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Shadow-leha 23.11.21 11:46 pm

Patches (Dragon Age: Inquisition)

Guys, do you have information on updates? Are they preparing or not, otherwise they got the bugs, today, for example, I can't return to Skyhole, the game just crashes. There are a lot of small shortcomings that are very annoying.
193 Comments
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F
Freiherr 23.11.21

1. How can I view the version?
2. Are the patches compatible with the saves, are there any conflicts?

R
Rodion Malinovsky 23.11.21

Everyone is happy. Where can I download patch 4. Here is a link to Bioware

http://blog.bioware.com/2015/01/19/pc-patch-3-notes/

E
Ewgenij_BLR 23.11.21

Rodion Malinovsky
If the license, then the origin itself shakes. If you don't want to, you can right-click on the game icon and select "Check for updates" from the drop-down menu.
If a pirate, then nothing.

S
SimarglVV 23.11.21

Ewgenij_BLR
Just checked, empty.

E
Ewgenij_BLR 23.11.21

Rodion Malinovsky
SimarglVV
The last third (by name) - http://blog.bioware.com/dragon-age-inquisition-pc-patch-3-russian/
Changes from the link above and here http://www.playground.ru/ redirect / blog.bioware.com / 2015/01/19 / pc-patch-3-notes / are the same.
Excerpt:
Edit: This post was previously titled: “Dragon Age: Inquisition PC Patch 3 Notes.” The title and blog have been updated to reflect the release on consoles. - Changed: This post was previously titled "Dragon Age: Inquisition PC Patch 3 Notes." The title and blog have been updated to match the console release.

A
Alex Sazonov 23.11.21

Fixed switching to walking (now it does not depend on the frame rate).
Fixed a bug due to which characters could take damage when using the "Counter Strike" ability.
Abilities should now properly take into account the armor rating in front.
Fixed the ability "Mad Bull". AI-controlled characters no longer run out of target.
Removed the initial barrier that spellcasters received when spawning.
Added the ability to customize the subtitle font.
Improved the AI ​​of archers, and now they are less likely to rush into melee.
Fixed the image on the save map for elf mages.
The link between the mesh quality and the shader quality has been removed, and the "Shader quality" parameter has been added to the graphics settings.
Fixed a bug due to which some operations disappeared from the command bet table without direct player intervention.
Fixed a crash after using the Tactical Upgrade amulet in Skyhold.
Leliana no longer claims to have helped the Guardian defeat the archdemon if she dies in the Dragon Age Keep imported state of the world.
Fixed a bug due to which the sound of movement was not heard after moving to another area.
Fixed a bug due to which, after moving to another area, unintended music began to play.
Loot bug fixed.
Fixed a bug due to which it was impossible to complete the quest "Career matters".
Added Squad Storage in Skyhold Basement.
Fixed "jumping out" of terrain areas at low and medium quality settings.
Gamepad controls no longer change without a compatible gamepad.
If you don't have a compatible gamepad, you can now change the control scheme to Mouse + Keyboard.
Added temporary switching to the Mouse + Keyboard layout if a compatible gamepad is not connected, but the Gamepad option is selected as the control scheme.
Improved stability.
The Strength of the Spirit trait now affects all members of the squad.
Fixed terrain blinking when using SLI / Crossfire.
Qunari Inquisitor can no longer equip the Inquisition Warmage armor.
Single-player only: Added the ability to auto-attack using the mouse and keyboard, as well as a new assignable hotkey for this purpose.
Fixed a bug due to which some abilities could be used multiple times before starting their cooldown timer.
Fixed a bug with the "Explosive Shot" ability, due to which, on an indirect hit, the recovery timer did not start, and the stamina was not taken away.
Fixed an issue that caused the new item icon to appear on old items after being reworked in multiplayer.
Added the ability to increase the maximum zoom when using a tactical camera

A
Alex Sazonov 23.11.21

But there is no Black Store ... either in the new patch (6), or they will still sell as in the second part, sorry (

I
Ivan Gorynych37 23.11.21

Alex Sazonov I
fully agree. I will be extremely disappointed in my favorite developers if they decide to cut some money

D
Dimkinpark 23.11.21

Oh yeah, we've added an auto attack, I hope that's what I'm thinking ...

