Darksiders - Wrath of War
It is strange that there is still no such topic ((Stumbled upon it by accident)) The game is a futuristic slasher in the style of DMK and GoV. Glaveroy - one of the horsemen of the Apocalypse War in a robotic suit with a sword in one hand. The sword can be thrown or beaten. It is allowed to take a firearm in the other hand. Physics is actively used - both for solving puzzles and for attacks.
Graphically looks good: beer:
[quote] THQ has officially unveiled a new action-adventure game Darksiders: Wrath of War, which is being created in versions for PS3 and Xbox 360 based on completely new intellectual property. The game is being developed by [url = http: //www.vigilgames.com/] Vigil Games [/ url] - THQ's internal studio.
The events of Darksiders: Wrath of War unfold in the near future in a world completely destroyed by the coming apocalypse. The new game will allow everyone to survive the end of the world and feel all the horror and power of War - one of the four horsemen of the apocalypse, in the role of which the player will have to get used to.
The main character will have to travel across the world destroyed by demons in search of ways of revenge, using a huge arsenal of modern and supernatural weapons to achieve his goal.
Darksiders: Wrath of War is slated for release next year. (2008 that is: gigi :) [/ quote]
Also infa from mail.ru
[url = http: //games.mail.ru/platform/ps3/preview/darksiders_wrath_of_war/] http://games.mail.ru / platform / ps3 / previ ... th_of_war / [/ url]
[quote] [b] Key features [/ b]
no division into levels;
freedom of action and movement;
modern graphics and special effects;
high intelligence of opponents;
an abundance of hand-to-hand combat techniques and tricks. [/ quote]
Here is a link to the Gametrailers site, where you can watch a video with developer comments, as well as a simple gameplay video.
[url = http: //www.gametrailers.com/game/5153.html] http://www.gametrailers.com/game/5153.html [/ url]
[b] SCREENS: [/ b]
[img] http://www.ixbt.com/news/games/_console/jin/dark_new/l/2.jpg
[/img] [img] http://www.ixbt.com/news/games/_console/jin/ dark_new / l / 4.jpg [/ img]
[img] http://www.ixbt.com/news/games/_console/jin/dark_new/l/3.jpg [/ img]
[img] http://www.ixbt.com/news/games/_console/jin/dark_new/l/1.jpg [/ img]
[b] fist_exe [/ b], well .... yes, really needed in 1 place.
what three? maybe 4?
[quote name = "Wishmaster"] [quote name = "Blink 55"]
eh *? do not scare like this: ([/ quote]
I give a hint: you can catch the walls with a harpoon, on which you crawl. maybe I overlooked, but nowhere was it mentioned. just remember this ... [/ quote]
Exactly. And the harpoon captures bombs, and they can be taken from afar. And the raven catches. Ravens give a lot of health, a lot.
the game is nothing, but hey slopok mega, runs slowly, fights slowly. you have to constantly use it faster. The camera is still too close, it is not clear sometimes behind a wide back, from which side and who is beating you, it would be a little further = (Diz is dreadful, blowing vow, but at the same time pleasant.
A friend entered, without asking what a code and "flying ram's horns" gave me a scythe for free))))))))))) ...
[quote name = "Lord_Gremlin"] The harpoon also captures bombs, and you can take them from afar. And the raven catches. Ravens give a lot of health, a lot. [/ Quote]
Well, about the capture of enemies / objects it says directly, for example.
but running with a harpoon after crows in the presence of a pistol is insanity: razz:
The game is super! A proven formula over the years ... Zelda, Alundra, Shadowman, Legacy of the Kain, Okami.
A huge world with a bunch of secrets and inaccessible locations.
Balance perfect 50% action, 50% puzzle solving.
Upset the graphics, sat down to play after Anch ... almost went blind at first :)
Now I'm used to it, I'm glad I didn't give up. The coolest thing is the design of Monstrug, especially Samael is a really scary devil, even the sword of GG is awesome, even a demon seller notices .. "ohh nice sword" :)
Pleased with the abundance of riddles, especially with portals, which is original and interesting in my opinion.
In general, a cool game, well done Vigil, here they pissed off - they took them away ... and gave us a cool, brutal cocktail.
just killed Tiamat, and turned it off - the map is not very large, I will taste it piece by piece: razz:
great thing - design, combat, exploration. satisfied :)
Ahrenet! Just fucking, what a cool game!
The ending is epic and with a hint that in the next part we will be playing as 4 horsemen of the Apocalypse.
I can't wait, even more than Grandfather Space.
Someone tell me:
I can't go through the place in the tower where three elevators with portals descend from above and 2 stones appear that need to be moved. What should I do there to go up?
[b] utiputi [/ b], maybe I'll be the obvious cap right now, but they need to be moved to elevators with the help of portals. )) when you move a stone into an elevator, it goes down, others go up. So the stones need to be redistributed and rise to the top.
One of the dirtiest puzzles in the game, it won't be a problem, but it's harder to implement.
[quote name = "Paragraf"] [b] utiputi [/ b], maybe I'll be an obvious cap right now, but they need to be moved to elevators with the help of portals. )) when you move a stone into an elevator, it goes down, others go up. So the stones need to be redistributed and rise to the top. [/ Quote]
Yes, I just finished moving about moving, but the movement scheme? .....: gigi:
[color = green] [size = 75] Added after 1 minute 33 seconds: [ / size] [/ color]
[b] VIKING [/ b], here you speak the truth !!! I'm sitting waiting for someone to help ..... my brain boils.
[b] utiputi [/ b], um. this will be difficult to explain. : gigi: You must arrange them so that you can climb onto the roof of the 3rd elevator, which is the highest. To do this, teleport the cargo into the 3rd elevator, before you jump on it, open the portal under the load, the main thing is that there is no second portal yet. you jump on the roof of the elevator, open a portal in another elevator, as soon as the stone is moved to it, you close it. And voila, it will lift you up. :) Something like this.
I made a wallpaper on the wall [url = http: //i161.photobucket.com/albums/t237/her_seven/wallpaper_darksiders_wrath_of_war_0.jpg] http://i161.photobucket.com/albums/t237 ... _war_0.jpg [/ url]
[quote name = "Paragraf"] [b] utiputi [/ b], um. this will be difficult to explain. : gigi: You must arrange them so that you can climb onto the roof of the 3rd elevator, which is the highest. To do this, teleport the cargo into the 3rd elevator, before you jump on it, open the portal under the load, the main thing is that there is no second portal yet. you jump on the roof of the elevator, open a portal in another elevator, as soon as the stone is moved to it, you close it. And voila, it will lift you up. :) Something like this. [/ Quote]
My mother is a woman !!!! I'll try. And the second load is there so ... for show-off?