LAT and PING (Battlefield: Bad Company 2)
Tell me what is LAT and how to find out what kind of PING I have, where to look at this ???bad_mike
To roughly find out the ping in the game Delhi LAT by 2. The problem may even be in your network cable to the box. Ping does not depend on speed, it depends on quality. That is, even if your plug loosens a little, it may already be bad for transmitting information. If, when they put an Internet on you, the drunken master did not compress the ends well, this may also be the reason, and so on. The router can also be buggy. Update firewood or connect directly.
I had a problem with the router, nothing helped. I had to buy a second network card, connect my system unit directly, and from it, through 2 cards, a router for my wife's beech.
So look for the problem in connection quality.
In the list of servers, I show a ping of 999 (for all), it is problematic to determine what lat will be on the server. Can I fix this somehow?
Yohoho amigo
As I understand you ... Also the private sector ...... the smallest ping = 198, and so 290-320 although I'm already used to playing. I'm looking forward to 4G in the city ...
VETER777
Question: As
far as I understand, you are an administrator on several servers, can you know why ping is limited on servers? If all the players are lagging because of this, then it is understandable, but if only the one who has a ping above the roof is buggy, then this is his problem - I don’t like to play change the server ...
It’s just that they set limits on my favorite servers ... With a ping of 250 -290 I can easily endure everyone))) with VSS, of course ..
I mainly play on servers with ping no higher than 40
I want, I want I want, I want !!! = ** (
Well, you are lagers, my ping on Moscow servers is 1 - 3 ms =). Although at first there are freezes (teleports), and then everything is optimized.
Toxa95
There is an opinion that because of the players with a ping higher than 300, the entire server lags .
But I could not find reliable information about this. It's just that if the server starts to lag, the admin naturally tries to exclude possible reasons for this.
The first is to remove the players with the hyping. I personally did not notice much of a difference, unless, of course, this is a couple of people with a ping of 600-800.
But I often notice that when the admin program is closed, the lags disappear. And in general, this is all from the opinion and from the lack of accurate information.
I think most of the lags have to do with EA and DICE. Nobody tells us when they have chondrite equipment or prof. some work, etc. Here is an example with Vietnam - for 2 weeks the whole serva was in a fever.
Return the Panties
Imagine, there is a world and people outside the Moscow Ring Road.
VETER777 I
clearly noticed that the fewer players on the map, the less
(significantly) lags I have, and the hit-box is 100%, while the ping is 1 time on
Fr. server, where there were 3 players, I had 0 !!!
Net speed 2Mb / s.
Standard ping: 90-150
D.Artist, of course, piles up players with a ping of 500-700 and, accordingly, the lags are terrible.
D.Artist Logical
. Less people - less loading of the servo - accordingly less lags. Therefore, the second server took not 32, but 28 players. He almost never lags.
Hehe, but I think there have been a lot of castrated servers lately =) On many cards, 32 people are not enough, for example, heavy metal, and 20 people are generally lol.
In bf 3 there will be at least 60 people) How are you going to play? )
Return the Panties
Hopefully 64+ will be. So far, nothing is known for sure. And I can play, even if the lags send me back in time. I think about the players, not myself.
PS. Heavy metal, the only one, in my opinion, where you can make more players. The rest of the card is cut.
I love playing on servers with exactly 24 players.
I don’t understand the buzz in Conquest with 32 players
on the melee map of Arica Harbor, for example,
to play ...
There is nowhere to stick around, a bunch of random kills, everything
explodes, the crowd is running back and forth like a herd.
When there are fewer players and some kind of tactics appear,
less meat, individual
skill manifests itself better , significantly fewer random kills.
At point C, sometimes it's just rzhach, on the staircase leading
to the house there is often a really mountain of
corpses lying around , everything is covered with grenades, 40mm and
KG is fired upon, they still stick like
martyrs ... There is such a
button accordion on small maps heaps of.
VETER777
Let's hope there will be 64+. So far, nothing is known for sure. And I can play, even if the lags send me back in time. I think about the players, not myself.
So, when there are a lot of players and the server is loaded with lags, then almost everyone has an
effect on the overall game, the sensations are not the best.