Assistance in the creation of mods (The Lord of the Rings: The Battle for Middle-earth 2)
the theme of the tutorials on modding the ini coding texturing modeling and everything else GU:) you can post your tutorials here, and what you would like here to see the tutorials????Simeon,do you have any idea how long to write tutorials for modding?
We can bring the Third age and translate?
PS:the word here is spelled with the letter s
Yes sajileniu to imagine and yet I can write a tutorial on how to make a new race and by the way I have figured out salami
Pozdravlyau,if you have time - write,people say thank you,although modding from the mass of actually doing 2 or 3 people.But this is a plus!
By the way,what's up with the models?And campaigns-e-mail me,I protest.Include them in the mod.
OK all the models that I don't zakrepil one kid and I will fix Sedna tomorrow otlet and I tooie those days I will send!!!!
Please tell me how to make Aragorn with Andorra, drenched as Blademaster! Sundry pliz!!!
this should be in weapon to do just to make weapon sets anduril was written at the same as weapon sets and abilities of the blade master
I added myself into the game Rohan, but he does not see the book saclaw. Tell me what's the problem?
Rohan and Harad have all danoo was dobavlyali (at least I'm with a friend ) and it is necessary to Prescribe in PlayerTemplate sleduushee
PlayerTemplate FactionRohan
Side = Rohan
PlayableSide = Yes
Evil = No
StartMoney = 0
MaxLevelMP = #DIVIDE( PLAYER_MAX_PURCHASE_POINTS_DEFAULT PLAYER_PURCHASE_POINTS_GRANTED )
MaxLevelSP = #DIVIDE( PLAYER_MAX_PURCHASE_POINTS_GOOD PLAYER_PURCHASE_POINTS_GRANTED )
PreferredColor = R:43 G:150 B:179
StartingBuilding = RohanCastleBaseKeep
;------------- NO STARTING UNITS FOR YOU -------
;StartingUnit0 = GondorFighterHorde
;StartingUnitOffset0 = X:-60 Y:185 Z:0
StartingUnit1 = RohanPorter
StartingUnitOffset1 = X:30 Y:200 Z:0
StartingUnit0 = RohanPorter
StartingUnitOffset0 = X:1 Y:130 Z:0
StartingUnitTacticalWOTR = RohanPorter ;// This unit is placed in tactical mode when playing WOTR. Add multiple lines for multiple units.
StartingUnitTacticalWOTR = RohanPorter
IntrinsicSciences = SCIENCE_GOOD
IntrinsicSciencesMP = SCIENCE_ROHAN
SpellBook = GoodSpellBook
SpellBookMp = RohanSpellBook
PurchaseScienceCommandSet = GoodSpellStoreCommandSet
PurchaseScienceCommandSetMP = RohanSpellStoreCommandSet
DisplayName = INI:FactionRohan
DefaultPlayerAIType = RohanSkirmishAI
BeaconName = MultiplayerBeacon
LightPointsUpSound = GondorLightPointsUp
ObjectiveAddedSound = Gui_MissionObjectiveNew
ObjectiveCompletedSound = Gui_MissionObjectiveCompleted
InitialUpgrades = Upgrade_RohanFaction ;Any upgrades this player template is born with.
// NOTE: It is very important that the create-a-hero be the first buildable hero, to ensure that the create-a-hero and the ring hero are always
// attached to the first two buttons in the command set.
BuildableHeroesMP = RohanEowyn RohanEomer RohanHama RohanGamling RohanGrimbold RohanMerry RohanErkenbrand RohanTheodred RohanTheoden
BuildableRingHeroesMP = ElvenGaladriel_RingHero
SpellStoreCurrentPowerLabel = APT:SpellStoreCurrentEvenstarPower
SpellStoreMaximumPowerLabel = APT:SpellStoreMaximumEvenstarPower
ResourceModifierObjectFilter = RESOURCE_MODIFIER_OBJECT_FILTER
ResourceModifierValues = 100 100 100 95 90 85 80 75 71 68 66
MultiSelectionPortrait = UPGondor_Army
LoadScreenMusic = Shell2MusicForLoadScreen
End
;//Old values
;ResourceModifierValues = 100 100 100 100 100 100 95 90 85 80 75 71 68 66
after which command sets to prescribe the book itself Shklov and then in \data\ini\object\system file system to register the new book makes no Saklaw so after the line
ChildObject DwarvesSpellBook GoodSpellBook
CommandSet = DwarvesSpellBookCommandSet
End
to register
ChildObject RohanSpellBook GoodSpellBook
CommandSet = RohanSpellBookCommandSet
End
Ps what files you have changed in addition to the PlayerTemplate because the problem may not be in another
Here are the files I have changed
data\ini\commandset.ini
data\ini\science.ini
data\ini\victorysystem.ini
data\ini\commandbutton.ini
PS: And with your help I changed the data\ini\object\system, but the book Saklaw he still doesn't see
came me the file with these characters that is written here (and others) to see what mlzhet use in fashion...
Simeon-1
hi it's me xxx tell me how you 9 Nazgul did,and then I added 3 now I have wicking and servant of Sauron did not immediately order them just appear invisible when all the riders build
where it is necessary to register all at once to be seen?
People!
I want to make Frodo for the people!
In BuildableHeroes prescribed RohanFrodo, and the computer gives me that error Game.dat! Help!
Aragorn Elessar Download BFME 2.5 mod and look in commandset.ini as prescribed in the building HobbitBarraks (elves). I have the same problem! I want to add behind the White Tower (WhiteTower), and I mistake game.dat just! can anyone tell us how to do so in order to climbs?
anyone with Frodo troubles,open the file Ini finalbig,find inik Frodo,he is where unity the people of the West.It should be in the section
*** ENGINEERING Parameters ***
to remove the icons ; from left in front row descriptions
Body = FreeLifeBody ModuleTag_FreeLifeBody
Body = RespawnBody ModuleTag_RespawnBody
Behavior = RespawnUpdate ModuleTag_RespawnUpdate
The description starts with these lines and ends with the End command,each selected by a tab,and the beginning and the end are not allocated,they left the body of the script.The icons in front ; the beginning and the end also need to be removed.
Hast not come,write here,please,specifically,what is the error in Hamdata,word for word.Then the result will be.