resurrected (Diablo 2)
And here infa came to me that resurrected then patched how much in vain. The lvl of mobs in a random zone becomes plvl + 2 every hour a random zone or evensuch + charmik there is which removes immunity to the elements and makes 95% of the resistance of the mob (then dial it yourself ) . She no longer prevents the Amazon from performing other actions. Escape Animation can now be interrupted. She no longer prevents the Amazon from performing other actions. (Scream in Amazonian)
Oh, how it turned out ... And what is sobsno? Here's a hammer for 15 years running without immunities and nothing was shown?
qwerty1999 wrote:
What is sobsno?
Grafonius! Porno, the eyes must suffer!
And I agree about the boost of builds that were previously unplayable on Hell - more postroykas are funny and different.
qwerty1999
qwerty1999 wrote: Here look at the fire forty what a piece
That's what I'm writing about. Simplification of the process, made the already strong (in their own way) charms even stronger. Sorka in the boat is strong in mobility, but at the same time has problems with immunity. And in d2r they gave her a cheating way to deal with immunity, and that as a result, ease of passage was added to mobility.
qwerty1999
W when you press the default layout, and any animation you have is reset. Ideally, press quickly twice so that you do not lean back on the swap.
Works with everything, dodges, blocks and all kinds of stun when you stand twitch.
qwerty1999
firk just thinks that bugs shouldn't be fixed, though he doesn't use 1.08 version himself and is content with simplifications of later versions, with bug fixes at the same time.
But after some next simplification, he became bored and began to deny them. At the same time and promoting their views to everyone around.
Immense
is another one.
for some reason, no one yelled about simplification, when runwords and other simplifications appeared in d2, it became fashionable to yell about simplification in 2011, before that everything suited everyone for 10 years.
Well, in general, what kind of difficulty can we talk about when playing if the game is 20 years old, everyone has gone through it a million times, and you can go through the whole game from scratch on all difficulties in 5 hours.
No changes in all 20 years have made the passage of the game any tangibly easier, they have made it easier to spend a lot of time in the ass with the goal of collecting all the expensive items in the game (to make it easier to play with them, that's a paradox, right?).
Strange position "I want to collect all the rare and expensive items in the game so that it would be easier for me to get sick with them. But it's too easy for me to do this because of the innovations." Sounds kind of crazy. You want to play with less effort with gear, but you don't want to play because something new has been done to you so that you have to put in less effort.
It's too easy to play - don't use what's easier. But the real position of people is usually different, they don’t want it to be easier for others, only they, due to the backlog for 5 years, hazing is needed by people, and not “the Persians have become too immature, it’s easy to play.†They always have been.
This aspect, each player has already figured out for himself what he likes to do in the game, what is easier and what is more difficult.
Dobermn wrote: for some reason no one yelled about simplification when runwords
1.09 appeared in d2, the best version in my opinion.
Dobermn wrote: long zadrotstvo in order to collect all the expensive items
That's the problem, that the main gear - runic words. Even in the examples of Kverti. Why was the crash removed from the rarok?
Dobermn wrote: the Persians are too imbued, it's easy to play
So why not add a teleport to all the Persians, and fix the FCR breaks like a forty? If the Persian has pluses, then there must be minuses. Otherwise, you get an average character with different skins.
Immense
Teleport and so everyone has it, I don’t see a problem, the armor in the end is the same for all Persians. FCR breaks for pvm are not a problem at all.
There are cons, she is dead and her fhr is large.
With the same success, you can ask all the Persians for conf, low res, fan, if everyone needs a teleport with a skill.
In my opinion, now they are going to make other Persians more playable, approaching forty in efficiency. Yes, magpies also become stronger, but not as much as the rest in terms of ratios.
Dobermn
Dobermn wrote: approaching forty in efficiency
And at the same time removing immunities, the only obstacle to complete dominance?
Dobermn wrote:
W in the default layout you press
Well, of course, it's like driving with a shitty gearbox, it's just as cool, and how I love to do it on the amke:
Spoiler
Immense wrote:
Why was the crash removed from the rarock?
I don't know what was removed there, crushing blow? I got TWO goblin toes, and ON BOTH(!) he was as he was.
Immense wrote:
If the Persian has pluses, then there must be minuses.
Here you answered yourself. Therefore, the teleport is not added. And the "minus" of the Persian is not some kind of magic piano in the bushes that does not allow you to kill the immune, because he said "I'm immune, I'm in the house, you can't beat me"
Lights
don’t have Immense anyway, colds have some holey mobs from which there is no exp and loot especially. nothing much has changed for them.
qwerty1999 wrote:
I don't know what was removed, crushing blow? I got TWO goblin toes
, goblins are unique, and he was talking about rarks, most likely he meant fury mod tfw1.02 1.09 there really was cb on rarks
Played ressurected for a month, what can I say - I'm very pleased. And wow, you can collect Persians to farm runes, and not be hung with mf gear, that is, not only mf forty and golders can provide you in pwm, wow. But again, the runes do not pour out as if from a cornucopia. I’m running 8 ppl in splits (yes, there are a lot of games and 8 mules don’t have to masturbate like in pg) and a high rune of some kind from pool and above falls only once every 5-7 days. For some, this is too often, but for me it’s just right, and when some kind of Lo falls, the sensations are the same as on pg (only on pg high the rune could not be caught even for several years, lol). Well, as if many of the changes are just those that the father of Diablo David Brevik himself would have introduced if he had remained in Blizzard, it is enough to read many of his interviews. In short, so far everything is very good, and even with ping things are better than in PG. And for the decision to use all the locations of the game in the farm, and not leave them as an appendix of the plot, the developers have a separate respect.
Well, sander charms imba only for cold forty, xs how you can fix it, maybe it would be worth it, but I don’t see any problems. But the rest have to go out of their way, because the infic is still vital and the lack of dangerous cuts needs to be closed somehow:
Spoiler
still hasn’t completely closed them, you’ll have to look for some overpriced dual leech ring with +30 light cut)
FludoTron
yes boards for 30 res) I
agree with the above, especially about ping, it plays very well, and ping was the only plus of PG.
Archon Guard wrote:
really was cb on rark
So when was that? I found something to remember, I came to the pg there already on 1.11 or something like that
Dobermn wrote:
yes, throw boards for 30 res, cold forty, there are no problems with damage.
He runs around and the titans are visible on the screen FludoTron
wrote: and
high a rune of some kind from the pool and above falls only once every 5-7 days some Lo, the sensations are the same as on pg I saw people looking for a tr set plus rubbish torch and offered ber xD for it, and this is not funny FludoTron wrote:
But the rest have to go out of their way, because the infik is still vital
And the griffin is worth something like enigma.
FludoTron wrote:
Well, so many of the changes are exactly the same as those that Diablo father David Brevik himself would have introduced.
WHAT DO YOU SAY TO THIS, FIRK?
qwerty1999 is
skinny. my loved one's teeth started talking)
but still the boards are a topic.
only completely noobs or breds trade for runes there, everything is much simpler and cheaper
Dobermn wrote:
only completely noobs or breds trade for runes there, everything is much simpler and cheaper.
This topic was on a third-party resource, just where it is easier and cheaper.
the game is the same :)
qwerty1999 wrote:
And the griffin is worth something like enigma.
low is 4 times cheaper
FludoTron
seems to be a lot of people - for which it was sold. Even at the pg, barter often went off course.