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GventPlayer 29.05.20 11:03 pm

The alchemist: a Weakling unworthy of attention or an invincible character (The Witcher 3: Wild Hunt)

leveling my alchemist
MEMBERSHIP
Spoiler
Alhimik - studied, and many ignore the character. Kind of a dark horse. I have been studying in this class for some time and decided to share their experience with fans of the third witch. Leveling my alchemist is different from the other priorities of the quests and search the recipes of alchemy. if you want to pass the game, doing only the green quests, this pumping is not for you, here have serious sweat and a lot pomateritsya, but the reward will be worthy. Namely, your alchemist will be strong enough at level 10 to kill a LVL 47 archigraphy on the island to the North of ARD Skellige(the complexity of the death) but at the same time weak enough(without overclocking alchemy) to feel the challenge from the game. Ie you will get a very flexible character, able to overwhelm any opponent, no matter how many levels he's older than you using alchemy. At the same time, the gameplay will also be quite diverse because you can fight with a sword, and bombs can undermine all th.tum mother.
To ensure that our alchemist was a killer requires several conditions
---the scale of toxicity for at least 180 when pumping skill acquired resistance 1/3
---the scale of the toxicity of not less than 235 when pumping skill priobretaya resistance 3/3
---the decoction of archigraphy, ehidny, Troll
BUILDS
Spoiler
Example of the initial build of the character at level 10. this build I got archigraphy 47 level(drink a decoction of archigraphy + a decoction of vipers + great thunder + great Blizzard + great full moon). If you decide to like, note - 1 a blow to us and to start all over again. But despite such difficulties, it can kill. Just need to move correctly correctly to hit powerful attack to keep the average distance in time to avoid his shot, if he shot Quen.
Spoiler
this build is for research not associated with fat opponents. As you can see - taken efficiency to roll with bombs and diminished mutation of tissues, of health for regular research quite enough.
Spoiler

this is the next stage. there is already the scale of toxicity 230. in the end, drinking a decoction of 3, we have the opportunity for serious errors(lost more than half health) can heal with 15-20 units of toxicity elixirs(but still 230 is small, you need at least 235 to be able to drink again thunder, Petri, etc. elixirs with 25 units of toxicity). Although the truth is it may be unnecessary. We must not forget about a powerful vampire attack, which is 10% taking the enemy gives us (by the way in high-level opponents on 6-10-20 levels above takes less than 10% but add 10% to our health always). Accustomed always to hit a powerful attack, you rarely-rarely see the health lost at least half. This only happens with the fight against the enemy, the level of which exceeds our 10.
Spoiler

The next stage is raskajavshihsja the alchemist, i.e., one in which there is a set of heavy armor(no matter sitovy or rary), the scale of the toxicity of more than 235 and got all 3 of broth. Now to kill us is practically impossible, even archigraph 47 level 1 attack does not break that given other to 25% from 1 potion and 10% from the powerful blow makes us immortal without cheats. For fun I fought at the same time with 4 guards in Novigrad at 14 levels over and knocked them out.
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SKILLS AND BASIC SKILLS.
Spoiler
So, order taking skills(if there is broth Troll), the following
1 - poisoned blade 5/5
2 - acquired resistance 1/3
2(a)true hand 2/3(slot plug-in)
3 - a refreshing drink 5/5
4 - horror 5/5
5 - contempt for pain 5/5
6 - a quick metabolic rate 5/5
Spent a total of 28 points and 6 slots.

the order taking skills(if there is no broth of a Troll), the following
1 - increased resistance 5/5
2 - acquired resistance 3/3
3 - a refreshing drink 5/5
4 - horror 5/5
5 - mutation tissue 5/5
6 - a quick metabolic rate 5/5
Spent a total of 28 points and 6 slots.

Both build designed for level 10 and above for fights with high level opponents. This is a basic bleeding.

Increased resistance is a very important skill. On ranih stages of the game, while maximum toxicity is extremely low, the use of two broths leads to poisoning when we begin to lose health, so we use this skill to increase the threshold of poisoning. Without leveling this skill, Geralt is etched with 70% toxicity. Skill allows you to raise the threshold of toxicity up to 95%.
Poisoned blades - a very important skill. The oil will poison the enemy with a probability of 15%. The probability is low, BUT!! damage from poisoning is in percent. So, high level enemies(susceptible to poisoning) will get impressive damage.

Acquired resistance - paramount skill!!! If we use the skill of contempt for pain that we throw at first only 1 point, but if the mutation of the tissue - 3 points. Why? The fact that at low levels, we need to maximize the use of a small number of available slots and skill points. So, looking ahead, I will say that we initially take one - the contempt for pain or mutation tissue. At level 10 from mutation we will receive 2000 points(2 of broth) and from the contempt 2650!!! And there's an important nuance - to contempt worked, we should be peredozirovka alchemy. Read more about this read below.

True hand - throw 2 points only in order to reach level 2 skills(if we take the contempt). Later, when the scale of TouchNote with acquired resistance 3/3 will be at least 230, do respek and will move those 2 points in the durability

Refreshing drink - paramount skill!!! Allows ANY POTION to heal 25% health

Horror - paramount skill!!! Gives 25% damage reduction from enemy attacks which are directed against the oil.

Contempt for pain is a very useful skill if used correctly. First of all, to use the contempt for pain we need a decoction of the Troll. Here's the thing. Contempt works only when Geralt is a bit of alchemy. Ie having 70% toxicity. BY THE WAY, REMEMBER, CONTEMPT COMBINED WITH HIGHER STRENGTH. It simply does NOT WORK if we take the resistant. Increased resistance increases the toxicity threshold of alchemy to 95%. I'll tell you a secret, so you're tripping substances and is extremely extremely difficult. But even if we upremsya to 95% of some decoction to activate the contempt, what next? We already will never be able to drink potions!!! And if we can, then drinking less broth, but then you cannot take a fast metabolism, because the toxicity subsides and the contempt to stop working. In short, just trust me, I have sufficiently posteromedial to make sure CONTEMPT COMBINED WITH higher strength Now, then, when contempt still begins to work, we lose health, and so in order for us not to lose and need the broth Troll. Where to get the mutagen Troll will write about it below. And yet - remember, if you have no broth of a Troll is to use the contempt is not recommended. So UNTIL you GET the BROTH out OF the TROLL INSTEAD of CONTEMPT USE MUTATION TISSUE. Mutation gives less health, but we do not lose and likernye buffer more (possible 3 Elika tossed and otlichit 75% health). Therefore, we can say, in the early stages of the game the contempt for pain and mutation tissue - interchangeable skills. Further, why we put in the acquired resistance at first, 1 point? But because in order for contempt to work, need toxicity 70% of the maximum. Since we initially only use 2 of the broth, they give the total toxicity of 140. Therefore, when the maximum toxicity over 195-200 contempt will not work. And vkinul 2 points in resistance we are already receiving scale 200(unless of course you faithfully collect all the recipes to the max), so only 1 point. And it is desirable that the scale was 180. This is the ideal, since, after drinking of the decoction 2, we are left with 40 points. A kind of buffer for elixirs. Can we get a top 2 Elika 15+25 or 2 Elika 20+20 units of toxicity and immediately athelite 50% health. Eventually, when the number of recipes 1-3 level will be over 230, you can already make respek and tossed in the acquired resistance 3 points. But the work contempt will be only with 3 drunk concoctions. And the buffer 230 when the scale will be 20 points of toxicity(230-70*3). Ie some of the elixirs we're drinking can not. Therefore, I recommend to completely switch to 3 points resistance when the maximum toxicity will be at least 235. This is the ideal. But in principle I myself have already moved to 230. Before battle with a serious opponent first drink 3-4 Elika, and then you're tripping top 3 teas. Enough time only when the thunder in 3 minutes, it will stop working again you can enjoy only with the scale of toxicity 235 Otherwise meditation to reset the scale of toxicity and to restore the decoctions.

Mutation of tissues is a very useful skill. Because the build - otvary, this skill just must have. At the maximum pump skill every drunk the broth adds 1000 health.

A fast metabolism is a very important skill. Here's the thing. Alchemist 2 types of toxicity. 1 is toxicity from herbal teas. and 2 from elixirs. So, the metabolism allows you to drink potions 1 every 2-3 seconds. This skill significantly reduces toxicity from the use of elixirs. It turns out, having a scale of the toxicity of 235 and above, we can uporotyh 3 decoctions and from the top every 2-3 seconds to pour the elixir, each of which heals 25% health.
DECOCTIONS AND RECIPES OF ALCHEMY
Spoiler
---Heart pumping, is a decoction of archigraphy. Without this infusion our alchemist will be just tank without a gun, ie it will be hard to break, but that's all its similarities to the tank ends. To ensure that our alchemist was a real tank, you need to get a decoction of archigraphy. Recipe you can buy from sellers(buy the book heraldic beast and read), but the mutagen is much more difficult. The mutagen drops from beasts of level 24 in the process of completing the quest the master armorer which we take from Fergus in Veronicah. No problems with this archiveform in the later stages of the game when we have 19+ levels, but personally I didn't want to wait that long, and I will tell you about how to get this mutagen at level 10(previously not worth trying). But first, I will explain you, what we need is a decoction of archigraphy. This solution allows us to conduct a powerful attack, which in addition to the standard damage plus inflict more damage and interest. Looking ahead, I will say that it's enormous damage, especially in high-level opponents. Thanks to the broth of archigraphy, our alchemist will be overpowered and will be able to kill everything that moves at any level without restrictions.
---We need the following decoction is a decoction of vipers. Prescription buy from herbalist or alchemist(use the interactive map). Mutagen knocks here, blowing up a nest of sirens
Spoiler
A decoction of vipers and a decoction of archigraphy have a very strong synergy. A decoction of archigraphy spends all the energy in a powerful attack. A decoction of vipers regenerates health if we spend energy. It turns out a kind of vampire damage. We would take away health from the enemy and add to his. Vampire damage is a very powerful ability - those who played Sacred and Sacred2, I'll understand. Plus do not forget that the damage is in percent. I'll tell you a secret - warrior pumped the red branch, but without the broth of archigraphy will not be able to inflict such damage on opponents over 6+ levels.
---Another decoction we need is a decoction of the Troll. The recipe from the herbalist in the white garden will appear on the 8-9 level. Mutagen knocks out the Troll here
Spoiler
This broth we are taking solely because of skill contempt for pain. A decoction of the Troll acts like swallows, i.e., restores energy when out of combat and in combat. This is what we need to do not lose health while running contempt for pain.
---From potions, we will need first and foremost a great thunder, great full moon and great owl. Great thunder always gives 100% chance to crit(patch 1.06 patch 1.07 I do not put, it I reduces fps by 15-20 units, so it is not the test). Great full moon adds 1000 health. A great owl of 6.59 from 18.00 at game time increases the recovery of energy(a day ends, the night is constantly hanging).
To level 10, some recipes will be updated here from these sellers. Do not be lazy to visit them often.
Spoiler


PLACES OF POWER AND FREE SKILL POINTS
Spoiler
There're 27 freestuff skill points
For the alchemist it is essential to collect all available freestuff skill points, as the strength of alchemica directly depends on the number of points that we will skinem in the development of skills.
WHITE GARDEN - 6 POINTS
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VELEN - 8 POINTS
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this place of power will be available in the process of completing the quest the touch

this place of power will be available in the process of completing the quest Lysa Hora

SKELLIGE - 9 POINTS
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this place of power will be available in the process of completing the Royal gambit if you take the side of Keris

this place of power will be available in the process of completing the Sunstone

KAER MORHEN - 1 POINT
Spoiler
MAGICAL ACORN - 2 POINTS
Spoiler
After you kill Imerica, tell CRIS what you want is still here for a while
Spoiler
Go back to the body Imerica and take away the corpse of a magical acorn
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Eating it you will receive 2 skill points
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THROUGH TIME AND SPACE - 1 POINT
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EXERCISES IN ALCHEMY
Spoiler
On level 7 do respek and pump all in alchemy. At this point, we have to run 12 places of power(6 White and 6 garden in Velenje) i.e. we must have 12+6=18 skill points. Arrange them so
Spoiler
Then pay 1000 crowns to the captain and go to Skellige. After the video clip, as soon as we return control, immediately get up and hide behind the mast. The pirates begin to rise up and try to come to us then right, then left. Cautiously move away from them left and right. When they have become a lot upstairs and start with the 2 sides to get - roll let's get back to the deck and there as the bun ride, trying to Dodge arrows and swords. DON'T ATTACK THEM. Kastuem Quen, drinking Elika to heal. If the deck again, their will be a lot - again, let's get tumbles up and over the mast. Our task is to hold out a couple of minutes. Soon will start the cut-scene, and we get to the Islands. I'm playing on the last difficulty, so those who will try - don't try to be a hero. On level 7 we are still too weak. The enemy is level 16. Against the crowd to fight to no purpose, you just need to hold on, to not be killed.
As soon as you arrive on the island, right next to us is a broken ship, climb on it - there will be a nest of sirens. Saved f5 and blow up the nest. Echidna appear. Our task - to knock the Viper mutagen.
The next goal is to run 7 places of power. Then back to Velen, collect the drawings of the school of Griffin, Kraft. Running order Cleaton. Kraft decoctions ehidny and karoliska. Running quest the touch. Here we will already have a level 8. Glasses spread so
Spoiler
After finishing the quest we will have 9 level. Now our task is to complete the quest Exercises in alchemy. Do respek. Now we need bombs...lots of bombs.
Spoiler
Take Gremista job and move to a place where there is a growing Kurolap. Nearby will be 2 gangs of white wolves-shards level 15. Neat from a distance, tosses them with buckshot and the star. Runs away if we begin to pursue and actively treated - the wolves are hurting. After you get the flower, move to the distillery. Aligula go around to the left at the top and immediately come down to the distillery.
Spoiler
Our task - to kill the Cyclops 21 level. To do that to our Arsenal - a piece of cake. Take improved sleeping dragon and throw the Cyclops right under his feet. Bomb it is a great poison
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Do all the works in the distillery and then again respek Now us bombs are not needed, and you need more health, because it will be the last part of the quest
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Our task is to kill 7 of 23 romannikov level. But I will reassure you, there is a small trick. Once you go heat, come on up here and stand here
Spoiler
the main thing - NOT to GO BEYOND the YELLOW CIRCLE. The Fridtjof Nitsche they're not going to do if we are out of the circle did not come out, but his wolf good their damages. Plus he Fridtjof casts lightning, which are fried right in romannikov. At first they wolf kill two.
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Then another 2 and repeats all
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Then at the end there are just three romannikov. So our task - as was the case with pirates to SURVIVE. Can I have a flop hang, but be careful, especially when 3 of romannikov will come out. Two are close to you appear first remove the Quen, and the second with a pair of punches can kill.
Spoiler


MASTER ARMORER, AND GRIFFIN IN THE HILLS
Spoiler
WELL, HERE CAME THE SEVEREST TEST.
there're 2 the most challenging fights in the entire game. Emmerich, Caranthir, Eredin and even archigraph with Skellige 47-level after the fights, you kids seem.
Take Fergus in quest Veronicah master armorer.
Spoiler
Make sure you have a great full moon, a great thunder, great owl, the echidna broth, a decoction of karoliska. To the cave with the Troll approach from this side
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Nothing inspect wegmachen flair, just go ahead and go to the cave
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For ubojstva recommend to put a powerful attack on the left mouse button, because to beat the Troll will only a powerful attack.
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The fight will be very heavy. Please be patient. Hardly you 1 times it passed, but nevertheless there are a few things you can ease win. First- tactics. Beat 3-4 times in a row powerful attack. At the 4th or 5th strike already strike for the next attack, we'll see how he closes with his paw. Press back+a pirouette to get out of the way. Good animation allows us to do it in time. Having jumped aside immediately kastuem Quen(whether he is or not, is to withstand the need to pause) and then again with 3-4 attacks to his unit
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Second, taking away some amount of health, you can run away and survive
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Even if it will kill you, it is booting, you will see he has so much health, how many left before saving. This point is very great you will facilitate victory. After killing the Troll, pick up the tools
Spoiler

