The optimization of the game (Dishonored 2)
Hello there maniacs great series :)) , we will discuss the optimization of the toys , and judging by the reviews play optimization is poor. Patches the first day that the wrong-the correct who thinks that ? :)))Jersey Devil
I decided to try one videhoe on the streets really sags when there is a batch (the exact resolution of 3840 by 2160)
Avoiding the streets,running through the courtyards and rooms ,because fps more or less sits on the streets .
The steam version. All settings are unscrewed to the maximum. Iron i7-6820hk two gtx980m graphics, 64 gig of RAM. FPS in some places could easily to 45 or to 40. What???
In the room of Gentosha generally up to 33!!!!
Anyone know the problem with the frame passingham fixed already?(The torn picture and a feeling of low fps even with a stable 60 frames)
What is she demanding it?... uuuh...just tormozhenie, not a game. Looks of course gorgeous style and design on top, grown the scale and multi-level, pleased no doubt. Well, in the middle will have to che so now...eh =(
Gives 90-120 FPS with occasional dips to 75 on ultra in 1366x768 resolution. Core [email protected], GeForce GTX 1060 OC 6Gb.
In such a graph, optimization is just disgusting. Call of Duty: Black Ops 3 and Infinite Warfare picture on the three heads above, and a stable 100+ FPS.
When he first came in the game, it all the machine on the lowest took off with the included plane. Graphene in the game were hell and all the lag, probably not more than 20фпс, a plane cut off but zero sense. And even with the included vertically frames were not synchronized. Cut off the plane, almost got everything on high, shadows and water at medium, and full-screen mode without frame. Lo and behold, became stabilising 40-50 fps (but put a lock on 30 frames for greater stability) in open space, while the frames are synchronized steel. It's like at all?? config core i5 4670, hd 7950, 8gb ddr3, fullhd. By the way the wood on the map is probably from the summer of that year was not updated, last updated, haven't checked yet.
never would have thought that such a good developed, will produce such a quality product! very sad. the game is gorgeous!
My config: i5 6600, gtx 960 4gb, 16gb ddr4.BIOS and all drivers. I downloaded the release by xatab's. Monitor with rivatuner. The game loads the video card on any graphics settings on 84-98 %, no matter closed or open space. The processor is also used by 40% but in open spaces 100% load.A bit of tinkering with the settings, left all settings on very high except shadows and fog, these settings are on medium, hbao turned on, triple buffering, and depth of field. Vertical sync is enabled.Shadows of rats and putrid OS, reflections etc - turned off. In the end, 59 fps and drawdown to 49.The game is interesting, but optimization is weak, unfortunately
4.6 Ghz FX 8300
Radeon r9 380 8 gb
8 gb ram
Fps nightmare , subsidence up to 25 fps on very low settings
ICYMEANSCOLD
this game does not support Utley and radwani))))
Lisa coumadin not brought dunes not poured, so tormoza))))
Honestly shocked by the sloppy port, the fps jumps hard, like 60 to move the camera a millimeter local 30 even move a millimeter again 60 lol)))) reminded of the Batman from Rockstar
Beirut
All the same on all settings 60-30 rides and nothing helps. Config in profile game installed on SSD.
Yes, the game is prettier than the first part, but optimizada no, fps on max jumps out of the blue, though from 70 to 120, but still frustrating in open areas, the consumption of memory came to 9575мб, I'm in shock, where there is so much memory in such a simple picture