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GventPlayer 29.05.20 11:03 pm

The alchemist: a Weakling unworthy of attention or an invincible character (The Witcher 3: Wild Hunt)

leveling my alchemist
MEMBERSHIP
Spoiler
Alhimik - studied, and many ignore the character. Kind of a dark horse. I have been studying in this class for some time and decided to share their experience with fans of the third witch. Leveling my alchemist is different from the other priorities of the quests and search the recipes of alchemy. if you want to pass the game, doing only the green quests, this pumping is not for you, here have serious sweat and a lot pomateritsya, but the reward will be worthy. Namely, your alchemist will be strong enough at level 10 to kill a LVL 47 archigraphy on the island to the North of ARD Skellige(the complexity of the death) but at the same time weak enough(without overclocking alchemy) to feel the challenge from the game. Ie you will get a very flexible character, able to overwhelm any opponent, no matter how many levels he's older than you using alchemy. At the same time, the gameplay will also be quite diverse because you can fight with a sword, and bombs can undermine all th.tum mother.
To ensure that our alchemist was a killer requires several conditions
---the scale of toxicity for at least 180 when pumping skill acquired resistance 1/3
---the scale of the toxicity of not less than 235 when pumping skill priobretaya resistance 3/3
---the decoction of archigraphy, ehidny, Troll
BUILDS
Spoiler
Example of the initial build of the character at level 10. this build I got archigraphy 47 level(drink a decoction of archigraphy + a decoction of vipers + great thunder + great Blizzard + great full moon). If you decide to like, note - 1 a blow to us and to start all over again. But despite such difficulties, it can kill. Just need to move correctly correctly to hit powerful attack to keep the average distance in time to avoid his shot, if he shot Quen.
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this build is for research not associated with fat opponents. As you can see - taken efficiency to roll with bombs and diminished mutation of tissues, of health for regular research quite enough.
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this is the next stage. there is already the scale of toxicity 230. in the end, drinking a decoction of 3, we have the opportunity for serious errors(lost more than half health) can heal with 15-20 units of toxicity elixirs(but still 230 is small, you need at least 235 to be able to drink again thunder, Petri, etc. elixirs with 25 units of toxicity). Although the truth is it may be unnecessary. We must not forget about a powerful vampire attack, which is 10% taking the enemy gives us (by the way in high-level opponents on 6-10-20 levels above takes less than 10% but add 10% to our health always). Accustomed always to hit a powerful attack, you rarely-rarely see the health lost at least half. This only happens with the fight against the enemy, the level of which exceeds our 10.
Spoiler

The next stage is raskajavshihsja the alchemist, i.e., one in which there is a set of heavy armor(no matter sitovy or rary), the scale of the toxicity of more than 235 and got all 3 of broth. Now to kill us is practically impossible, even archigraph 47 level 1 attack does not break that given other to 25% from 1 potion and 10% from the powerful blow makes us immortal without cheats. For fun I fought at the same time with 4 guards in Novigrad at 14 levels over and knocked them out.
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SKILLS AND BASIC SKILLS.
Spoiler
So, order taking skills(if there is broth Troll), the following
1 - poisoned blade 5/5
2 - acquired resistance 1/3
2(a)true hand 2/3(slot plug-in)
3 - a refreshing drink 5/5
4 - horror 5/5
5 - contempt for pain 5/5
6 - a quick metabolic rate 5/5
Spent a total of 28 points and 6 slots.

the order taking skills(if there is no broth of a Troll), the following
1 - increased resistance 5/5
2 - acquired resistance 3/3
3 - a refreshing drink 5/5
4 - horror 5/5
5 - mutation tissue 5/5
6 - a quick metabolic rate 5/5
Spent a total of 28 points and 6 slots.

Both build designed for level 10 and above for fights with high level opponents. This is a basic bleeding.

Increased resistance is a very important skill. On ranih stages of the game, while maximum toxicity is extremely low, the use of two broths leads to poisoning when we begin to lose health, so we use this skill to increase the threshold of poisoning. Without leveling this skill, Geralt is etched with 70% toxicity. Skill allows you to raise the threshold of toxicity up to 95%.
Poisoned blades - a very important skill. The oil will poison the enemy with a probability of 15%. The probability is low, BUT!! damage from poisoning is in percent. So, high level enemies(susceptible to poisoning) will get impressive damage.

