Splinter Cell: Pandora Tomorrow
who needs it, here (134 meters) :: up:[url = http: //www.3dgamers.com/dl/games/splintercell2/us_scpt_singleplayerdemo.exe.html] http://www.3dgamers.com/dl/games / splint ... o.exe.html [/ url]
In the deathmatch [url = http: //forums.gamemag.ru/viewtopic.php? T = 23744] there is already such a topic [/ url]. And I ask you to calm down your emotions and not YELL at the forum, breaking the rules. This is the second time I ask, mind you.
Understood the commander: upto: But still it is also indecent to poke around in this topic with critics against Splinter Cela!
Agree. Therefore, I propose henceforth to conduct such disputes only in the [url = http: //forums.gamemag.ru/viewtopic.php? T = 23744] corresponding dematch [/ url].
It's just that this topic is higher and I first went into it, and then I learned about the existence of a deathmatch.
I repent
Help people find a 3D analyzer (it seems so) to emulate shaders (write as if anyone knows), otherwise I have a vidyuha MX (: sad :). I will be three times grateful: mrgreen:
PS Sorry, I had to pull out the old topic
People, can you run the subject on MX 440 ??
Maybe somewhere, something can be removed, or with the help of some program, what to tweak ??
Not? Unrealistic?
And then the disk is idle, even a shame.
[quote name = "Blink 55"] People, can you run the subject on MX 440 ??
Maybe somewhere, something can be removed, or with the help of some program, what to tweak ??
Not? Unrealistic?
And then the disk is idle, it's even a shame. [/ Quote]
I have MX, I ran it. Most of the levels are normal (except for the submarine, sewers and something else). There are often glitches, but quite acceptable. Fisher sometimes glows like a phosphoric toy :-D. Put under. shaders, textures and shaders, quali mods and har. video cards. Like a mustache. If I can provide a screen: mrgreen: