Impressions of the game. (Devil May Cry 5)
Pre-release version of the game already found their players with a higher Internet. Everyone else, please share your opinions how do you play compared to DmC and on what platform play.Burnfire
The difficulty of Son of Sparda (the third one) imply that even in the prologue from the start will start to spawn enemies in the middle and the end of the game and in double quantity.
Played on the second difficulty and gaining style points higher in etoge all the time die at the same Goliath, tried to cause damage not from the back because he's weak front that is shorter swayed me okay so without the use of gold spheres, without vkachivanie HP citerna areas without autocombo, and do not need to fill smokin sexy style, there is need to fill the glasses of the style, this should combat and beat powerfully. Someone dies, the hunter, et you guys are just playing with no style, and in this part of the style the most important thing, without it you will not hit, because cititi the enemy very easily but it will not give the maximum Ssaninu in the ranking of the mission, your essence so to speak))).
To me the difficulty seemed the same as in the third, just isn't constant walking in on you acne, and all cool in the third part showed that without his realhard or trickster you is to grab Lula))).
Diablonos
Don't worry, not crack.
I expressed my opinion. And since they don't like it, I would like to know why?
And minus any fool can.
Rаziel
As you all easily, one look at the profile defined via I or not.
Well done! You are a worthy replacement for Dr. Watson.
When people can't argue their point of view, it goes to insults (your case).
I play with trainer or without, it is 100000% not your business.
I did not like the game and the points I have painted why.
kanusha
For me, the view cheaters = the opinion of Shilnikov that can be run on utubia and yelling every blog, what is this shit and how that shit can like others.
Well, if such, let's see your clear arguments, point by point:
1) Well? In each LCA tunnel locations. You didn't know? So what the fuck do you expect, I don't know, open world in the LCA, transport planes and a fast travel?
2) And where they should appear? The bus Niko? Logic AU??? And Yes, on other levels of complexity there are other monsters and more of them.
3) Tell the game where your bosses are not for show? And Yes, even with the cheat in Dark Souls and Sekiro bosses for show. Sorry, I forgot...
4) the Game V is simpler, but very fresh and thought out. And in any other slesere I don't remember similar mechanics. Which makes it almost unique.
5) Wow! We've got an expert on the inhabitants of the underworld? Demonologist? A lot of Necronomicon wrote? Anu ka enlighten in which LCA monsters like the inhabitants of hell? Can be 3 in the LCA where the death with scythes running? Stop exactly the same and there in ДМС5. Then stuffed from LCA 4 - normal canonical inhabitant of the underworld, yeah. Or maybe the people of the underworld should be with the horns and legs like in Doom, but who said it? You?
6)turn off cheats And you will die a couple of times and maybe the excitement will Wake up?
7)And who came up with the story say the Witcher 3 wild Hunt? Father the hero seeks the Princess finds and conquers the world's evil. The end. Simple as that, isn't it?
8) Physics in the Avengers is reminiscent of bollywood, so what? It's a Japanese game, they have this enthusiasm is the norm. And if you can't accept other cultural norms, for there is such limited domestic game, such as Bloodbath Kavkaz - there physics a hundred pounds in life.
Raziel
And so let's start:
1) And where did I write about the open world? Tunnel locations are different, take the same Tomb Raider, the locations are also tunnel, but the picture at least changes, and the LCA is all in a circle, the same thing.
2) Bus? It would be interesting, but I'm talking about something else. Enemies crawl out of the same "holes". Whether you play at an easy level or at the most difficult level, they will still appear in the same place. An example - you go to a location, and you already know that it is here, and not a millimeter further / closer, that a cockroach will come out, and here is a plant, etc.
3) Why are you so digging into these cheats? Did the cheater offend you? For me, the bosses are "not for show" for example in Bayonetta.
4) Let the mechanic be unique at least a thousand times, but I didn't like playing for it. It's boring to stand on the sidelines when someone is fighting for you. I would be glad if it was possible to skip the mission for V.
5) You are guessing too much. I'm a simple person. The opinion applies only to this game, no comparison. But still cockroaches are demons, this is something with something :)
6) Again cheats. Is it like a rag to a bull for you? I'll start another account, I'll download it from it, so as not to provoke you. I'm sorry. PS For fun, do you think I'm downloading a trainer to enable immortality?
7) The same can be said about Kolobok, isn't it?
