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El Shadda1 30.10.21 09:19 pm

Witchfire

Platforms: PC / Steam

Genre: FPS

Developer: The Astronauts

Publisher:

Release date: 

Official website: http://www.theastronauts.com/2017/12/new-game-witchfire/

Localization:

 

 

54 Comments
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DoomSlayer 30.10.21

https://dtf.ru/gameindustry/175846-neizvestno-skolko-vremeni-proydet-do-togo-kak-igra-budet-gotova-razrabotchiki-prokommentirovali-sozdanie-witchfire
In short: don't wait soon. And not soon either.

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qdash 30.10.21

DoomSlayer and don't give a shit

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El Shadda1 30.10.21

The crown knocked down ((

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ALF_9010 30.10.21

The Astronauts shared sad new details of the development of the looter shooter Witchfire:

- The team created an internal demo of the gameplay ... for 30 seconds. Strange as it may seem, the studio took 2 weeks of work. They did not achieve the positive and desired result even after another week.

- During the quarantine period, The Astronauts employees could not quickly resolve issues, as before. Remote mode slows down the work process;

- Now the developers have a new goal - to increase the looping demo to 30 minutes.

Development of the game began in 2015, but the game was first shown at The Game Awards 2017, claiming it was for PC.

q
qdash 30.10.21

To be honest, their problems are incomprehensible.

a
aden 30.10.21

From the very beginning there was the impression that these were some kind of muddy guys, although according to the videos, a pretty good shooter is emerging. Maybe they will finish it someday.

G
Grantovich 30.10.21

16 minutes ago, aden said:

From the very beginning there was the impression that these were some kind of muddy guys, although according to the videos, a pretty good shooter is emerging. Maybe they will finish it someday.

Nothing normal there after the last demonstrations, omitted crosshair and numbers from enemies ...

VundYuc65vQfd-CoHeoyWtAmLcVH2aS-vA6SC76E

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El Shadda1 30.10.21

At 10.10.2020 at 22:40, aden said:

From the very beginning there was an impression that these were some kind of muddy guys

normal passes. hop, kodzeradski, poznan - the three main people in the development of the original Painkiller. after they sold people ken fly made another good crankcase

 

if the crown bites even large corporations, then what can we say about such small studios

L
Lex mercer 30.10.21

https://shazoo.ru/2020/12/21/103663/prototip-pochti-gotov-svezhie-detali-fentezi-shutera-witchfire

 

Quote

The prototype is almost ready - fresh details of the fantasy shooter Witchfire

 

 

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El Shadda1 30.10.21

: frog23:

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Paletz 30.10.21

 

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Arystan 30.10.21

You can show it for another 10 years and maybe they will release it to no one by the age of 35. On what interestingly developed live and who supplies the whole business with grandmothers. 

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El Shadda1 30.10.21

witchkiller paynefire

: frog23:

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Softik 30.10.21

At 05/27/2021 at 7:38 pm, Arystan said:

Another 10 years can be shown and may be released to no one by the age of 35. On what interestingly developed live and who supplies the whole business with grandmothers. 

I went to the thread to ask the same question.

how can a gamedev studio be cutting solo jester for years in modern conditions? and even pitch-onli (for the first time at least, if I understand correctly)