal on the huge and complex sandbox levels with complete freedom to choose how to fulfill the order. Where to go, when to strike and who to kill is up to you. According to the developers, this is the most ambitious game in the series!  

 

PS4 owners will receive 6 exclusive contracts and exclusive access to the beta test.

 

https://www.youtube.com/watch?v=5yktoernWtw

https://www.youtube.com/watch?v=cA2VVo9ShwA

 

Press release deal.gif

[spoil]

It's Happening
The sense of satisfaction at being able to write this is almost indescribable:
“Io-Interactive announces its new game, HITMAN ™, today”. The newest venture for us, Agent 47 and every single dedicated, wonderful fan of this franchise out there, is about to begin. If you somehow missed it, here's the announcement trailer for you to enjoy.

The new game is simply called “HITMAN”. We did this because in many ways this is the start of a new journey for Hitman. Don't think of it as a reboot, though - think of it as a pure Hitman experience and the foundation for future HITMAN games. Agent 47 is the aspirational assassin, he's at the absolute peak of his power this time around. This is our central promise: a pure assassin fantasy. So we liked the simplicity and the power of calling this game HITMAN. We want him to be powerful and embody the fantasy completely, and he will remain a constant throughout everything we do with the games going forward.

So what is this new game? Well first off HITMAN is still a creative stealth action game featuring the greatest assassin out there, Agent 47. As an operative of the International Contract Agency, his job is to take out high-profile targets all over the world, supported by his long -time handler Diana Burnwood. Each location in the game is a living sandbox, a place where every NPC has a name and every room matters. We've focused on making sure you, the players, have complete freedom of approach over how, where and when you decide to take out your target. Creativity from players is fully expected, you have the power and intelligence of Agent 47 at your fingertips and it is your choice whether to use brute force or orchestrate a genuine masterpiece of assassination.

Agent 47
Locations are more detailed, more populated and much larger than ever before, full of things to experiment with and targets to kill without any checkpoint systems in there. Contracts mode, which we'll talk more about later in the year, returns and really shines in these big sandboxes. We've brought back save games, so you can save your progress anywhere, and we have revamped pretty much every system in our Glacier engine to enable this HITMAN experience. We promised you these things a while back and we're sticking to them because they are important - and because your feedback is important. In fact, it's so important we're taking things a step further.

A 'LIVE' Experience

One of the reasons why we're calling this a new start for HITMAN is also the idea of ​​releasing a digitally led product. That can mean a lot of different things depending on who you are, but for us it means we're going to make HITMAN available first via direct download.

We're embracing what digital can offer a blockbuster game series like HITMAN - it allows us to do things that are both bold and exciting and entirely new to the Hitman experience.

We are building an expanding and evolving world of assassination. The experience will begin on December 8th and we will release new locations, missions and hits over time at regular intervals through 2016, which means we'll all be able to share in the excitement of a new content drop at the same time. Rather than unboxing a game, playing it and then that's sort of it, we want to deliver a true community experience - creating an ongoing and evolving game which plays out with a finale that brings the story arc together. Our primary goal is to keep HITMAN players fully engaged, so between bigger drops we will be creating one-off live events and live targets to keep you immersed in the experience.

Imagine a target appearing for every player in the world, for a limited time only… let's say 48 hours. Where your one shot counts. And when that target is gone, it is gone forever. A shared experience where we imagine the HITMAN community will come together every time a new mission or new location appears. For $ 60 you'll get full access to all of this content - everything we release as part of this story.

Another big part of this new approach is that we will develop the game with you, the players, and adjust gameplay and create live content and events based on player activity and feedback - so the game will deepen and evolve as time progresses. The experience begins on December 8th on PlayStation 4, Xbox One and PC and will reach well into 2016.

Exclusives and beta
If you saw HITMAN revealed at the Sony E3 Press Conference, you heard the word “exclusive” a couple of times. We'd just quickly like to run through what that means. PlayStation 4 will be the only console where you can experience the beta and where you can play it first. A PC beta is planned to arrive a week later. The beta is available for pre-orders now. As for the PlayStation 4 exclusive contracts, they are only available to those people who own a PS4 copy of the game.