Acquired resistance - paramount skill!!! If we use the skill of contempt for pain that we throw at first only 1 point, but if the mutation of the tissue - 3 points. Why? The fact that at low levels, we need to maximize the use of a small number of available slots and skill points. So, looking ahead, I will say that we initially take one - the contempt for pain or mutation tissue. At level 10 from mutation we will receive 2000 points(2 of broth) and from the contempt 2650!!! And there's an important nuance - to contempt worked, we should be peredozirovka alchemy. Read more about this read below.

True hand - throw 2 points only in order to reach level 2 skills(if we take the contempt). Later, when the scale of TouchNote with acquired resistance 3/3 will be at least 230, do respek and will move those 2 points in the durability

Refreshing drink - paramount skill!!! Allows ANY POTION to heal 25% health

Horror - paramount skill!!! Gives 25% damage reduction from enemy attacks which are directed against the oil.

Contempt for pain is a very useful skill if used correctly. First of all, to use the contempt for pain we need a decoction of the Troll. Here's the thing. Contempt works only when Geralt is a bit of alchemy. Ie having 70% toxicity. BY THE WAY, REMEMBER, CONTEMPT COMBINED WITH HIGHER STRENGTH. It simply does NOT WORK if we take the resistant. Increased resistance increases the toxicity threshold of alchemy to 95%. I'll tell you a secret, so you're tripping substances and is extremely extremely difficult. But even if we upremsya to 95% of some decoction to activate the contempt, what next? We already will never be able to drink potions!!! And if we can, then drinking less broth, but then you cannot take a fast metabolism, because the toxicity subsides and the contempt to stop working. In short, just trust me, I have sufficiently posteromedial to make sure CONTEMPT COMBINED WITH higher strength Now, then, when contempt still begins to work, we lose health, and so in order for us not to lose and need the broth Troll. Where to get the mutagen Troll will write about it below. And yet - remember, if you have no broth of a Troll is to use the contempt is not recommended. So UNTIL you GET the BROTH out OF the TROLL INSTEAD of CONTEMPT USE MUTATION TISSUE. Mutation gives less health, but we do not lose and likernye buffer more (possible 3 Elika tossed and otlichit 75% health). Therefore, we can say, in the early stages of the game the contempt for pain and mutation tissue - interchangeable skills. Further, why we put in the acquired resistance at first, 1 point? But because in order for contempt to work, need toxicity 70% of the maximum. Since we initially only use 2 of the broth, they give the total toxicity of 140. Therefore, when the maximum toxicity over 195-200 contempt will not work. And vkinul 2 points in resistance we are already receiving scale 200(unless of course you faithfully collect all the recipes to the max), so only 1 point. And it is desirable that the scale was 180. This is the ideal, since, after drinking of the decoction 2, we are left with 40 points. A kind of buffer for elixirs. Can we get a top 2 Elika 15+25 or 2 Elika 20+20 units of toxicity and immediately athelite 50% health. Eventually, when the number of recipes 1-3 level will be over 230, you can already make respek and tossed in the acquired resistance 3 points. But the work contempt will be only with 3 drunk concoctions. And the buffer 230 when the scale will be 20 points of toxicity(230-70*3). Ie some of the elixirs we're drinking can not. Therefore, I recommend to completely switch to 3 points resistance when the maximum toxicity will be at least 235. This is the ideal. But in principle I myself have already moved to 230. Before battle with a serious opponent first drink 3-4 Elika, and then you're tripping top 3 teas. Enough time only when the thunder in 3 minutes, it will stop working again you can enjoy only with the scale of toxicity 235 Otherwise meditation to reset the scale of toxicity and to restore the decoctions.

Mutation of tissues is a very useful skill. Because the build - otvary, this skill just must have. At the maximum pump skill every drunk the broth adds 1000 health.

