ARMA 3
Available Platforms and Release Dates: Arma 3 PC Release Date: Q3 2013
Game site: www.arma3.com
Developer: Bohemia Interactive Studio
Publisher: Bohemia Interactive Studio
Recommended system requirements:
[spoil]
OS: Windows 7 / Windows Vista; Processor: Intel Core i5 / AMD Athlon Phenom X4; Video card: Nvidia Geforce GTX 260 / ATI Radeon HD 5770 with Shader Model 3 support and 896 MB of memory on board; RAM: 2 GB; 15 gigabytes of free hard disk space; [/ spoil]Minimum system requirements:
[spoil]
Operating system: Windows Vista SP2 / Windows 7 SP1; Processor: Intel Dual-Core 2.4 GHz / AMD Dual-Core Athlon 2.5 GHz; Video card: NVIDIA GeForce 8800GT / ATI Radeon HD 3830 / Intel HD Graphics 4000; The amount of video memory: 512 MB; RAM: 2 GB; Free space on hard disk: 15 GB. [/ Spoil]Short description:
[spoil]
The single player campaign in Arma 3 paints a sad future for Europe, which will turn into an arena for wars between NATO and some "Eastern armies" (Russia, China, Iran?). Moreover, NATO members will lose and in the end will be on the verge of complete defeat. As a last resort, they initiate Operation Magnitude and send a special forces unit with the main character, Captain Scott Miller, to an island in the Mediterranean Sea, deep behind enemy lines. The target of the warriors is directly related to one well-guarded "military secret" that can change the course of the war.
However, during the mission, "something" goes wrong, the entire detachment is destroyed after the landing, and only one Captain Miller remains alive. He will have to go through a difficult path from surviving in hostile places to commanding a combat detachment, on whose shoulders will subsequently be entrusted with the successful completion of Operation Magnitude. An exciting story - promised.
The "loner" will be accompanied by a multiplayer part, consisting of both standard battles between players and joint missions. Support for dedicated servers - yes. Customization of the character, putting weapons in his pockets and other online spillikins - right there.
Arma 3 also has a luxurious yet easy-to-learn mission editor that will help players create scenarios of all sizes and combat tones. [/ Spoil]
The alpha version is currently available for ordering on the Steam service: http://store.steampowered.com/app/107410/?snr=1_7_15__13
http://www.youtube.com/watch?v=83NkPguw9Jg
Modified on July 5, 2013 by Wurz-7[quote name = 'ff8frm' timestamp = '1379052971' post = '3577925'] Tin)))) You hijacked a secret development, ATV with vertical takeoff)))) [/ quote]
One of us did not admit that it was (In general, today we will still try to create something.
[quote name = 'Kreslodav' timestamp = '1379057099' post = '3578063'] Well, of course the game is slow [/ quote]
Surprisingly, only custom user cards slow down, the tasks from the developers themselves go smoothly.
[quote name = 'NetSky' timestamp = '1379074196' post = '3578797'] Surprisingly, only custom user maps slow down [/ quote]
yes, I also noticed ... I wonder why this is so?
yes, I also noticed ... I wonder why this is so?
Everything is simple, we have already checked, these are scripts, respawn. The scripts are buggy, which means the AI ​​is buggy, somewhere it has rested somewhere it has failed, it starts to lag, the FPS falls. Respawn also influences, we ran into such things that in front of us, like 20 or 30 armored personnel carriers in one place, they came off right in one machine and they started flying out at the speed of light, others exploded, everything instantly fell FPS and the map began to glitch and dull. Plus one more thing, not all objects are removed after destruction over time, tons of corpses and a mountain of debris do their job.
Now compare all three factors at once, I remember from 60 FPS after 1 hour of the game it fell to 15-20, debris everywhere, Mountains of corpses, dull scripts and all this leads to instability of the game. In the missions from Bohemia, everything is somehow balanced, yesterday I personally saw that partially the troupes disappear when you leave the place where you captured the point and you will not return there, then the map cleans up the place for you.
Custom missions mostly don't have that, hence the wild lagodrome.
Modified on September 13, 2013 by NetSky[member = 'scar-raver'] lol and you also say that the arm is not buggy? : icon_lol: in short, the alpha test continues the campaign)
[quote name = 'kolian666' timestamp = '1379164219' post = '3581719'] lol, and you also say that arma is not buggy [/ quote]
This is more likely not a bug of Kolyan, but a joke like it was in BF3 when the drone could be lifted like an elevator, here the "diet shield" was more likely to find a puncture than a bug))
[member = 'NetSky'], is a flying burning ATV not a bug? ... well, what then I don’t know what to call a bug) ... whatever you name it, a bug, a puncture, in any case it’s a developer’s flaw, so a mountain of patches will be needed 100%
[quote name = 'kolian666' timestamp = '1379164709' post = '3581737'] flying burning ATV is not a bug? ... [/ quote]
rather overlooked, because the LIFT from BF3 is also difficult to call a bug, in short, it is a similar topic.
flying controlled burning ATV is not a bug?
Nope: icon_lol:
Modified on September 14, 2013 by Kirsan[member = 'scar-raver'],
It was not enough, but it was worth it, and everything worked out wonderfully well, some of the best tricks we did: up:
hmm, what they do not do in arma, but just not what the developers invented it for) ...
[member = 'NetSky'], by the way, you can also fly a drone in arma: gigi:
http://www.youtube.com/watch?v=x86mpYxfQQ0
[member = 'NetSky'], by the way, you can also fly a drone in arma: gigi:
http://www.youtube.com/watch?v=x86mpYxfQQ0
We are in the know. We were just going to do something with him :)
hmm, what they do not do in arma, but just not what the developers invented it for) ...
Why is that? We also run missions regularly. And here we are just having fun :)
[quote name = 'kolian666' timestamp = '1379226796' post = '3583242'] Well, what they don't do in arma, but just not what the developers invented it for) ... [/ quote]
Not everything is normal here, we first do tricks, write, then load the mission and go through it as it should)
Two games in one
[quote name = 'ff8frm' timestamp = '1379242414' post = '3583701'] let's have more vidos))) [/ quote]
Yes, we try, everything is really difficult, there are a lot of failures, but it takes 3 hours to complete this (