One more thing
The journey has just started for us all. We are incredibly excited to share a lot more with you as 2015 unfolds. Tomorrow, on June 16th, we'll be showing the first gameplay trailer from HITMAN at the Square Enix Press Conference. You probably don't want to miss that.

We're very happy to invite you into this world of assassination. It's a place full of challenges, contracts, hits, targets, opportunities, choices and freedom. We can't wait to show you more!

See you in the trenches.
Io-Interactive

[/ spoil]

Modified on September 27, 2015 by themoderat
124 Comments
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Y
Yourepicfail 29.08.21

I'm very happy about the new hitman, but it would be better if Kane & Lynch relaunched

L
Lermontka 29.08.21

Is it already a release this year ?? OMG !!!

M
MRDrama 29.08.21

and what nonsense with this game? Like they will release half of the game in December and add everything else along the way?

Some kind of garbage ...

R
Raggamuffin 29.08.21

cool. from the restart I would like a sane system of contracts, variability of methods and breadth of opportunities for fulfilling these very contracts, customization of weapons and equipment, adequate control and combat as a whole, open world / large locations. after demonstrating the gameplay, at least half of the list will be crossed out, of course: icon_cool:

K
Knuck knuck 29.08.21

judging by the description, what I wanted is straightforward - stupid orders, sandbox levels and no fucking plot and endless videos with steroid Denny Trio

k
kolian666 29.08.21

the video is just epic, I love the bald killer) with the release of the evens it is not clear yet what the basis will be released in December !? but you still need to take it anyway)

a
animatic 29.08.21

if only more interesting than the previous one, he never finished off

N
NEW Valtron 3D 29.08.21

Hitman looks like Oliphant

J
JasonWU 29.08.21

The video is cool, like an epic movie.

Pralno, stupidly orders are the most suitable formula for him.

But some semblance of early access is very alarming ...

m
masturbator666 29.08.21

I'm waiting for the PPC. The trailer is one of the best things to show at E3. Hopefully Kyud will write the soundtrack. 

m
megapxl 29.08.21

The most stylish CGI of the exhibition in absentia

H
Hello 29.08.21

I'll wait for the gameplay. Absolute had a good first trailer too

z
zhenia13 29.08.21

Can the Skvars show you?

H
Hooly_Varshick 29.08.21

Is the 47th considered dead or what? The logo hints at this.

d
dozensnake 29.08.21

hmm, I still do not understand how the game will be distributed, as in Early Access chtol, piece by piece?

 

and I hope they didn’t take Absolution as an object of imitation, I don’t want to play scripted linear garbage again

D
DIAL1 29.08.21

On PS4, pre-order for ~ 2300r, something I can't believe, just in case I issued it, suddenly another PSN bug and tomorrow it will cost 4000r

In which case, the pre-order can always be canceled.

Modified June 16, 2015 by DIAL1

a
animatic 29.08.21

[member = 'DIAL1'], most likely the low price is related to the distribution, infa slipped that there is a piece in December that comes out, in short, you need to wait for the squarers' confession to understand what happened to the Hitman

D
DIAL1 29.08.21

and what nonsense with this game? Like they will release half of the game in December and add everything else along the way?

Some kind of garbage ...

As I see it to myself, we will have some kind of save hub where we will need to pump and train, we will also have a global map of our ball there, different points will be marked on it, each of which will be a separate location where you need to come and who -to kill, initially it will be available well, for example, 20 contracts (the figure is taken from the head), possibly which will be somehow connected with a plot, and then over time new locations will simply be added. Probably the perfect formula for Hitman in 2015. 



By the way, what is the price of playing Juan?

S
SerQ 29.08.21

Mmmm ... something at the end of the trailer he's breathing unprofessional. One has to inhale through the nose and exhale through the mouth, and he inhales and exhales through the mouth. Such a specialist as he should probably know how to breathe correctly during and after running.

d
dozensnake 29.08.21

[member = 'SerQ'], and mb all breathe wrong, and he knows that this is better!