GTA: State of Liberty (VC+LC+SA+) (Mod) (Grand Theft Auto: Vice City)
GTA: State of Liberty (VC+LC+SA+)
Official site: http://www.gtastateofliberty.com
Latest release so far is here.
A large detailed topic with screenshots and descriptions is here.
Video 1
Video 2
GTA: State of Liberty is all three-dimensional PC GTA of the first generation (everything, that means completely Vice City, Liberty City and SA territorially all) in one game + a hefty new mainland
This is the best porting modification ever exists at the moment (after Liberty City where the entire GTA 3 game was transferred in general, except for the blurring filter from GTA 3, since the VC engine has its own filter, and some other slightly less noticeable details). There is nothing like it anywhere else and never has been, and most likely never will be.
Here are some of my screenshots:
This mod would have a huge advantage if someone decided to create a new client with it, like with United.
Is this mod any different from United?
There's also San Andreas and a whole new city screwed up.
This mod is based on the BC engine.
Peds and transport are only in the sun.
Here are the biggest differences.
I have been thinking about such an extension for a long time, but the VC platform upset me. I agree, it's more stable, but there is more "ability" in SA... It's enough to make LC, VC and SA, without additional cities, perhaps this will reduce the number of crashes from exceeding the object limit. Even if there are no ways for peds, even if there is no traffic, the main thing - like in United - is to adjust the SA-MP client to this mod and I will write a new game on PAWN =)
PS Personally, I don't like a lot of superfluous things. It is enough just to transfer 3 "cities" without adding features, objects, etc. I agree to even buy this version for a nominal fee.
PPS But the choice of skins among all the characters of all parts would not hurt.
Installed, logged in, started a new game - crash. Loaded a save - crash.
Problem signature:
Problem event name: APPCRASH
Application name: gtasol.exe Application
version: 0.0.0.0
Application time stamp: 00000000 Faulting module
name : exceptions.asi Faulting module version:
0.0.0.0
Faulting module time stamp: 414850f7 Exception
code: c0000005
Offset exceptions: 00004825
OS version: 6.0.6000.2.1.0.256.1
Language code: 1049
Extra info 1: f622
Extra info 2: 4df48cf90a83623e62e09e0856c8f5b2 Extra info
3: c2d6
Extra info 4: 10b90b662da3a6c96dbd2cea
=)
The mod is cool, it just slows down a lot, and there are a lot of other shortcomings in it. Although, this is a beta version ... And the final one, if it comes out in the year of commercials in 2018 ...
I had a crash twice at startup and I deleted it right away)
still the unfinished united is better .. although GTS:SOL looks better on the screenshots)
In san andreas, the card limit is unknown, so you can’t move all 3 cities, only 2. Therefore, you won’t meet sanya in united.
And do not write posts like 'why the hell did they not create a mod for sa'.
No one can tell where to download the exe for the English version of the game (in PM)
I put this SoC on the Cop's lawlessness - it's gone! In fact, all 3 cities are there! One thing, but if you walk around San Andres for a long time, the game will freeze without errors
Friends, more precisely comrades! Maybe someone wrote, so I immediately apologize.
Is the mod based on VC or SA? Exactly, whose engine?
I look, the HUD is from SA, and the skin is from VC.