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GventPlayer 29.05.20 11:03 pm

The alchemist: a Weakling unworthy of attention or an invincible character (The Witcher 3: Wild Hunt)

leveling my alchemist
MEMBERSHIP
Spoiler
Alhimik - studied, and many ignore the character. Kind of a dark horse. I have been studying in this class for some time and decided to share their experience with fans of the third witch. Leveling my alchemist is different from the other priorities of the quests and search the recipes of alchemy. if you want to pass the game, doing only the green quests, this pumping is not for you, here have serious sweat and a lot pomateritsya, but the reward will be worthy. Namely, your alchemist will be strong enough at level 10 to kill a LVL 47 archigraphy on the island to the North of ARD Skellige(the complexity of the death) but at the same time weak enough(without overclocking alchemy) to feel the challenge from the game. Ie you will get a very flexible character, able to overwhelm any opponent, no matter how many levels he's older than you using alchemy. At the same time, the gameplay will also be quite diverse because you can fight with a sword, and bombs can undermine all th.tum mother.
To ensure that our alchemist was a killer requires several conditions
---the scale of toxicity for at least 180 when pumping skill acquired resistance 1/3
---the scale of the toxicity of not less than 235 when pumping skill priobretaya resistance 3/3
---the decoction of archigraphy, ehidny, Troll
BUILDS
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Example of the initial build of the character at level 10. this build I got archigraphy 47 level(drink a decoction of archigraphy + a decoction of vipers + great thunder + great Blizzard + great full moon). If you decide to like, note - 1 a blow to us and to start all over again. But despite such difficulties, it can kill. Just need to move correctly correctly to hit powerful attack to keep the average distance in time to avoid his shot, if he shot Quen.
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this build is for research not associated with fat opponents. As you can see - taken efficiency to roll with bombs and diminished mutation of tissues, of health for regular research quite enough.
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this is the next stage. there is already the scale of toxicity 230. in the end, drinking a decoction of 3, we have the opportunity for serious errors(lost more than half health) can heal with 15-20 units of toxicity elixirs(but still 230 is small, you need at least 235 to be able to drink again thunder, Petri, etc. elixirs with 25 units of toxicity). Although the truth is it may be unnecessary. We must not forget about a powerful vampire attack, which is 10% taking the enemy gives us (by the way in high-level opponents on 6-10-20 levels above takes less than 10% but add 10% to our health always). Accustomed always to hit a powerful attack, you rarely-rarely see the health lost at least half. This only happens with the fight against the enemy, the level of which exceeds our 10.
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The next stage is raskajavshihsja the alchemist, i.e., one in which there is a set of heavy armor(no matter sitovy or rary), the scale of the toxicity of more than 235 and got all 3 of broth. Now to kill us is practically impossible, even archigraph 47 level 1 attack does not break that given other to 25% from 1 potion and 10% from the powerful blow makes us immortal without cheats. For fun I fought at the same time with 4 guards in Novigrad at 14 levels over and knocked them out.
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SKILLS AND BASIC SKILLS.
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So, order taking skills(if there is broth Troll), the following
1 - poisoned blade 5/5
2 - acquired resistance 1/3
2(a)true hand 2/3(slot plug-in)
3 - a refreshing drink 5/5
4 - horror 5/5
5 - contempt for pain 5/5
6 - a quick metabolic rate 5/5
Spent a total of 28 points and 6 slots.

the order taking skills(if there is no broth of a Troll), the following
1 - increased resistance 5/5
2 - acquired resistance 3/3
3 - a refreshing drink 5/5
4 - horror 5/5
5 - mutation tissue 5/5
6 - a quick metabolic rate 5/5
Spent a total of 28 points and 6 slots.

Both build designed for level 10 and above for fights with high level opponents. This is a basic bleeding.