and back to Fergus. Take Board quest Griffin in the hills and go to the place of battle.
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That's the x-hour. I can say without exaggeration - THIS is the hardest FIGHT IN the ENTIRE GAME(to the death level 10 character). I was picking it from 22 to 5 am game time. Here has no purpose to survive, because archigraph Regent health after the meditation or download. Will have to take his skill. Again - THIS is the hardest FIGHT IN the GAME.
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If you defeat him, then you in this game there will be nothing impossible. Just for fun I went immediately after the fight, and killed archigraphy 47 level on Skellige sounds good on the same level 10. Why then it will be easier? Because we have a decoction of archigraphy+a decoction of vipers=vigorous bunch. With this Duo, our alchemist is a real tank.
So how do you fill this thing? First of all, archigraphy there are 6 different strokes. 1 - normal strike wing(leaves collapse health+bleeding). 2 - a strong blow from the backhand wing(death - vancott at once). 3 - the bite(leaves collapse health+bleeding). 4 - kick hurriedly(fatal - vansat). 5 - punch claws on the top(leaves collapse+bleeding). 6 - spits acid(poisons). So out of 6 attacks, 2 fatal, despite the fact that we have 9000 health. So just remember and bring to the automatism - NEVER STAND NEXT to HIM. For one simple reason - it can bite and then hit a backhand. So the only tactic against him - the blow and then immediately back flip back. Do not be greedy. Kick strong attack 1 time and then jump away. Don't be a hero, trying 2-3 times in a row, powerful attack to hit. Sooner or later he'll kill you if risk. If you are near him longer than necessary to 1 time to strike - he attacks and always unpredictable. The developers worked hard over algoritmos attack archigraphy. He randomly attacks. I.e. we don't know exactly what impact it will cause, so we hit immediately!!! bounces(a pirouette is not a somersault). Keeping the middle-distance, we will be able to leave on time from the defeat of his wings if we will remove Quen. That's basically all. Kick-bounce-pause(fraction of a seconds look to the wing does not close)-kick-bounce, etc. If it is closed by a wing, and we attack, that Quen is broken and if he attacks swinging - we're finished(if a simple kick or bite, immediately go to your inventory and drink 2 Elika to die from bleeding). So do not let themselves be deceived - stand a short pause to make sure he did not go into protection. When it hangs, spitting acid, continuously jumping(alt) under him so he doesn't fell on us, removing Quen. How will drop - kick-bounce-pause-kick ...
UPDATE Found an easier way to end this archiveteam...for starters, move on skellige and knock with 4 chests, pre-persisting heavy armor(generated level). then distribute the skills as in the video below. the essence of tactics from the 2nd minute you have to comprehend. In short, this method was much easier thanks to axiu. With his help, we can knock archigraphy when it's in the air and attack him early, thus saving time, because we yuzaem great thunder. Second, if it takes us a Quen, a very profitable slow down by axiem and retire to a safe distance to resume Quen. Third, because us heavy armor and taken 2 skill power branches, our attack is much more powerful...well watch the video...

CONCLUSION
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That's all, pumping is finished at level 10. On looking for heavy armor(smuggling on Skellige or set bear) and swing skills in accordance with the tab, builds.
A few words about the clothes. I prefer ramie things sitovym, especially those that have a bonus to health(our alchemist and so overpowering - the extra points of armor from the set of the bear and the adrenaline is nothing to us, but the health points, the number of slots or bonus quenu useful).
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Of swords, of course, workshops of the school of the bear, and before that Unico with 3 slots for poisoning. A few words about respecf.
The total pumping without overclocking
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The final pumping with overclocking
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rags
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110 Comments
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d
damnedant 29.05.20

Yes I am simple not improved Quen from the wing schelykovo saved quietly for some reason, I thought Quen absorbs impact any one at least but slash slash explained to me my mistake, but reponame Quen at least once but the damage took always

G
GventPlayer 29.05.20

damnedant
sometimes you hit it, and he wing was closed, removed the Quen and then counterattacked. so Quen is not a panacea, it is necessary to keep a distance

d
damnedant 29.05.20

sometimes he makes double impact know never said he is a panacea always after a shot bounced and prefer to attack from the side (rear side )where the probability to spas less

s
saa0891 29.05.20

GventPlayer

And why pump Efficiency and Cluster bombs,isn't it better to invest in a red line a powerful attack,especially in the Gap,it will also be much more effective,or essentially it is the net alchemist.