A fast metabolism is a very important skill. Here's the thing. Alchemist 2 types of toxicity. 1 is toxicity from herbal teas. and 2 from elixirs. So, the metabolism allows you to drink potions 1 every 2-3 seconds. This skill significantly reduces toxicity from the use of elixirs. It turns out, having a scale of the toxicity of 235 and above, we can uporotyh 3 decoctions and from the top every 2-3 seconds to pour the elixir, each of which heals 25% health.
DECOCTIONS AND RECIPES OF ALCHEMY
Spoiler
---Heart pumping, is a decoction of archigraphy. Without this infusion our alchemist will be just tank without a gun, ie it will be hard to break, but that's all its similarities to the tank ends. To ensure that our alchemist was a real tank, you need to get a decoction of archigraphy. Recipe you can buy from sellers(buy the book heraldic beast and read), but the mutagen is much more difficult. The mutagen drops from beasts of level 24 in the process of completing the quest the master armorer which we take from Fergus in Veronicah. No problems with this archiveform in the later stages of the game when we have 19+ levels, but personally I didn't want to wait that long, and I will tell you about how to get this mutagen at level 10(previously not worth trying). But first, I will explain you, what we need is a decoction of archigraphy. This solution allows us to conduct a powerful attack, which in addition to the standard damage plus inflict more damage and interest. Looking ahead, I will say that it's enormous damage, especially in high-level opponents. Thanks to the broth of archigraphy, our alchemist will be overpowered and will be able to kill everything that moves at any level without restrictions.
---We need the following decoction is a decoction of vipers. Prescription buy from herbalist or alchemist(use the interactive map). Mutagen knocks here, blowing up a nest of sirens
Spoiler
A decoction of vipers and a decoction of archigraphy have a very strong synergy. A decoction of archigraphy spends all the energy in a powerful attack. A decoction of vipers regenerates health if we spend energy. It turns out a kind of vampire damage. We would take away health from the enemy and add to his. Vampire damage is a very powerful ability - those who played Sacred and Sacred2, I'll understand. Plus do not forget that the damage is in percent. I'll tell you a secret - warrior pumped the red branch, but without the broth of archigraphy will not be able to inflict such damage on opponents over 6+ levels.
---Another decoction we need is a decoction of the Troll. The recipe from the herbalist in the white garden will appear on the 8-9 level. Mutagen knocks out the Troll here
Spoiler
This broth we are taking solely because of skill contempt for pain. A decoction of the Troll acts like swallows, i.e., restores energy when out of combat and in combat. This is what we need to do not lose health while running contempt for pain.
---From potions, we will need first and foremost a great thunder, great full moon and great owl. Great thunder always gives 100% chance to crit(patch 1.06 patch 1.07 I do not put, it I reduces fps by 15-20 units, so it is not the test). Great full moon adds 1000 health. A great owl of 6.59 from 18.00 at game time increases the recovery of energy(a day ends, the night is constantly hanging).
To level 10, some recipes will be updated here from these sellers. Do not be lazy to visit them often.
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PLACES OF POWER AND FREE SKILL POINTS
Spoiler
There're 27 freestuff skill points
For the alchemist it is essential to collect all available freestuff skill points, as the strength of alchemica directly depends on the number of points that we will skinem in the development of skills.
WHITE GARDEN - 6 POINTS
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VELEN - 8 POINTS
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this place of power will be available in the process of completing the quest the touch

this place of power will be available in the process of completing the quest Lysa Hora

SKELLIGE - 9 POINTS
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this place of power will be available in the process of completing the Royal gambit if you take the side of Keris

