The most confusing levels in games
What game did you go through, where were the most confusing levels?
Wolfenstein 3d. Without a map in the monotonous labyrinths there is quite sad.
Indeed, Wolfenstein 3D is quite confusing. But I've been going through the game "The Legend of Zelda: Ocarina of Time" for a long time, although it seems like everything is not so difficult there, if you apply the "look into the past") Also in the first Doom it was infuriating when it was not clear what opens
such- then the button. Click and run, looking on the map, what's where.
Again, these problems look funny nowadays, especially since there is the Internet with its numerous FAQs and video walkthroughs... If you did not live in the nineties, you will not understand ^_^
Sad and boring. In Doom, at least the mini-map appeared, already good. But it was Wolf3D, "the first true shooter in the world," that was idolized. The fact that he is the first, objectively says nothing (Doom 1 is better in all respects).
Tower of Latria (3-1) from Demon's Souls.
King's field 4. I can't imagine what could be more confusing. I was able to go there only on cheats and then somehow, until the moment where there are some caves and there are like lava golems or something like that. there you can still look for an NPC who sells you maps of the area. the third card you buy will be 3DE, and from it it becomes more or less clear where you are. By that time, I was already tired of fighting this impenetrable game and scored on it.
no thoughts and dark nipples in terms of intricacy in the soles of this game are not suitable.
Prison maze from the second Silent Hill
Any caves in Tes2 daggerfall. There labyrinths look like a ball of spaghetti.
I remember the labyrinths in Phantasy Star 2. You have to be a demon to go through them without a guide.
dead rising 3