G
GventPlayer 29.05.20

saa0891
the character was conceived as a pure alchemist

s
saa0891 29.05.20

GventPlayer

Clear.

C
Cumdeon 29.05.20

GventPlayer
I want to thank you for a nice guide for alchemist, but I have one BUT IMPORTANT question: how, according to your guide at LVL 10!! it is already possible to gain as many resources for crafting chemicals and stuff???? And do this build for PS4?
Thanks in advance for your answer.

G
GventPlayer 29.05.20

Cumdeon
relevant to patch to 1.08 inclusive. from 1.10 there will be problems. for example, the heart knackery can be in the early patches to farm with den knackery. in the wiki there is a section ways of earning there is a description of the farm from the den utoptsev. with 1 of the lair of knackery can farm 10-20 hearts. in the patch of 1.10 this bug is fixed. so at level 10 you hardly will find 9 hearts warrior knackery :-) no farm lairs. And all you need to know exactly what ingredients are needed to farm. Type save in front of Golems and, if not knocked to the heart, the load and the new. or, for example, dark dust with polunochniy. she spionida LVL 15, so 10 to kill her very gemorno. and so on in the same spirit. for 10 you can really have 226 recipes of alchemy. took 2 times with this build. therefore, the numbers remember well.
UPDATE
relevant to patch to 1.11 inclusive

d
digital_summer 29.05.20

When you think you already know enough about the game, here on you =) I'm talking about acorn. Wear it in a backpack, not sure to eat. Thanks for the info!

K
Komrad_M 29.05.20

Hi!
Tell me, why quest exercise the highest alchemy?

G
GventPlayer 29.05.20

Komrad_M
it is extremely important before the fight with archiveteam have a great thunder, owl, full moon and Maribor. And you can buy them either from Gremista, doing the quest exercises in alchemy or Jolara, doing the quest echoes of the past to pass on the 9-10 level is much more difficult than exercises. But the truth is I both the quest fulfilled, because if available and Greist and Solar - one of them will be a great raffard - and thus with archiveteam will not be any problems :-) But it is better to pass honestly without IMBA-builds, and quest exercise is required. No great thunder, the tawny owl, full moon and Maribor to fill up archigraphy at level 10 would be extremely problematic. Well, if you're not at level 10 to go to archigraphy task Griffin in the hills, you can complete the quest exerciseslater, but then you'll miss the most interesting and challenging fight in the game, because to kill archigraphy 14 and the 19 level is not the same as on the 10th :-)

M
Mercurionio 29.05.20

Komrad_M
The only way you will discover recipes for great oils/elixirs. Well, you can win the map for QUINTA Gremista.

K
Komrad_M 29.05.20

GventPlayer
Mercurionio
...it is now clear, Thanks :)!
I was just thinking that perhaps the guru of alchemy teaches anything (ebolowa decoctions or razepam without buying it, or something like that).
Generally a very interesting challenge, I will go for it during the second pass and now would have done so, but too late to have found such an interesting approach to the alchemist :(.
Already banged opinie on the 16th level (battle lasted about 15 min.), the basis of the build - the signs (or rather only two Quen and axii) and alchemy - water-Baba+Wyvern...
Why I thought guru's alchemy will teach Batam broth, because the broth of archigraphy nerf (now removed 5%, but everywhere in descriptions of this infusion 10%), so I suggested that teachers may teach to improve decoctions.
But 5% is enough with the head, immediately after openica went and killed the Basilisk, which could fly near bald mountain, don't even know what he level, just the skull on stripe's HP :).
And, by the way, I still understood what was happening, were the white garden again (not like to miss the experience, as it turned out - a dead room xD)!)..., so here is the recipe for the broth of archigraphy always appear in chests, guarded by utoptsev, on the banks of the river, near the site of the power sign yrden.
And another interesting point - also near bald mountain, if you go from the level of a Fork in the road in the direction of bald mountain, there is a high stone bridge, under which ? a camp of bandits", so after we clean it up, after some time on this bridge will be a Troll of the 10th level and he drops his mutagen.
But of course, Thank you for your recipe leveling alchemist, nowhere else seen such a qualitative approach to build!

