ARMA 3
Available Platforms and Release Dates: Arma 3 PC Release Date: Q3 2013
Game site: www.arma3.com
Developer: Bohemia Interactive Studio
Publisher: Bohemia Interactive Studio
Recommended system requirements:
[spoil]
OS: Windows 7 / Windows Vista; Processor: Intel Core i5 / AMD Athlon Phenom X4; Video card: Nvidia Geforce GTX 260 / ATI Radeon HD 5770 with Shader Model 3 support and 896 MB of memory on board; RAM: 2 GB; 15 gigabytes of free hard disk space; [/ spoil]Minimum system requirements:
[spoil]
Operating system: Windows Vista SP2 / Windows 7 SP1; Processor: Intel Dual-Core 2.4 GHz / AMD Dual-Core Athlon 2.5 GHz; Video card: NVIDIA GeForce 8800GT / ATI Radeon HD 3830 / Intel HD Graphics 4000; The amount of video memory: 512 MB; RAM: 2 GB; Free space on hard disk: 15 GB. [/ Spoil]Short description:
[spoil]
The single player campaign in Arma 3 paints a sad future for Europe, which will turn into an arena for wars between NATO and some "Eastern armies" (Russia, China, Iran?). Moreover, NATO members will lose and in the end will be on the verge of complete defeat. As a last resort, they initiate Operation Magnitude and send a special forces unit with the main character, Captain Scott Miller, to an island in the Mediterranean Sea, deep behind enemy lines. The target of the warriors is directly related to one well-guarded "military secret" that can change the course of the war.
However, during the mission, "something" goes wrong, the entire detachment is destroyed after the landing, and only one Captain Miller remains alive. He will have to go through a difficult path from surviving in hostile places to commanding a combat detachment, on whose shoulders will subsequently be entrusted with the successful completion of Operation Magnitude. An exciting story - promised.
The "loner" will be accompanied by a multiplayer part, consisting of both standard battles between players and joint missions. Support for dedicated servers - yes. Customization of the character, putting weapons in his pockets and other online spillikins - right there.
Arma 3 also has a luxurious yet easy-to-learn mission editor that will help players create scenarios of all sizes and combat tones. [/ Spoil]
The alpha version is currently available for ordering on the Steam service: http://store.steampowered.com/app/107410/?snr=1_7_15__13
http://www.youtube.com/watch?v=83NkPguw9Jg
Modified on July 5, 2013 by Wurz-7Today we played a co-op mission with four, and filmed such a funny moment, the computer did not want to get out of the car at any cost, tried to leave and shoot, in short, look)
http://www.youtube.com/watch?v=uattPpTMnEs
Modified on September 16, 2013 by NetSkyComrades, does anyone play online?
Right now, I thought not to run a lot. BUT the problem is that there are almost no servers) I select different TYPES in the filter, but 3-5 servers maximum. And then half are empty and somewhere the ping is off scale.
Nobody plays armu or is it my lag? : upset:
[quote name = 'Lolobot' timestamp = '1379949921' post = '3600866'] Nobody plays armu or is it my lag? [/ quote]
With the release of GTA, we are not playing yet, but we are currently playing together, creating a server and playing.
With the release of GTA, we are not playing yet, but we are currently playing together, creating a server and playing.
Yes, I actually asked what about the servers) Why are there so few of them?)
Is this my jamb or are there really few people playing in the army?
As a result, I went to some kind of server and flew with chelas in a helicopter for about 10 minutes, then he barely put him on his belly) and after a 10 minute run, all this got tired)
[member = 'Lolobot'], depending on which mode ... the most popular "joint task", there are a lot of servers, and it is the most interesting as for me
Comrades do not know what kind of patch is available in the incentive right now? It weighs 996 mb.
On the official site of news about the patch of nam ....
[member = 'Lolobot'], depending on which mode ... the most popular "joint task", there are a lot of servers, and it is the most interesting as for me
What kind of a joint assignment? )
I was looking for a server for a team battle, mortal combat (I kind of wrote it correctly), the seizure of the island, etc., etc.
[quote name = 'Lolobot' timestamp = '1380282192' post = '3608719'] What kind of shared assignment? ) [/ quote]
Well, this is when all the lads on the server perform some kind of task) let's say the main goal is to capture such a city, the additional goal is to destroy the tower, etc., respawn at the base and, together with other players, try to complete (against bots), capture the city, the following appears task ... bots, by the way, are well-aimed PPCs, they kill for half a kilometer at night, but sometimes they are stupid specifically ... and each has its own role, someone is a pilot, someone is a grenade launcher, etc., and except for the pilot, no one else is in the vert he will not sit at the wheel, except for the grenade launcher from the RPG, no one zhahnet ... played on a server for 128 people, I liked it very much, but most of the time of the game you get to the place where you will be killed in 2 minutes, so the arma is not for everyone)
[member = 'kolian666'], Thank you.