Increased resistance is a very important skill. On ranih stages of the game, while maximum toxicity is extremely low, the use of two broths leads to poisoning when we begin to lose health, so we use this skill to increase the threshold of poisoning. Without leveling this skill, Geralt is etched with 70% toxicity. Skill allows you to raise the threshold of toxicity up to 95%.
Poisoned blades - a very important skill. The oil will poison the enemy with a probability of 15%. The probability is low, BUT!! damage from poisoning is in percent. So, high level enemies(susceptible to poisoning) will get impressive damage.

Acquired resistance - paramount skill!!! If we use the skill of contempt for pain that we throw at first only 1 point, but if the mutation of the tissue - 3 points. Why? The fact that at low levels, we need to maximize the use of a small number of available slots and skill points. So, looking ahead, I will say that we initially take one - the contempt for pain or mutation tissue. At level 10 from mutation we will receive 2000 points(2 of broth) and from the contempt 2650!!! And there's an important nuance - to contempt worked, we should be peredozirovka alchemy. Read more about this read below.

True hand - throw 2 points only in order to reach level 2 skills(if we take the contempt). Later, when the scale of TouchNote with acquired resistance 3/3 will be at least 230, do respek and will move those 2 points in the durability

Refreshing drink - paramount skill!!! Allows ANY POTION to heal 25% health

Horror - paramount skill!!! Gives 25% damage reduction from enemy attacks which are directed against the oil.

Contempt for pain is a very useful skill if used correctly. First of all, to use the contempt for pain we need a decoction of the Troll. Here's the thing. Contempt works only when Geralt is a bit of alchemy. Ie having 70% toxicity. BY THE WAY, REMEMBER, CONTEMPT COMBINED WITH HIGHER STRENGTH. It simply does NOT WORK if we take the resistant. Increased resistance increases the toxicity threshold of alchemy to 95%. I'll tell you a secret, so you're tripping substances and is extremely extremely difficult. But even if we upremsya to 95% of some decoction to activate the contempt, what next? We already will never be able to drink potions!!! And if we can, then drinking less broth, but then you cannot take a fast metabolism, because the toxicity subsides and the contempt to stop working. In short, just trust me, I have sufficiently posteromedial to make sure CONTEMPT COMBINED WITH higher strength Now, then, when contempt still begins to work, we lose health, and so in order for us not to lose and need the broth Troll. Where to get the mutagen Troll will write about it below. And yet - remember, if you have no broth of a Troll is to use the contempt is not recommended. So UNTIL you GET the BROTH out OF the TROLL INSTEAD of CONTEMPT USE MUTATION TISSUE. Mutation gives less health, but we do not lose and likernye buffer more (possible 3 Elika tossed and otlichit 75% health). Therefore, we can say, in the early stages of the game the contempt for pain and mutation tissue - interchangeable skills. Further, why we put in the acquired resistance at first, 1 point? But because in order for contempt to work, need toxicity 70% of the maximum. Since we initially only use 2 of the broth, they give the total toxicity of 140. Therefore, when the maximum toxicity over 195-200 contempt will not work. And vkinul 2 points in resistance we are already receiving scale 200(unless of course you faithfully collect all the recipes to the max), so only 1 point. And it is desirable that the scale was 180. This is the ideal, since, after drinking of the decoction 2, we are left with 40 points. A kind of buffer for elixirs. Can we get a top 2 Elika 15+25 or 2 Elika 20+20 units of toxicity and immediately athelite 50% health. Eventually, when the number of recipes 1-3 level will be over 230, you can already make respek and tossed in the acquired resistance 3 points. But the work contempt will be only with 3 drunk concoctions. And the buffer 230 when the scale will be 20 points of toxicity(230-70*3). Ie some of the elixirs we're drinking can not. Therefore, I recommend to completely switch to 3 points resistance when the maximum toxicity will be at least 235. This is the ideal. But in principle I myself have already moved to 230. Before battle with a serious opponent first drink 3-4 Elika, and then you're tripping top 3 teas. Enough time only when the thunder in 3 minutes, it will stop working again you can enjoy only with the scale of toxicity 235 Otherwise meditation to reset the scale of toxicity and to restore the decoctions.

