Secret places, caches and art. (STALKER: Clear Sky)
The people, but in the swamps, there are secret places, is it true? If so, where?I can't post the screenshot, but I'll try to explain. If you enter the swamps from the agricultural industry, then immediately behind the tracks on the right side in the reeds there will be a barbed wire fence. You go along it to the gap, go into this gap and shove it into the upper left corner of the map to the destroyed bridge. You pass under the bridge and look for the entrance to the dugout (somewhat similar to the entrance to the dungeons of the agricultural industry, which is guarded by Nalivaiko). Well, there is Veles under the mattress, and with Veles in your hands, gravel.
I'll start myself. Here are two examples:
1. A well-known place in the swamps, near the wagnchik, in the dugout, with the help of a grenade, you can knock out the Veles detector from under the mattress and immediately find art gravel in the bucket. The notch is complicated. Found it just by reading an article on the forum.
2. I haven't read about this place anywhere. Found it myself. At the location of the Research Institute Agroprom there is a tower with a corpse on top. There is also an anomaly on the roof, either a funnel or a carousel. This is a tower near the railway tunnel, where it is necessary to kill the bandits. Stand on the ground and throw a grenade at the crash. After that, an art night star appears on the ground.
As I understand it, the method of throwing grenades in the game is valid anywhere. I will now throw them everywhere. There may be more places. I'll run now to the cardon to the temporary funnel on the bridge, throw a grenade into it, maybe something will fall out. :))
In the Red Forest, in the well-known renegade tunnel in the basement with a bunch of poltergeists, there is a bun. Some wrote that it was a firefly, but I even have a bun on the master .... Very easy to find, hellishly difficult to get because of buggy poltergeists (I had a hard time getting a direct hit from an RPG and about 300 armor-piercing ones with a screw cutter).
urik2701
I know swamps well. On your tip 20 times I ran around the karyuchka, but there is no gap there !!! (version 1.5.05)
EPRST !!!!!!! Sorry, found a gap! For some reason, I always ran past him. A gap in the reeds near the blind man's blind man.
IN THE SAFE TURNED UP IN THE FACTORY ON AMBER, THERE IS A CHARGE FOR RPG AND EVERYTHING BURN MORE MEDICAL PACKS SPEND, AT THE BASE OF DEBT ON A WOOD TOO.
If you ask me anything, I opened all the hiding places.
There's another stash I can't take which is right next to this one. I'll try to explain. When we go with a group of stalkers to shoot zombies before they climb the boxes through the fence for the second time: if you look at these boxes, the cache will be on the left, there is a fence around and so I couldn’t get there.
If you don't understand, I'll post a screenshot :) ------------ I answer by jumping on the boxes.
yes, you can climb trees without barrels and boxes, and with 40 kilos in your backpack, if you look closely, there is at least the slightest bump nearby, when taking off from it, you need to push off exactly in the right direction, and it will turn out 5 times!
paraffin
_
A matter of principle! This is the only stash that I could not open! ..
In the Red Forest, in the well-known renegade tunnel in the basement with a bunch of poltergeists, there is a bun. Some wrote that it was a firefly, but I even have a bun on the master .... Very easy to find, hellishly difficult to get because of buggy poltergeists (I had a hard time getting a direct hit from an RPG and about 300 armor-piercing ones with a screw cutter).
You can still get RG-6 in the "electronics" there! .. It fell on my head after I started firing at poltergeists from the barrels.
I got a firefly on the master in this basement, but I didn’t see the rg-6 there.
Who could open the safe on the 2nd floor on amber? I even threw grenades at him, nothing happened, but it is written that there is a very valuable one. By the way, on the territory I came across some other good art, as well as in the stash from zombies - a bun and some other expensive art I don’t remember
throw a couple of grenades, fire a clip into the safe and squat down slowly move the muzzle along the edges of the safe, the same goes for the AK for the collector on Cordon, on the ATP
paraffin
AAAAA!!!!! Thanks!!! Opened! Shooting and throwing grenades is optional. And so it opens ... (The upper edge of the safe, which is closer to the window, almost at the corner near the leg)
Damn, I have a problem for a long time stalkers do not give the task of the current to take a point and that's it. Patch 1.5.007 Is it possible that I have this???
Vitalker
On Cordon, run around all the stalkers, someone should give a quest for an AK entot. Did you get a task to find a first-aid kit NPR-some kind (it lies on the BP of the military)?
People! I have a hiding place in the dark valley. It is located in the corridor, there is either a fiery poltergeist running around, or some kind of anomaly. The corridor goes from the "Freedom" base, but I DO NOT UNDERSTAND how to get into this corridor! Walked around the passage is nowhere to be found. And there I see artifacts on the detector, it’s a pity if you don’t get there. Does anyone know how to get there?
PrizraK94
Appear as follows: To the right of the large building of the base of freedom (if you look at the gate) there is a fence. It consists of 2 inclined blocks. If you crouch low, then you can squeeze between them. And then according to the situation ... There are two exits from there: 1) As I entered. 2) Through a tunnel with a fiery anomaly. In electors, art and radiation!