this place of power will be available in the process of completing the Sunstone

KAER MORHEN - 1 POINT
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MAGICAL ACORN - 2 POINTS
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After you kill Imerica, tell CRIS what you want is still here for a while
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Go back to the body Imerica and take away the corpse of a magical acorn
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Eating it you will receive 2 skill points
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THROUGH TIME AND SPACE - 1 POINT
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EXERCISES IN ALCHEMY
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On level 7 do respek and pump all in alchemy. At this point, we have to run 12 places of power(6 White and 6 garden in Velenje) i.e. we must have 12+6=18 skill points. Arrange them so
Spoiler
Then pay 1000 crowns to the captain and go to Skellige. After the video clip, as soon as we return control, immediately get up and hide behind the mast. The pirates begin to rise up and try to come to us then right, then left. Cautiously move away from them left and right. When they have become a lot upstairs and start with the 2 sides to get - roll let's get back to the deck and there as the bun ride, trying to Dodge arrows and swords. DON'T ATTACK THEM. Kastuem Quen, drinking Elika to heal. If the deck again, their will be a lot - again, let's get tumbles up and over the mast. Our task is to hold out a couple of minutes. Soon will start the cut-scene, and we get to the Islands. I'm playing on the last difficulty, so those who will try - don't try to be a hero. On level 7 we are still too weak. The enemy is level 16. Against the crowd to fight to no purpose, you just need to hold on, to not be killed.
As soon as you arrive on the island, right next to us is a broken ship, climb on it - there will be a nest of sirens. Saved f5 and blow up the nest. Echidna appear. Our task - to knock the Viper mutagen.
The next goal is to run 7 places of power. Then back to Velen, collect the drawings of the school of Griffin, Kraft. Running order Cleaton. Kraft decoctions ehidny and karoliska. Running quest the touch. Here we will already have a level 8. Glasses spread so
Spoiler
After finishing the quest we will have 9 level. Now our task is to complete the quest Exercises in alchemy. Do respek. Now we need bombs...lots of bombs.
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Take Gremista job and move to a place where there is a growing Kurolap. Nearby will be 2 gangs of white wolves-shards level 15. Neat from a distance, tosses them with buckshot and the star. Runs away if we begin to pursue and actively treated - the wolves are hurting. After you get the flower, move to the distillery. Aligula go around to the left at the top and immediately come down to the distillery.
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Our task - to kill the Cyclops 21 level. To do that to our Arsenal - a piece of cake. Take improved sleeping dragon and throw the Cyclops right under his feet. Bomb it is a great poison
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Do all the works in the distillery and then again respek Now us bombs are not needed, and you need more health, because it will be the last part of the quest
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Our task is to kill 7 of 23 romannikov level. But I will reassure you, there is a small trick. Once you go heat, come on up here and stand here
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the main thing - NOT to GO BEYOND the YELLOW CIRCLE. The Fridtjof Nitsche they're not going to do if we are out of the circle did not come out, but his wolf good their damages. Plus he Fridtjof casts lightning, which are fried right in romannikov. At first they wolf kill two.
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Then another 2 and repeats all
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Then at the end there are just three romannikov. So our task - as was the case with pirates to SURVIVE. Can I have a flop hang, but be careful, especially when 3 of romannikov will come out. Two are close to you appear first remove the Quen, and the second with a pair of punches can kill.
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MASTER ARMORER, AND GRIFFIN IN THE HILLS
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WELL, HERE CAME THE SEVEREST TEST.
there're 2 the most challenging fights in the entire game. Emmerich, Caranthir, Eredin and even archigraph with Skellige 47-level after the fights, you kids seem.
Take Fergus in quest Veronicah master armorer.
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Make sure you have a great full moon, a great thunder, great owl, the echidna broth, a decoction of karoliska. To the cave with the Troll approach from this side
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Nothing inspect wegmachen flair, just go ahead and go to the cave
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For ubojstva recommend to put a powerful attack on the left mouse button, because to beat the Troll will only a powerful attack.
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The fight will be very heavy. Please be patient. Hardly you 1 times it passed, but nevertheless there are a few things you can ease win. First- tactics. Beat 3-4 times in a row powerful attack. At the 4th or 5th strike already strike for the next attack, we'll see how he closes with his paw. Press back+a pirouette to get out of the way. Good animation allows us to do it in time. Having jumped aside immediately kastuem Quen(whether he is or not, is to withstand the need to pause) and then again with 3-4 attacks to his unit
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Second, taking away some amount of health, you can run away and survive
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Even if it will kill you, it is booting, you will see he has so much health, how many left before saving. This point is very great you will facilitate victory. After killing the Troll, pick up the tools
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and back to Fergus. Take Board quest Griffin in the hills and go to the place of battle.
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That's the x-hour. I can say without exaggeration - THIS is the hardest FIGHT IN the ENTIRE GAME(to the death level 10 character). I was picking it from 22 to 5 am game time. Here has no purpose to survive, because archigraph Regent health after the meditation or download. Will have to take his skill. Again - THIS is the hardest FIGHT IN the GAME.
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If you defeat him, then you in this game there will be nothing impossible. Just for fun I went immediately after the fight, and killed archigraphy 47 level on Skellige sounds good on the same level 10. Why then it will be easier? Because we have a decoction of archigraphy+a decoction of vipers=vigorous bunch. With this Duo, our alchemist is a real tank.
So how do you fill this thing? First of all, archigraphy there are 6 different strokes. 1 - normal strike wing(leaves collapse health+bleeding). 2 - a strong blow from the backhand wing(death - vancott at once). 3 - the bite(leaves collapse health+bleeding). 4 - kick hurriedly(fatal - vansat). 5 - punch claws on the top(leaves collapse+bleeding). 6 - spits acid(poisons). So out of 6 attacks, 2 fatal, despite the fact that we have 9000 health. So just remember and bring to the automatism - NEVER STAND NEXT to HIM. For one simple reason - it can bite and then hit a backhand. So the only tactic against him - the blow and then immediately back flip back. Do not be greedy. Kick strong attack 1 time and then jump away. Don't be a hero, trying 2-3 times in a row, powerful attack to hit. Sooner or later he'll kill you if risk. If you are near him longer than necessary to 1 time to strike - he attacks and always unpredictable. The developers worked hard over algoritmos attack archigraphy. He randomly attacks. I.e. we don't know exactly what impact it will cause, so we hit immediately!!! bounces(a pirouette is not a somersault). Keeping the middle-distance, we will be able to leave on time from the defeat of his wings if we will remove Quen. That's basically all. Kick-bounce-pause(fraction of a seconds look to the wing does not close)-kick-bounce, etc. If it is closed by a wing, and we attack, that Quen is broken and if he attacks swinging - we're finished(if a simple kick or bite, immediately go to your inventory and drink 2 Elika to die from bleeding). So do not let themselves be deceived - stand a short pause to make sure he did not go into protection. When it hangs, spitting acid, continuously jumping(alt) under him so he doesn't fell on us, removing Quen. How will drop - kick-bounce-pause-kick ...
UPDATE Found an easier way to end this archiveteam...for starters, move on skellige and knock with 4 chests, pre-persisting heavy armor(generated level). then distribute the skills as in the video below. the essence of tactics from the 2nd minute you have to comprehend. In short, this method was much easier thanks to axiu. With his help, we can knock archigraphy when it's in the air and attack him early, thus saving time, because we yuzaem great thunder. Second, if it takes us a Quen, a very profitable slow down by axiem and retire to a safe distance to resume Quen. Third, because us heavy armor and taken 2 skill power branches, our attack is much more powerful...well watch the video...