Mutation of tissues is a very useful skill. Because the build - otvary, this skill just must have. At the maximum pump skill every drunk the broth adds 1000 health.

A fast metabolism is a very important skill. Here's the thing. Alchemist 2 types of toxicity. 1 is toxicity from herbal teas. and 2 from elixirs. So, the metabolism allows you to drink potions 1 every 2-3 seconds. This skill significantly reduces toxicity from the use of elixirs. It turns out, having a scale of the toxicity of 235 and above, we can uporotyh 3 decoctions and from the top every 2-3 seconds to pour the elixir, each of which heals 25% health.
DECOCTIONS AND RECIPES OF ALCHEMY
Spoiler
---Heart pumping, is a decoction of archigraphy. Without this infusion our alchemist will be just tank without a gun, ie it will be hard to break, but that's all its similarities to the tank ends. To ensure that our alchemist was a real tank, you need to get a decoction of archigraphy. Recipe you can buy from sellers(buy the book heraldic beast and read), but the mutagen is much more difficult. The mutagen drops from beasts of level 24 in the process of completing the quest the master armorer which we take from Fergus in Veronicah. No problems with this archiveform in the later stages of the game when we have 19+ levels, but personally I didn't want to wait that long, and I will tell you about how to get this mutagen at level 10(previously not worth trying). But first, I will explain you, what we need is a decoction of archigraphy. This solution allows us to conduct a powerful attack, which in addition to the standard damage plus inflict more damage and interest. Looking ahead, I will say that it's enormous damage, especially in high-level opponents. Thanks to the broth of archigraphy, our alchemist will be overpowered and will be able to kill everything that moves at any level without restrictions.
---We need the following decoction is a decoction of vipers. Prescription buy from herbalist or alchemist(use the interactive map). Mutagen knocks here, blowing up a nest of sirens
Spoiler
A decoction of vipers and a decoction of archigraphy have a very strong synergy. A decoction of archigraphy spends all the energy in a powerful attack. A decoction of vipers regenerates health if we spend energy. It turns out a kind of vampire damage. We would take away health from the enemy and add to his. Vampire damage is a very powerful ability - those who played Sacred and Sacred2, I'll understand. Plus do not forget that the damage is in percent. I'll tell you a secret - warrior pumped the red branch, but without the broth of archigraphy will not be able to inflict such damage on opponents over 6+ levels.
---Another decoction we need is a decoction of the Troll. The recipe from the herbalist in the white garden will appear on the 8-9 level. Mutagen knocks out the Troll here
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This broth we are taking solely because of skill contempt for pain. A decoction of the Troll acts like swallows, i.e., restores energy when out of combat and in combat. This is what we need to do not lose health while running contempt for pain.
---From potions, we will need first and foremost a great thunder, great full moon and great owl. Great thunder always gives 100% chance to crit(patch 1.06 patch 1.07 I do not put, it I reduces fps by 15-20 units, so it is not the test). Great full moon adds 1000 health. A great owl of 6.59 from 18.00 at game time increases the recovery of energy(a day ends, the night is constantly hanging).
To level 10, some recipes will be updated here from these sellers. Do not be lazy to visit them often.
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PLACES OF POWER AND FREE SKILL POINTS
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There're 27 freestuff skill points
For the alchemist it is essential to collect all available freestuff skill points, as the strength of alchemica directly depends on the number of points that we will skinem in the development of skills.
WHITE GARDEN - 6 POINTS
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VELEN - 8 POINTS
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this place of power will be available in the process of completing the quest the touch

this place of power will be available in the process of completing the quest Lysa Hora