Well, I played about a similar theme. King of the Hill)
I even killed 3-4 people there: D
[quote name = 'kolian666' timestamp = '1380282877' post = '3608740'] except for the pilot, no one will sit at the helm, except for the grenade launcher from the RPG no one zhahnet ... [/ quote] Good server
[quote name = 'Lolobot' timestamp = '1380282192' post = '3608719'] Comrades do not know what kind of patch is available in the incentive right now? [/ quote] http://dev.arma3.com/spotrep-00011
The company was screwed on to the campaign) In any case, something is swinging in the amount of 1.4 gig.
Has anyone tried this mod? :)) I've tried it, I really liked it. Fan mod.
https://www.youtube.com/watch?v=JDiZahUmuYo
Has anyone tried this mod? :)) I've tried it, I really liked it. Fan mod.
comrades, what's going on with the mods on the ARMU? Something I do not see the flow of mods, as was the case with arma 1-2 and off ...
[quote name = 'Lolobot' timestamp = '1391088118' post = '3895949'] Something I don't see the stream of mods, as it was with arm 1-2 and off ...... [/ quote]
Another year has not passed since the release. And what was cut in alpha / beta became somewhat unusable in its original form due to the typical encoding of encores.
So far, the "largest" of the more or less released ones - a mod for replacing crutches in the form of armor hits for armored vehicles on a normal system has pierced / did not pierce.
[member = 'Kirsan'],
They all play through the anus, the pitch is. Even in Arma: Cold War Assault, the campaign 12 years after the release does not work and is saved through time. I hope Codemasters will do the new part on the console.
[quote name = 'elstupido' timestamp = '1391151775' post = '3897616'] Even in Arma: Cold War Assault, the campaign does not work 12 years after release and is saved through time. [/ quote] The first time I hear that there are problems in CWA. No matter how much I play, everything works fine and behaves.
But after they left the codes, the booze in their budget became many times more, you can't argue with that.
[quote name = 'elstupido' timestamp = '1391151775' post = '3897616'] I hope Codemasters will do a new part on the console [/ quote]
thrash from codemasters is not needed
A new patch is out.
Supported by a brand new trailer, Bohemia Interactive today released the third and final episode for the Arma 3's campaign. The episode, titled 'Win', brings a conclusion to the story of infantry man Ben Kerry - a soldier who finds himself caught in the middle of a Mediterranean flashpoint.
Arma 3's 'The East Wind' campaign consists of three episodes. The first episode - Survive - introduces players to soldier Ben Kerry, who has been stationed in the Republic of Altis & Stratis as part of a NATO peacekeeping operation. After a staged drawdown from the region fails, players have to fight for survival against a better equipped and more powerful enemy. The second episode - Adapt - picks up where the first episode ended, and follows Kerry as he links up with a group of guerrilla fighters, aiming to cripple AAF and CSAT forces. The campaign's final act - Win - continues as the situation escalates even further, and players must deploy all the skills and experience they've gathered to bring the flashpoint to a resolution.
Together with the latest campaign episode, Bohemia Interactive also deployed an expansion of Arma 3's sandbox content. Two new aircraft, the A-164 Wipeout and To-199 Neophron, deliver a whole range of tactical options to the NATO and CSAT factions. Moreover, the A-164 CAS jet, which is a successor to the legendary A-10, is also introduced via the brand new 'Fixed-Wings' showcase scenario. Another addition is the Tempest transport truck, which comes in multiple variants: cargo, refuel, medical, repair, and ammo re-supply. Last but not least, new points of interest have been added to the massive 270 km² Altis terrain, with the most notable locations being the athletics stadium and ghost hotel compound.
http://www.youtube.com/watch?v=DdCaMxHwpTQ
started the company, got bots that never smear, it's fucking simple, it feels like you are playing against cheaters with an aimbot ... okay, my weapon could also do the same, but damn it, for some reason, no matter how you aim at my milk ... maybe there is some kind of mod ruling balance?
started the company, got bots that never smear, it's fucking simple, it feels like you are playing against cheaters with an aimbot ... okay, my weapon could also do the same, but damn it, for some reason, no matter how you aim at my milk ... maybe there is some kind of mod ruling balance?
By the way, yes, even when I just left, I remember such a sore. A disgusting feeling when they hit you from below from a pukalka, and you constantly smear from a vintar from the mountain.