CONCLUSION
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That's all, pumping is finished at level 10. On looking for heavy armor(smuggling on Skellige or set bear) and swing skills in accordance with the tab, builds.
A few words about the clothes. I prefer ramie things sitovym, especially those that have a bonus to health(our alchemist and so overpowering - the extra points of armor from the set of the bear and the adrenaline is nothing to us, but the health points, the number of slots or bonus quenu useful).
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Of swords, of course, workshops of the school of the bear, and before that Unico with 3 slots for poisoning. A few words about respecf.
The total pumping without overclocking
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The final pumping with overclocking
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rags
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110 Comments
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R
Ram48rus 29.05.20

In the workshops of the swords bear - what the stones are worth?

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GventPlayer 29.05.20

for vanilla build one in 1 post - rune stones always poisoning stood
for MAX DPS ....no matter of the effect of the rune stones will not if the sword is to speak with master of runes, also with armour, when at ease forge, the effects of glyphs is also not robyat more.

R
Ram48rus 29.05.20

GventPlayer
ie on the power of symbols, there can be no even?

G
GventPlayer 29.05.20

Ram48rus
net. if the sword to speak, then rune stones do not plow. apparently I decided that rune plot gives an elegant bonuses and two bonus at a time from the rune stones and rune words too much breaks the balance of the game...