M
Marshal Talyan McKirby II 23.11.21

They don't add slots for skills, devils.

B
Bazeka 23.11.21

where is the mirror and the store ?!

A
Andrey Kolesnichenko 23.11.21

Bazeka
For 9.99. ;)

H
Hyuga akio 23.11.21

I thought I should already be standing. Launched the game, but there are no changes. I somehow missed this point: when was the patch?

A
Alex Sazonov 23.11.21

It will not install in the "quiet" Origin will make a request to install the update .... Apparently soon, but there is no timeline yet

I
In Extremo 23.11.21

Alex Sazonov
made a screen 8 hours ago .. (I did not participate in any beta tests of the 5th patch, only managed to sign up for 6)

R
Romy4 23.11.21

In Extremo
Don't download the entire beta distribution kit, just copy it from the main folder to the dai beta folder - the origin will download the missing files.
Russian language for beta - in the loctext folder leave only the ru files.

A
Alex Sazonov 23.11.21

Download started ...

A
Alex Sazonov 23.11.21

Regarding the new patch ... the only interesting (useful) feature of the auto-attack is implemented via w. The usual scheme from the first parts (auto-mouse) is not here, you cannot put a button on the mouse either ... that is, we select a target, press the button on the keyboard .. killed, the car turned off, switch to another target, press the button ... it's easier to click really. I did not notice the rest of the changes (there were no problems with the game from the list at all) for me the patch is empty!

G
Gnustb 23.11.21

Changes to the
pump Fixed switching to walking (now it does not depend on the frame rate).
Fixed a bug due to which characters could take damage when using the "Counter Strike" ability.
Abilities should now properly take into account the armor rating in front.
Fixed the ability "Mad Bull". AI-controlled characters no longer run out of target.
Removed the initial barrier that spellcasters received when spawning.
Added the ability to customize the subtitle font.
Improved the AI ​​of archers, and now they are less likely to rush into melee.
Fixed the image on the save map for elf mages.
The link between the mesh quality and the shader quality has been removed, and the "Shader quality" parameter has been added to the graphics settings.
Fixed a bug due to which some operations disappeared from the command bet table without direct player intervention.
Fixed a crash after using the Tactical Upgrade amulet in Skyhold.
Leliana no longer claims to have helped the Guardian defeat the archdemon if she dies in the Dragon Age Keep imported state of the world.
Fixed a bug due to which the sound of movement was not heard after moving to another area.
Fixed a bug due to which, after moving to another area, unintended music began to play.
Loot bug fixed.
Fixed a bug due to which it was impossible to complete the quest "Career matters".
Added Squad Storage in Skyhold Basement.
Fixed "jumping out" of terrain areas at low and medium quality settings.
Gamepad controls no longer change without a compatible gamepad.
If you don't have a compatible gamepad, you can now change the control scheme to Mouse + Keyboard.
Added temporary switching to the Mouse + Keyboard layout if a compatible gamepad is not connected, but the Gamepad option is selected as the control scheme.
Improved stability.
The Strength of the Spirit trait now affects all members of the squad.
Fixed terrain blinking when using SLI / Crossfire.
Qunari Inquisitor can no longer equip the Inquisition Warmage armor.
Single-player only: Added the ability to auto-attack using the mouse and keyboard, as well as a new assignable hotkey for this purpose.
Fixed a bug due to which some abilities could be used multiple times before starting their cooldown timer.
Fixed a bug with the "Explosive Shot" ability, due to which, on an indirect hit, the recovery timer did not start, and the stamina was not taken away.
Fixed an issue that caused the new item icon to appear on old items after being reworked in multiplayer.
Added the ability to increase the maximum zoom when using a tactical camera.
who tried how it is?

r
rostoman84 23.11.21

norms