8) "for such limited" - the transition to insults = inability to argue. Do you like Bollywood, Avengers? I'm not against. But why do you put your point of view above mine? It now reminds me of a conversation with a believer.
The bottom line is that you overreact to the disadvantages I listed. It's just an opinion, nothing more, nothing less. You didn't stop playing it because of my comment, so relax :)
This is not what the next part of the series should look like, this is game stagnation. For what there are 10s being handed out, when there are more minuses than pluses, this is an "ideal" only in the skulls of fans who will blindly devour everything without choking.
Epic hack is the work of level designers. It's not even about the gut-like, equally boring levels, the dull soap (and this is in 2019) looks as if it was done just before the release of the game, according to the copy / paste system. Even the corridors of Kalovdutia feel like an open world. The 4 parts were much more diverse in this regard.
The plot, apparently, was invented a little earlier than the level design, epic, no nonsense that subsides a little, closer to the end of the game and takes on at least some meaning.
The general pathos of the game, which is inherent in the entire series and in principle justified, is just a circus. Dante, who was exporting the entire series, cut off his charisma, like focus now on the young dull gameplay Nero, with a bunch of unnecessary scourges)
Cut-scenes, only a couple of good clips in the whole game: at first when Nero flies with titles under a good sound and a moment with a moped Dante. Why is everyone happy about the moonwalk in a cowboy hat, pasane, well, it's just vysyr, what is it for, but it should have been fun as planned (return an adequate Dante, and let the designers of the locations take this, this is their level). Niko is not even a kid, this is a schoolboy stuck in an adult body.
On the positive side: the sound, well, it is good in the whole series, combat, in general, it's not cool to argue, detailed bosses, optimization.
Played this mess, lol!
I haven’t played slashers before.
Pros and cons:
Pros -
1. Clear Mouzon
2. Not a bad grafon, especially in cutscenes.
3. A lot of all sorts of jokes and gags, the game jokes over itself.
4. Characters of the game are cool.
Cons -
1. Dull gameplay. I do not know. This problem is of the entire genre or specifically of this game, but the essence is this:
Mobs have decent health (10 hits for each, even a private, on average 20 or more)
Combat basically consists of several attacks and combos. But this is not at all important, because the damage is done in any case, whether by an attack with a normal one or by a kombuha. and while you play a combo or hold the power attack buttons, then the time passes, during which you would have managed to inflict a bunch of simple blows.
Therefore, kombuchas are made simply by pressing one button, just many times.
In short, THE ESSENCE OF GAMEPLAY is endless, unrestrained spam and jerking off 4 buttons, preferably at the same time. By the way, I recommend a mouse, it's more convenient there.
And here you go and jerk buttons like mad.
This is dragging the whole gameplay.
Although, no, I'm lying - the second part of the gameplay is STUPID PLATFORMING. Nothing too interesting.
There is no aiming in the game, the animations are torn.
In short, very sad.
2 minus - plot and presentation of characters - enemies.
They are really like all sorts of creatures of hell, but they are presented as some kind of dumb scourges, which at the same time merge immediately after the monologue. well, it's really a fail.
There is some kind of cool super demon, Che then pushes and then you wet him like a child.
Also still has some tainted enemies.
It seems like hell, etc., but the scissor woman is attacking us? What does hell have to do with it? It looks more like some kind of trashy horror.
Spoiler
In short, for an amateur during the game.
But of course I was very surprised that the gameplay is very primitive.
It's really a deadpool level, there was such a game.
CoolSintez
CoolSintez wrote: Sitting
on the throne in the bloody sauna is a big HOOH?
Lol, lost, it's ROFL!
The game is frustrating. There is no plot. It's VERY boring to play! If you are a busy person - walk by, do not waste your time on this trinket. But I once loved Devil May Cry 4 this game could be played several times, it was so interesting! Then there was DmC: Devil May Cry 2013, I was also very impressed, this game had a storyline, it was interesting to play.
But what has been released now ?! - such bullshit.
Finally, I got to DMC5 and to be honest I was quite satisfied. For a long time, I haven't come across light and pleasant slashers for a couple of evenings. And DMC5 is one of those. Just turn off your brains and enjoy the frenzy of light combos on the screen with pleasant musical accompaniment with breaks for well-staged cut scenes. And all this with typical Japanese pathos) I really hope for an addition in the coming years!) And sales indicate that we are definitely waiting for a continuation!
