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Nigrila 18.12.19 08:05 am

Impressions of the game (Stellaris)

Played for an hour - happy as an elephant. So far, all satisfied, I was afraid it would be quite tricky to master. It was not. What are your impressions?
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LaFeT666 18.12.19

I expected more

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Ilya Rak 18.12.19

The game with each patch all the better.
But how were some flaws, and left.

For example, the complete helplessness of the defense. Because a good defense can be to, say, 10K of the station. And fleets - up to infinity.

And the worlds were bad. Where such parameters as type of atmosphere, temperature, gravity.

And why are all races the same? Why are they at the genetic level has not laid the differences?

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Zardonic_i_am 18.12.19

the game is definitely cool but! in comparison with Europe or Hoi or KK too flat - boring chtoli( while any party not done for the quickly bored

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sax2012 18.12.19

Game a few times, a couple of times when you get through all the quests, exploring space, enjoy what it is what it is, good music, atmosphere and all.
Then in all its glory appears full hackwork. A game about strategy, the strategy just yet.

Diplomacy no, I am a materialist - you're a materialist, we are all friends, for the most primitive I have ever seen.

The races there, from the middle of the game all the same weapon – science, all have the same random research tree, all the differences disappear, so that a complete hoax.
Scientific tree, full bust, short screen on three studies, more spit tricky. Moreover, there is no normal research tree, we were given this random loss research. Complete nonsense, I had a war going fall need falls reloaded complete nonsense, why can't I choose that I play for a space civilization, or downs, which is not science, but the game in a thimble, what do I fall?

In battle too, there's no tactics, it all comes down to stupid, one more to, and correctly labeled weapons. That cannot be, for example, was to do even formally, the Admiral used the nebula, asteroidal and so forth, and was able to win twice on to the fleet?
But what I have taken out the brain and put an end to the game, the joint actions AI allies war allies often do not have time to join your fleet, and properly spread, and then me. And I like a fool at random, reboots trying to connect our fleets, Yes, great strategy. What could be done game mechanics, the unification of the fleets in a safe system??? In the latest installment ten times jumped over the allied fleet, followed by running around the enemy fleet and I have them managed. But I in an emphasis do not see, the allies flew away after their joint victory, right where? To get hit again and die in the city alone and I for them again like a fool to be worn??? Great space strategy!!!! Military Academy, perks in the game, great admirals, and so on according to legend, a stupid to bring two of the fleet, no, it's too complicated and strategic.

Sometimes I play really old strategy, and fun in the same old Orion 2. But there is enough of the modern game and so much schlock and in fact cheating, the strategy has no strategy.

No races, no diplomacy, trading is not normal, there is no science, in battle tactics no, in this sense, the ancient Orion 2 shaggy head and shoulders above.
In General, paradoxes are all so simplified, faked that for a nice wrapper, just nothing, sorry, was waiting for a deep space strategy, and an ancient Orion 2 head and shoulders above the misery game mechanics strategy.

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stranjer8 18.12.19

Played the game with the new patch and all... in fact nothing has changed. At least for me.

No, of course there are some good mutations both. Now ships can move into the next system only if you will fly to a certain place on the edge of the system. Now ships don't teleport out of the system, and do fly him, that adds more tactics and common sense. To turn the system to its limits now need to build on her space station. In combination with the fact that now moving between systems is possible only on the finished tunnels still adds some features. Such as capturing the important crossroads, without which enemies will have to fly around it in a large arc. The space station can be upgraded in a shipyard building warships.

But for me, the game became more interesting. From unsuccessful innovations - all the ships, except for scientific, can only fly on open research ship system. And from the start you can already see the location of all the tunnels and systems.

In my opinion the main problem is that the developers have not done. For example they are not made adequate diplomacy. If Civilization VI all AI talked to you in like naughty children, in Stellaris like a petulant child forced to speak including you. Just because the other options you will not. And it reinforces the inherent paradoxical games feeling that they are playing themselves. Developed did not even bother to do what our local developers have implemented more than 10 years ago: the planet revolving around its sun, revolving in themselves, and having animated atmosphere. Of course someone may say: Fu grafodrocher. The main thing is gameplay!. But what's the gameplay? Not afraid to repeat the people above, but of variable development no diplomacy, no trade (to trade for almost nothing), the fight is not interesting. In short, another masterpiece 10 out of 10.

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LenivyiBob 18.12.19

sax2012
stranjer8
Especially for you there is a similar game called Endless Space (2). Here there is at least razbilis most do not want.
And Stellari always been more adventure-meditation. I for all time(a lot) just a couple of games finished. For the rest of the written fashion. And can not get tired for some reason.

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sax2012 18.12.19

LenivyiBob
I really liked the game, played more than 200 hours, the atmosphere the game creates is good. But just a pity that the developers went in the direction of simplification, could create a very strong space strategy. Like many in love with the theme of space and the game has huge potential... and even for all the cons it is possible to hammer and stupidly to meditate:) But!!!! The latest patch and the Apocalypse? It would be better that they didn't do it, do Apocalypse game arranged, I just have no words :( I now what the pirate version to install???