C
Cumdeon 29.05.20

Guys, by the build of the alchemist what a bidet you can safely pass death I have only a few trophies to platinum. Want confidently and without tension in the bidet through the game again.
I would appreciate a detailed answer)

Y
Ya Betmen 29.05.20

Described of course cool, but I don't know... I used to something simpler)))

K
Komrad_M 29.05.20

Cumdeon
Yes, on any build, you can safely pass the complexity of the death.
If you are not an alchemist, then road signs will be easier than the path of the swordsman.
Why signs:
1) most people sign Igny, even without piromania well ignite and burn almost all opponents (except for arigatou).
Ie all opponents that do not exceed your for 6 and more levels will burn like a candle;
2) aard in the same way as Igny, only knocked unconscious by everything that walks on two limbs;
3) Quen. Active Quen - almost completely eliminates the need for treatment. Explosive Quen is valid and powerful ... I beat Opinie on the 16th level, so Quen even knocked him to the ground when he attacked me with claws in flight;
4) Arden: the opportunity at an early stage of pumping to be able to set two traps and between them magic laser, which mercilessly thrashes all the mental-magic + throws arrows + displays of inviza of romannikov, ghosts, what and katakana;
5) Axi: ability deception, in addition to gain the experience from impact on the interlocutors, has also a strong impact on the opponents. Again, 16 lv. vs Opinin, axi throws vrazhin on the ground and on the ground stuns, giving the opportunity to get close and cause the monster hit + axi even knocks Onika when he makes his throw at you, and this is especially important in the second half of the battle, because first Quen saves from this shot, and at the end of the battle Opini bafeda and his throw will not save even Quen, either avoiding or Axi.
Puppet will allow you to take control of enemies, and on the complexity of the death they will blame each other with one blow.
A simple example: using the Cheating that can pump up to 3 level in the beginning, running for the three seats of power, even before entering the tavern, on the 1st level, go kill the Ghost of the 7th level, which protects the silver sword drawing school snake and the boss himself White garden, as the beam burned poplar fluff from Igny.
Then armor is not enough that the initial armor you can immediately apnut, and medium armor (DLC-isnie or Griffin) becoming available rather quickly, and the energy restores very quickly.

C
Cumdeon 29.05.20

Komrad_M
Well the first time I just on signs and passed. Bill the alchemist worries me that where at the initial stage of the game is to take as many resources and recipes for crafting.

K
Komrad_M 29.05.20

Cumdeon
If the signs were, then why are you asking about the build for the second playthrough. Variants only two - the swordsman and the alchemist.
I will go alchemist.
And where to get the recipes and ingredients, as the author, all the details painted, and especially if you've already passed, you already know where everything is, and the build schedule will be a reminder.
Moreover, a pure swordsman to place not very comfortable, you still need to be some alchemist and a mage.

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GventPlayer 29.05.20

what to do in Velenje, from 4 to 7 LVL
upon arrival in Velen:
1) to avoid the Roach all(and more) settlements
2) within 6 places of power(except 2 - the first near the werewolf, go to them at LVL 5-6 in medium armor at Igny, the second quest Queyras are only closer to 7-8 LVL
3) make skill build for mage. well, for example http://www.gosunoob.com/witcher-3/skill-calculator/?sign=143_153_223_232_243&general=241&slotted_skills=1xgeneral_2_4%7C2xsign_1_4%7C3xsign_1_5%7C4xsign_2_4%7C5xsign_2_3%7C6xsign_2_2 throw a trap from arrows, bleed, 've been burning and regenica.
4) farmima to LVL 7 along the West coast(where pirates, sunken ships). There is the best loot to start. As will be LVL 5-6 hunt the werewolf(red mutagen) +1 place of power
5) at LVL 7 Skellige....see, further, 1 post - EXERCISES IN ALCHEMY

S
Steven Forman 29.05.20

It is normal that I did not get the mutagen from Argirita?