I'm familiar with DMC getting started with part 3. The third part at one time struck me with a very pleasant stylization and drive of the gameplay! Then there was the pleasant DMC 4, which left in the direction of a beautiful fairy tale, where the "demon's hand" became the main feature, which just perfectly updated the gameplay.
DMC 2013 is a very controversial game. This is a good slasher with a variety of levels and bosses! But somehow DMC 2013 is not perceived as a story from the same DMC universe and this is the main problem!
So let's move on to assessing the game DMC5:
+ Models of characters and monsters, stylization, graphics in general. I really like the visual style of DMC5. The game engine RE Engine gives a very beautiful picture, it is just perfect for corridor adventures like Resident Evil and DMC!) I am sure that Capcom will be able to make decent products on it for a long time.
+ Staging cut scenes. Directing in a typically Japanese pathos style - I have long wanted to get another product of this quality. Bright, magnificent, beautiful) - turn off the brains.
+ Gameplay. In general, very cheerful. At minimum difficulty, the game is too simple. At the second level of difficulty - the most it. When there is a balance and there is no need to squash certain moments and bosses, but you just play and you need to make optimal use of the available opportunities.
+ Character V. In terms of gameplay, this is the main feature of DMC5. He was added in moderation and he does not have time to get bored. It's just nice to have fun for a couple of hours controlling 3 demonic creatures. This is a new experience, the likes of which I cannot remember.
+ Variety of weapons)
+ Demonic forms and their implementation. In this form, an increase in speed and power is really felt, and it's cool) Everything starts to dazzle with colors and effects, and that's the topic!
+ return of Dante and other heroes from DMC 3-4. It's very nice to see characters that correspond to that old franchise)
- corridor locations. The locations are very, very corridor. Often, even visually accessible places are hidden behind an invisible wall. This is a little annoying.
- camera behavior. Sometimes the enemy is out of sight and you simply do not have time to quickly turn the camera in his direction due to his movements, this is a little annoying.
- a small variety of locations. There are a lot of locations that are similar in design. I guess this is a blatant attempt to save on the game's budget. It's a pity that so ...
Conclusion: as a whole, a very decent game, which has practically no competition in its weight category today. I think that's why she became successful. Nice to see old characters and especially classic Dante!) Could be better, hopefully better!
8/10
DLC for Virgil and it's just a cannon. Vitalik himself is imba, and if you pump it in, the bosses, at least on the Hell hunter, fly off the easiest xD Well, the ending was slightly expanded, for it there is a separate respect xD Who cares, look on YouTube, and I will just describe briefly:
spoiler Vitalik with Dante as in the original, they went down to cut off the roots of Qlipot, then they also fought with the features, then in the process they began to talk about their childhood and joke about each other on this basis, well, in the end, more or less reconciled xD
I bought this game today and went through several missions. What can I say: somehow I was not very impressed with the game in terms of plot and gameplay. First, they show the plot from the end, then to the beginning and then to the middle. I liked the fourth part MUCH more in terms of plot.
Locations are corridor, there are a lot of objects (tables, chairs, cabinets) and breaking them nothing comes across them. In terms of getting game currency. With mechanical hands for Nero I get on with something - they break, most of them are of little use. Fighting bosses is generally okay, but when you play as Nero, they didn't add the ability to throw bosses from left to right with your hand. Remember part 4, when you inflict part of the damage, then the boss is stunned for a while and then you inflict great damage with your hand. No such feature has been added here.
About the new character V is an unusual character, cannot attack. He only summons demons, which cannot kill enemies, only the hero finishes.
And again, like in other parts, the problem with currency is that little is given, and as new super hits and combos are opened, the prices are huge
SergeySZV and also the locations are just super starting from the 5th mission and straight to the end of the game - Nero runs through the rectum of shit and blood, Dante runs through the rectum of shit and blood, V runs through the rectum of shit and blood ... In 4 parts had few locations, yes, but they were very different from each other - and the streets of Fortune and the Gothic castle, underground laboratories, the forest, the headquarters of the Order of the Sword. Here are the locations of the bottom from the bottom. I went through the game 2 times (the second time for Virgil) and I can’t return anymore, because the monotony of the location (yes, not locations, but one location) makes me puke after the second playthrough.