STALKER Shadow of Chernobyl - Discussion on the game
Sobsna subject, because the previous topic "in anticipation" by no means rolls for discussion of game moments, so as not to spoil the impression of those who have not yet started.For starters, whoever took out the case for Niobe, I can't jump to it, the passage is blocked up there and not get close ...
I had almost no lags)) only a couple of times the opponents passed through the walls and that's all
[b] mukor [/ b], lags - brakes when playing on the net (online, etc.), those brakes in data transmission.
[Quote] a couple of times opponents passed through the walls [/ quote]
This is a glitch. : wink:
[b] Sef [/ b], well, well then there are lags :) For some reason, when I perform in the arena, the brakes are creepy! I even set the settings to a minimum, all the same, but outside the arena, at the maximum without freezing
: confused:
Yes, that's kind of for the Russian
[url = http: //www.ag.ru/files/patches/s_t_a_l_k_e_r_shadow_of_chernobyl#21083] http://www.ag.ru/files/patches/s_t_a_l_ ... obyl # 21083 [/ url]
[url = http: //maps.google.com/maps? f = d & hl = en & saddr = & daddr = pripyat & layer = & ie = UTF8 & t = k & om = 1 & z = 18 & ll = 51.407378,30.056453 & spn = 0.00263,0.006807] And I was here .. . [/ url]
[url = http: //maps.google.com/maps? f = d & hl = en & saddr = & daddr = pripyat & layer = & ie = UTF8 & t = k & om = 1 & z = 17 & ll = 51.304232,30.06561 & spn = 0.005272,0.013615] Brain [/ url]
[b] [u] 2 [color = red] Xopek [/ color] [/ b] [/ u]
And the picture under the link BRAIN BURNER - what's this ???
[b] Exost [/ b], According to legend, there was such an antenna aimed at Europe and the USA, which was intended for brainwashing ... it was called Chernobyl 2 ... it was located next to the nuclear power plant ...
PS In fact, this is of course a long-range radar actions ... to intercept intercontinental nuclear missiles ... although who knows, who knows ...
[img] http://www.pripyat.com/sm/site/photogallery/uploads/1376/13812.jpg [/ img ] [img] http://www.pripyat.com/sm/site/photogallery/uploads/1376/13842.jpg [/ img]
[url = http: //www.ag.ru/reviews/s_t_a_l_k_e_r_shadow_of_chernobyl] I’m crying, what are they idiots ... [/ url]
[quote name = "Xopek"] [url = http: //www.ag.ru/reviews/s_t_a_l_k_e_r_shadow_of_chernobyl] I am CRYING, what are they idiots ... [/ url] [/ quote]
We decided to show off. 65% hmm. No comments ...
The game was clearly a success. CLEAR! That is why, why such assessments? I will never understand this. They think they are the chosen ones, or what?
It's interesting to see people who listen to AG's opinion, and half of the games will pass you by, if not all.
Stalker, with its minuses, still does not look at 65. Yes, and their assessments, as such, enrage me. A bunch of shamans sit there and summon the spirit of a damned gamer, and he draws ratings for them in the air. When asked why such an assessment, the answer is one - read the review. Everything is clearly written. Brad. And they also put TMNT 81: shock:. The most boring platformer, with terrible graphics and curved controls (they did not notice the curved controls). : dn:
aha, and some there Adventures of three little mice became "AG's Choice". They have regular sponsors along the way.
[quote name = "Arkon"] yeah, but some Adventures of Three Little Mice became "AG's Choice". Along the way, they have constant sponsors. [/ Quote]
I watched how they appreciated this game. Apparently the author of the article was playing it, leaning 21 eyes against the monitor.
How? : confused:
[quote] A slight disappointment arises even at the stage of choosing a "skin". By modern standards, four figures are nothing. GSC skimp on the editor. You can collect a unique fighter from dozens of types of torsos, hairstyles and underpants in thrash 25 to Life, but not in a project that has been created for almost seven years. [/
Quote ] What a moron nomad. Firstly, there seems to be not four models per team - there you can move the list to the right.
Secondly. We all know his nature to write reviews - the more bugs he finds, the larger the article will be. But to rank such a thing as a disadvantage ... Well, you have to be a complete jerk. In CSS, there are still 4 models per team. Is someone complaining? Does anyone care? I'm freaking out. This does not bother anyone - tens of thousands of people play the game every second. In general, it is high time to write it off, this ram