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MLShadow 18.12.19

Played version 1.1 or so, but there were too many bugs, and was just bored with a certain point of the game because there was not enough content. And now waiting for the release of heap DLS version 2.1 again got down the game and what is the result? As a result, even though the game and fixed the bugs from the earlier versions, but with new content and changes have introduced new bugs and glitches, and game mechanics and even brought to the point of absurdity.
Previously, it was possible to start a war with the neighboring Empire without any problem, and according to its results was the choice of what to do with the other? Now there is no choice at all, the conditions are set when you try to declare war, so it still can not announce because none of the stupid requirements are not satisfied! Make yourself a vassal more complicated than simply clean up the entire map from the other empires, not the fact that it is at all possible, it is unclear whether it is possible to divide a great Empire, granting independence to the part of the planets. Capturing the gender galaxy, you can get a kick in the ass and lose everything seized if they haven't tired of the war to find the last planet that does not have a single ship or base. Now normally you can only play robots in total destruction, or to wait for a crisis for the Federation. In General, the new system of war just the bottom Denisenko, so to bury the game you have to try, but that's not all. Again remembering the experience version 1.1 comp was smart enough and cunning, armed with fleets of servants, who obediently flew over yours, to meet developed empires, and now the computer has become just a piece degenerate.
How do you like this picture: I love this math vindus future is nonsense and declares war on all living things in the galaxy bringing their flotilla from hidden places, with AI Empire fleet in 25K attack on the fleet in 100k, its underpinnings are constantly stuck all in the same 100k, okay a player ordered reinforcements, but even the computer doesn't control! To overcome the stupidity of the AI helps even the presence of a significant fleet, have awakened a stagnant Empire, constructed fleets of 400 to near by got hub with fleets and what do you think? This Empire just slowly ate it. How to merge the Federation fleet strength in 280к about 1-2 fleet of 100k? - to trust his AI(artificial idiot). There is no single tool to coordinate actions, it is impossible to specify the priority objectives for the Federation or to coordinate the attack. In General, the galaxy was already 1/4 of the conquered child Krivorukov programmers and only the transfer of control of the Federation fleet I, reverse the inexorable course of events in the direction of clean the galaxy of organic life.
And finally, what may be wrong with the gate? Answer: the inability to destroy them, bad stagnant mode before vypila had built them into MS 3 pieces despite the fact that this Empire is located almost in the center of my, and so badly put me. And while I freed the galaxy through the enemy fleet, salsa and avoiding patrols on the way to the last hub, the rat AI had built their outposts right in my center of the Empire in place of the gate... if you knew how I hesitated to drive the company to this gate, because even the capture system is why it doesn't block access to enemy AI, but it turned out was just the beginning. Berries began when it just AI empires have learned how to build these gates... they littered them all over the galaxy! it has not been Stellaris, it was a game beat with a hammer for getting out of holes-a-mole real chaos began, it was necessary to withdraw the fleet from the system with the gate a little further 1 stroke, from there is certainly something out.
Oh, I forgot to say, all the new glitches in the game and not counted, but the most unpleasant is the fact that almost all objects in space transformed into a colorful flipped open the box and guess some of the types of objects was only possible on the icon.
So too were the clans of marauders that had ceased to fire on all empires, though, and circled around the objects, L is the gate on which I gathered all the technologies, but that are not opened and remained to hang in the list of quests. Their way, then opened the AI when to do nothing while waiting for the passing of the last of the enemy empires. That laughter was something to watch as tupyaschemu AI with fleets of at least 70K, can't handle the new threat in the form of fleets nanite power 26к cleansing in their territory. About the drunken synthetic alcoholic, whose life period this was reduced to 20 years and synthetic nataluussha on the skin of a type of ancestor-race, I generally keep quiet, it already looks like a joke.

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z8TiREX8z 18.12.19

MLShadow
that is looking the game is generally broken

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Maks Yakushko 18.12.19

odd last update I went.the hike ended for me Stellaris

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nikita.mosalskiy 18.12.19

Tell me please, who faced with this: Made of synthetic evolution. My men are now synthetic. That's just the trouble: the whole population of the category rulers are now unemployed and can't work on posts. Because of this, all buildings that require workers from the category rulers are now empty and are

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ant.ares 06.03.21

Pomu4
try to start as a militarist and henophobe, and you will have a fairy tale)) everyone around will be kind and affectionate

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Listorel 06.03.21

The game is generally good, enjoyable and addictive. The only thing is too simple. Lack of randomness, sometimes linear and predictable. Hopefully the mods will fix this. And if not, wait for Stellaris 2 =)

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requiemmm 12.07.21

The interface - the devil will break a leg, the tab goes through the tab to find out how to combine fleets, I had to google, and random research, and nowhere is it specified what and why to research, somewhat frustrating. I found a planet with reptilian gophers in a time loop, released them, and they are aggressive xenophobes, and even ended up in the center of my empire, gouged the planet with carpet bombing at 0 - the population decreased by 15 percent ... what? Okay, booted up, drove the army in the last days of the war exhaustion timer, captured ... but they don't want to work under subordination, this whole planet is barely going to zero, and then according to separate articles, well, like Caucasoids. R - Realism.
In the first years of the party, tiyanki came and now they live in my home system ... my neighbor is an evil robot, and the other is a gang of raiders ... why do the guys live like that? :)

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ALPHARIUS_DEF 28.10.21

One of the best strategies, I go into it for a long time. When I started playing, I missed the tutorial, but I managed to figure it out myself, so it's not very difficult to learn, and quite an intuitive interface