SKELLIGE - 9 POINTS
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this place of power will be available in the process of completing the Royal gambit if you take the side of Keris

this place of power will be available in the process of completing the Sunstone

KAER MORHEN - 1 POINT
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MAGICAL ACORN - 2 POINTS
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After you kill Imerica, tell CRIS what you want is still here for a while
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Go back to the body Imerica and take away the corpse of a magical acorn
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Eating it you will receive 2 skill points
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THROUGH TIME AND SPACE - 1 POINT
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EXERCISES IN ALCHEMY
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On level 7 do respek and pump all in alchemy. At this point, we have to run 12 places of power(6 White and 6 garden in Velenje) i.e. we must have 12+6=18 skill points. Arrange them so
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Then pay 1000 crowns to the captain and go to Skellige. After the video clip, as soon as we return control, immediately get up and hide behind the mast. The pirates begin to rise up and try to come to us then right, then left. Cautiously move away from them left and right. When they have become a lot upstairs and start with the 2 sides to get - roll let's get back to the deck and there as the bun ride, trying to Dodge arrows and swords. DON'T ATTACK THEM. Kastuem Quen, drinking Elika to heal. If the deck again, their will be a lot - again, let's get tumbles up and over the mast. Our task is to hold out a couple of minutes. Soon will start the cut-scene, and we get to the Islands. I'm playing on the last difficulty, so those who will try - don't try to be a hero. On level 7 we are still too weak. The enemy is level 16. Against the crowd to fight to no purpose, you just need to hold on, to not be killed.
As soon as you arrive on the island, right next to us is a broken ship, climb on it - there will be a nest of sirens. Saved f5 and blow up the nest. Echidna appear. Our task - to knock the Viper mutagen.
The next goal is to run 7 places of power. Then back to Velen, collect the drawings of the school of Griffin, Kraft. Running order Cleaton. Kraft decoctions ehidny and karoliska. Running quest the touch. Here we will already have a level 8. Glasses spread so
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After finishing the quest we will have 9 level. Now our task is to complete the quest Exercises in alchemy. Do respek. Now we need bombs...lots of bombs.
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Take Gremista job and move to a place where there is a growing Kurolap. Nearby will be 2 gangs of white wolves-shards level 15. Neat from a distance, tosses them with buckshot and the star. Runs away if we begin to pursue and actively treated - the wolves are hurting. After you get the flower, move to the distillery. Aligula go around to the left at the top and immediately come down to the distillery.
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Our task - to kill the Cyclops 21 level. To do that to our Arsenal - a piece of cake. Take improved sleeping dragon and throw the Cyclops right under his feet. Bomb it is a great poison
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Do all the works in the distillery and then again respek Now us bombs are not needed, and you need more health, because it will be the last part of the quest
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Our task is to kill 7 of 23 romannikov level. But I will reassure you, there is a small trick. Once you go heat, come on up here and stand here
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the main thing - NOT to GO BEYOND the YELLOW CIRCLE. The Fridtjof Nitsche they're not going to do if we are out of the circle did not come out, but his wolf good their damages. Plus he Fridtjof casts lightning, which are fried right in romannikov. At first they wolf kill two.
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Then another 2 and repeats all
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Then at the end there are just three romannikov. So our task - as was the case with pirates to SURVIVE. Can I have a flop hang, but be careful, especially when 3 of romannikov will come out. Two are close to you appear first remove the Quen, and the second with a pair of punches can kill.
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MASTER ARMORER, AND GRIFFIN IN THE HILLS
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WELL, HERE CAME THE SEVEREST TEST.
there're 2 the most challenging fights in the entire game. Emmerich, Caranthir, Eredin and even archigraph with Skellige 47-level after the fights, you kids seem.
