SOCOM 4
[img] http://ps3media.ign.com/ps3/image/object/019/019332/SOCOM-4_PS3_BOX-tempboxart_160w.jpg [/ img]Publisher: Sony Computer Entertainment
Developer: Zipper Interactive
some information
[quote] 12- hour single player over 14 missions
5-person squad
Set in South East Asia - jungles, mountains, small towns, cities
Aims to open up SOCOM to new audiences
The environments in SOCOM 4 are destructible, and building materials flew in all directions as a series of explosions ripped into the landscape.
Up to 32-player online multi
Fall 2010 [/ quote]
first screenshots
[img] http://ps3media.ign.com/ps3/image/article/107/1074257/tba-socom-iv-us-navy-seals- 20100304094812082.jpg [/ img]
[img] http://ps3media.ign.com/ps3/image/article/107/1074257/tba-socom-iv-us-navy-seals-20100304094814879.jpg [/ img]
[img] http: // ps3media .ign.com / ps3 / image / article / 107/1074257 / tba-socom-iv-us-navy-seals-20100304094817614.jpg [/ img]
[img] http://ps3media.ign.com/ps3/image /article/107/1074257/tba-socom-iv-us-navy-seals-20100304094821209.jpg
[/img] [img] http://ps3media.ign.com/ps3/image/article/107/1074257/tba -socom-iv-us-navy-seals-20100304094825100.jpg [/ img]
[quote name = "Timsonic"] [b] lol [/ b]
,: shock: Figase ... just judging by the games on PS2 - a nondescript graph, no single, banal shots with the USA and other strong powers ... hmm ... Maybe because it's interesting to play online?
It's just that Battle and the Code are somehow more on the hearing. [/ Quote]
Online confrontation is very good. But there are few people there.
[quote name = "Darkiti"] [quote name = "NetSky"] [quote name = "WeBForeveR"] [quote name = "Darkiti"] And where did you get the information about what is being done on the Anch engine? Or is this the invention of the commentators? [/ Quote] In an article on IGN it was said that the game engine is an ND engine. [/ Quote]
There, in the article it is written that the Zippers took as a basis the voice acting as it was in Unch2 and that between missions there will be videos the same as in Unch2. But there is no question of any Uncha 2 engine, these two things will just be used
. It is necessary to read the article properly so that others are not misinformed and not deceived themselves. [/ Quote]
This is for the best. A bunch of grapho-wankers will be eliminated at once. The game is not an arcade like a code.
And the schedule is normal in the confrontation.
[Quote] The game is not an arcade like a code. [/ quote]
agree: agree:.
[quote] The online confrontation is very good. [/ quote]
ksate has never played at all> _>
[b] lol [/ b], play. I was sucked in .. I spend 4 hours a week on confrontation with Juice .. very good game: agree:
2 minutes of gameplay:
[url = http: //www.gametrailers.com/video/gdc-10-socom-4/63020? Type = flv] http://www.gametrailers.com/video/gdc-1 .. . 0? Type = flv [/ url]
In the last seconds after the terrible explosions, the earth and grass are so virgin that they are on guard. At least the grass was removed and the ground was blackened after this ...
[quote name = "lol"] [quote] The game is not an arcade like a code. [/ quote]
agree: agree:.
[/ quote]
[quote name = "Wurz-7"] 2 minutes of gameplay:
[url = http: //www.gametrailers.com/video/gdc-10-socom-4/63020? type = flv] http: / /www.gametrailers.com/video/gdc-1 ... 0? type = flv [/ url] [/ quote]
hmm
[b] Wurz-7 [/ b],: agree: I
agree with you .. the
same was in the confrontation ..
[b] No Lag: PS Move - Pre-E3 SOCOM Hands-On: [/ b]
[url = http: //ps3.nowgamer.com/video/play/993/no-lag-ps-move-pre- e3-socom-hands-on] http://ps3.nowgamer.com/video/play/993/ ... m-hands-on [/ url]
[b] Sh1nn [/ b], cool, but the video just “blows†with Sokom's tactics, as much as PPC: lol: what did they do with the game?
[b] Pseudodog [/ b], They just test Move. There probably was a fashion year or something else like that.
[b] Sh1nn [/ b], well, in principle, it is logical. otherwise I began to worry. bydloshuterkov enough =))
[quote name = "Sh1nn"] [b] No Lag: PS Move - Pre-E3 SOCOM Hands-On: [/ b]
[url = http: //ps3.nowgamer.com/video/play/993/no- lag-ps-move-pre-e3-socom-hands-on] http://ps3.nowgamer.com/video/play/993/ ... m-hands-on [/ url] [/ quote]
and if someone will have their hands shaking after drunkenness, how to aim, then you need to use the mouse more actively (like took out a sword and waved), otherwise it turns out some kind of pointer
[b] Chepunator [/ b], so surely the sensor will be customizable. Well, without this, it is finally not an option to release a product.
[quote name = "Pseudodog"] [b] Chepunator [/ b], so surely the sensor will be customizable. Well, without this, finally, it's not an option to release a product. [/ quote] You
still need to do this, when you need to throw a grenade, then you need to swing, well, hand-to-hand techniques, actively wave like blows
[b] Chepunator [/ b], you are confusing with Natal. Move has buttons for this: wink:
[url = http: //www.gamespot.com/ps3/action/socom4/news.html? sid = 6287545 & tag = gumballs; title; 3 & mode = previews & tag = stitialclk; gamespace] http://www.gamespot.com/ps3 / action / soco ...; gamespace [/ url]
Multiplayer in SOKOM4
ps: how to insert a video on a gamag from a gamespot?
[youtube] http://www.youtube.com/watch?v=znkiZHA5wwg [/ youtube]
found it on YouTube
and this is from beta
[youtube] http://www.youtube.com/watch?v=9TUHhWEwGlw [/ youtube ]
saw in the new issue of GTTV a bundle with Juice + camera + mov + navigator + Sharpshooter (automatic)
will it be sold with us ??
[b] Hooly_Varshick [/ b], they will definitely not be delivered to video games, they sell all the sets.
[size = 85] [color = green] Added after 24 minutes 3 seconds: [/ color] [/ size]
After the GTTV release, I thought about buying, this game didn't interest me before, but it looks like a good project is emerging.