Take Fergus in quest Veronicah master armorer.
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Make sure you have a great full moon, a great thunder, great owl, the echidna broth, a decoction of karoliska. To the cave with the Troll approach from this side
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Nothing inspect wegmachen flair, just go ahead and go to the cave
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For ubojstva recommend to put a powerful attack on the left mouse button, because to beat the Troll will only a powerful attack.
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The fight will be very heavy. Please be patient. Hardly you 1 times it passed, but nevertheless there are a few things you can ease win. First- tactics. Beat 3-4 times in a row powerful attack. At the 4th or 5th strike already strike for the next attack, we'll see how he closes with his paw. Press back+a pirouette to get out of the way. Good animation allows us to do it in time. Having jumped aside immediately kastuem Quen(whether he is or not, is to withstand the need to pause) and then again with 3-4 attacks to his unit
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Second, taking away some amount of health, you can run away and survive
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Even if it will kill you, it is booting, you will see he has so much health, how many left before saving. This point is very great you will facilitate victory. After killing the Troll, pick up the tools
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and back to Fergus. Take Board quest Griffin in the hills and go to the place of battle.
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That's the x-hour. I can say without exaggeration - THIS is the hardest FIGHT IN the ENTIRE GAME(to the death level 10 character). I was picking it from 22 to 5 am game time. Here has no purpose to survive, because archigraph Regent health after the meditation or download. Will have to take his skill. Again - THIS is the hardest FIGHT IN the GAME.
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If you defeat him, then you in this game there will be nothing impossible. Just for fun I went immediately after the fight, and killed archigraphy 47 level on Skellige sounds good on the same level 10. Why then it will be easier? Because we have a decoction of archigraphy+a decoction of vipers=vigorous bunch. With this Duo, our alchemist is a real tank.
So how do you fill this thing? First of all, archigraphy there are 6 different strokes. 1 - normal strike wing(leaves collapse health+bleeding). 2 - a strong blow from the backhand wing(death - vancott at once). 3 - the bite(leaves collapse health+bleeding). 4 - kick hurriedly(fatal - vansat). 5 - punch claws on the top(leaves collapse+bleeding). 6 - spits acid(poisons). So out of 6 attacks, 2 fatal, despite the fact that we have 9000 health. So just remember and bring to the automatism - NEVER STAND NEXT to HIM. For one simple reason - it can bite and then hit a backhand. So the only tactic against him - the blow and then immediately back flip back. Do not be greedy. Kick strong attack 1 time and then jump away. Don't be a hero, trying 2-3 times in a row, powerful attack to hit. Sooner or later he'll kill you if risk. If you are near him longer than necessary to 1 time to strike - he attacks and always unpredictable. The developers worked hard over algoritmos attack archigraphy. He randomly attacks. I.e. we don't know exactly what impact it will cause, so we hit immediately!!! bounces(a pirouette is not a somersault). Keeping the middle-distance, we will be able to leave on time from the defeat of his wings if we will remove Quen. That's basically all. Kick-bounce-pause(fraction of a seconds look to the wing does not close)-kick-bounce, etc. If it is closed by a wing, and we attack, that Quen is broken and if he attacks swinging - we're finished(if a simple kick or bite, immediately go to your inventory and drink 2 Elika to die from bleeding). So do not let themselves be deceived - stand a short pause to make sure he did not go into protection. When it hangs, spitting acid, continuously jumping(alt) under him so he doesn't fell on us, removing Quen. How will drop - kick-bounce-pause-kick ...
UPDATE Found an easier way to end this archiveteam...for starters, move on skellige and knock with 4 chests, pre-persisting heavy armor(generated level). then distribute the skills as in the video below. the essence of tactics from the 2nd minute you have to comprehend. In short, this method was much easier thanks to axiu. With his help, we can knock archigraphy when it's in the air and attack him early, thus saving time, because we yuzaem great thunder. Second, if it takes us a Quen, a very profitable slow down by axiem and retire to a safe distance to resume Quen. Third, because us heavy armor and taken 2 skill power branches, our attack is much more powerful...well watch the video...

CONCLUSION
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That's all, pumping is finished at level 10. On looking for heavy armor(smuggling on Skellige or set bear) and swing skills in accordance with the tab, builds.
A few words about the clothes. I prefer ramie things sitovym, especially those that have a bonus to health(our alchemist and so overpowering - the extra points of armor from the set of the bear and the adrenaline is nothing to us, but the health points, the number of slots or bonus quenu useful).
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Of swords, of course, workshops of the school of the bear, and before that Unico with 3 slots for poisoning. A few words about respecf.
The total pumping without overclocking
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The final pumping with overclocking
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rags
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110 Comments
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Temporum 29.05.20

Well, guys, it felt like a bottom after watching the video above? Personally, I felt some weakness of his game compared to.... THIS, lol. And it's not even that the alchemist taxis, and the professionalism of the execution of the fight itself
GventPlayer
Handsome :)

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Negih 29.05.20

So that's why all these skills to develop, and that is why I think all these levels are (well, except for the donning armor could not understand why they are). Okay MB... after this video, I will put at least 1 skill in character development. Love to be embodim :D

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Sheff322 29.05.20

the most boring and the most interesting.

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GventPlayer 29.05.20

Temporum
Thank you. By the way on the other this fight at level 10 not to spend :-) only without errors. By the way there is another very serious enemy - the werewolf level 32 on Skellige. Extremely rapid attack, regen. The same elemental level 32 times easier to beat because he's slow, and the Basilisk of 32-level star to burn :-)

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Green68 29.05.20

GventPlayer
Thank you very much. Very sensibly and correctly painted. Me about the place of power was especially useful information.

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UNATCO 29.05.20

Where such damage with knuckle 150 crit and damage from knocks 1/16 pole I ful sword gets powerful attack just as much damage under the mower..what the hell?)))

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GventPlayer 29.05.20

UNATCO
this alchemist :-) imagine what damage will be in the outfit and the master sword :-). but in General you just did not read pumping.

D
Dimkinpark 29.05.20

The alchemist and in the second Witcher was a killing machine, so it's no surprise.
And the game is painfully easy, even at the maximum level. 4 utopa or 4-5 ghosts are stronger than all the bosses in the game.

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GventPlayer 29.05.20

Continue to punish the generals of the Wild hunt
Geralt in pants, wooden sword VS Caranthir. complexity - to the death

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UNATCO 29.05.20

GventPlayer
ahahahha especially at 2 :35 funny how he wooden sword pierces his ahahhahaa

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UNATCO 29.05.20

Dimkinpark
I agree okazualena easy for newbies...but on the other hand mobs too kill a couple of tychek

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GventPlayer 29.05.20

Friends, killed archigraphy task Griffin in the hills a warrior :-) ... heavy warrior. Just 3 hours of playing time. And tactics was completely different :-) I will Tell in order. Before you go to wet archigraphy, you first need to go to Skellige. Our task is to find a low-level heavy things(armor, gloves, pants, boots). Do: remain in the quick slot and start to shake up the contraband. As soon as we find a chest with an item of heavy armor, memorize it and load the quick save game. Immediately move to the chest and reveal. Again save and repeat. Our task - to dress in heavy armor
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and open less chests, because things are generated on the level. Better left to higher levels of smuggling. Now throw skill points so
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Yes, Yes, Yes. You have no illusion. WE TAKE AXY 3 LEVELS :-) it Turns out that ACSI level 3 knocks archigraphy when he's in the air and stuns when he's on the ground. That's it and use. The following tactics. Kastuem themselves Quen and selamlar of archigraphy. Apply 3 powerful blow: a blow-back bounce-kick-bounce back-beat-the bounce back of axi-repeat :-) You won't believe how I quickly made :-) it is just nothing I could do.
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Tomorrow lay out a video with this tactic on argyrophana 47 level.
p.s. vdohnovlenie such an easy victory over archiveteam 24 levels, decided to swing heavy warrior. I'll try to squeeze out of a character's maximum possible damage

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GventPlayer 29.05.20

I bring to your attention the video with the tactics of the fight against high-level archigraphy. Decided to write a video with the first archiveform(task Griffin in the hills), which gives the most luxurious mutagen. Why? First, it is more difficult(due to the lack of the aforementioned mutagen). Secondly because of archigraphy with Skellige 47 level fell already have with a decoction of archigraphy(he's too fat), and it will be the same tactic as in the video above in the thread, as axiom we use will not be able, because we have all of the energy goes to powerful attacks. I didn't record the whole fight until the end(Fraps writes a video stream with a speed of 470000кбит/h!!!), recorded 4.5 minutes. But it's enough. A good time to illustrate the essence of tactics watch from the second minute

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GventPlayer 29.05.20

Geralt vs Eredin

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UNATCO 29.05.20

It is of course all fun but you decided to squeeze max damage without Seth the cat I XS

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GventPlayer 29.05.20

UNATCO
The problem cat is that he's trapped just under the quick blows. But the biggest damage do not give quick and powerful blows, even despite all the bonuses of a cat. Why people take the cat? Firstly because of the vortex because the vortex is fun.So nice to shred a crowd of mobs or people under a Viper, but the cat gives a whirlwind bonuses. Second, because the majority uses a fast attack and can not(will not) properly use the powerful.
As without the cat, to get more damage? Very simple - in heavy armor with pumped power branch. And nobody forbids to use the vortex in a heavy armor. Powerful attack+ride on the red line+a decoction of archigraphy=the biggest damage in the game. You saw yourself as bosses of the wild hunt off the damage archigraphy. In armor with a sword I caranthir with 5!!! strokes kill an alchemist :-), and the heavy warrior with a pumped power line will kill even faster. I think hybrid heavy warrior, and the alchemist is the most universal damage pers. Against the weak - the vortex against a powerful attack with archiveteam and all this spiced up mighty alchemy, i.e. the synergy 2 and a pair of decoction three elixirs. However the build will be ready soon. Here I will not post, this thread is dedicated to pure alchemist. See the topic builds in the near future.

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UNATCO 29.05.20

GventPlayer
set cat gives you attack power, and this applies to all the shots...OK

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GventPlayer 29.05.20

UNATCO
I washed down the build of a warrior without a Cat and you will be convinced that he is stronger, but it later. Yes, you were right when you said that set the cat adds attack power, but even despite it's heavy warrior a lot more damage at the expense of Crete. And if the damage to add the effect of the decoction of archigraphy, then do not say anything. I'm not talking about the gap. With the gap I turned out just fantastic figures of the damage :-) But the most important thing is not it. Even if we assume that the cat does more damage than the Bear - he's got 1 huge disadvantage - low RESISTANCE to DAMAGE. This disadvantage covers all of his dignity. If I set a bear attack quick acceleration not much less than in set Cat. But a powerful attack will be just crazy. Anyway, I'm not impose their opinions, just consider that a tough warrior like damage and resistance to damage.
p.s. Yes, I was wrong - tests showed that the cat steers damage. But still, the build of the cat is weak - because the weak resistance to damage.

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damnedant 29.05.20

battle with ariticle on scale that 10 RowNum 25 what concoctions without, HP blows completely and with the decoctions and without help in the battle not stlko build, how much skill and reaction.(the reaction by Blizzard or perk alchemist can poblicity)
I beat him at least LVL 14 (not 10 well, I reach the Islands in any way always something distracting) damage on it is not a decoction of the Gryphon and fast attacks with bleed,as for me less risk.
but for all issledovaniya builds Oscar you at least put.
I'm just not caught up in the battle with nilfgaard no damage took place.
adrenaline Bild complement killing with a single blow kajedy third fourth effective

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GventPlayer 29.05.20

damnedant
archigraph 24 I don't always vanscoter at LVL 10(alchemist under 9000 HP)...
Yes :-) 14 on LVL cat and pulled forward. I first took it a long time ago...
there's a video of pers was 34 LVL me up to perk unsating just do not have enough skill points
this build, which is video 1 OF 3 IMBA-BUILDS which are United by one thing. Everything will be in the subject the builds later. all builds will spread, just physically time is not enough for all. Tests damage that posted the last post was made 3 days(with breaks) So patience...