O
Old_Nick 29.05.20

GventPlayer...net. if the sword to speak, then rune stones do not plow....
With one exception - the enchantment, can not remember the name, permanent effect sharpening/bench. Ie for yourself enchanted sword, rune stones will not work, but on the 2nd sword and armor - quite :) (together with the effect of sharpening ;)).
Hence tactics: create 2 set of enchanted and assault of the sword. Waiting for a fight with monsters on the back of enchanted steel and assault silver with all the glyphs. Come on people - on the contrary ;)

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GventPlayer 29.05.20

Old_Nick
not tested because in my case always and steel and silver zagovorami :-)
and all of the rune stones it makes sense to go in favor of zagovornye, because there is a delicious bonus - much better stun and poisoning to me.

R
Ram48rus 29.05.20

GventPlayer
something I have not really found tempting conspiracy swords better 3 large stone on poison/bleed. If I am not right - correct.

P. S. Big thanks for the useful guide! So easy, I haven't crumbled thick bosses)

G
GventPlayer 29.05.20

Ram48rus
if I am not mistaken echidna+vortex fixed and now, for example, for a smart Witch with a focus on fast attack choice extension - type every unblocked blow prolongs the duration of the potion for half a second. it would seem th such, but....and if...the vortex at the enemies surrounding you, under the excellent raffard? ;-) the vortex itself is a skill - fast parries all blows. it turns out you're immortal, while you turn the vortex, and have someone beat around))) for you, and the best Blizzard add?? disperse adrenaline Maribor, and then you can whirlwind forever spinning until the button will not release or strong kicks fly. boss biggest fear iris - all incarnation safely agrisi on and swirl with the extension cut out on the last difficulty quietly without nerves and distract from the story(for example). it turns out 28 points of talent for alchemy to spend to have immortality is not necessary - now it can be a pure warrior damage dealer. or... say the same 28 points in the signs. swing Igny or yrden. damage is good, with procast will be able to any cabin break is the fat without alchemy turns universal)))) there are others. you need to experiment to find out. my favorite rune word - adds a radius to the gap, and vortex. to build an alchemist too, by the way is very important. the alchemist attacks with a heavy attack, and then we have a gap with twice the radius and under the broth of archigraphy...zadolbila gravedigger gap just easy :-)

R
Ram48rus 29.05.20

GventPlayer
my previous 3 passing of the Witcher was based on signs and fast attacks, and now, thanks to your guide, I fully tasted all the delights of heavy armor and powerful attacks)
While swords standing stones on poisoning. Fill up the steward and then maybe enchant them. as the Butler locks all the magical signs (or removes them with ease)

B
Black Daimond 29.05.20

GventPlayer
What is the underlying health of the pure alchemist to making decoctions, potions and other things?

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GventPlayer 29.05.20

Black Daimond
when I wrote pumping I had basic health 6900 due to the fact that I unknowingly did respek, when it was increased health concoctions. Eventually got a permanent bonus of +1000. In General, basic health should be 5900.
p.s. a permanent bonus to at least +10000 to health but it is better not to do it. again I did not knowing. then(patch to 1.06) ways to remove permanent added health was not. And roll back to earlier saves, I didn't noticed since it's only level 15

X
XmarKa79 29.05.20

Thank you for the excellent build, always wanted to try something new, and earlier I played only for swordsman, now, discovered alchemy, and don't need much. Submitted all enemies on max difficulty, it's not the alchemist and the killing machine that even hell will kill you) Here just wanted to know how to make the max amount of HP such as the screen, that is, 20K, and I only got 13k out, patch 1.22?

G
GventPlayer 29.05.20

EndorphiN179
pumping was written for of 1.06 :-) but...13k....don't think of 1.22 such a huge difference in HP is at 1.06. as far as I know the range nerf only the water of archigraphy - it's not 10% of STILIT and only 5%, BUT EVEN 5% lifstyle it is normal for HP...likely that you have not actively contempt for pain
re-read attentively 1st post. the scale of the toxicity of 235+ and 3 broth should always be hanging below contempt worked

X
XmarKa79 29.05.20

GventPlayer
thanks already figured out, but at the expense of the decoction of archigraphy it's not terrible, even 5% of the missing head, plus there is such an interesting thing as mutations, and specifically the euphoria, it is very good bushtit our alchemist's damage, thus it is possible to compensate for the little damage of the alchemist who is missing, in my opinion the most useful mutation

G
GventPlayer 29.05.20

EndorphiN179
well, the damage is not small believe me on word :-) the numbers dps-and don't look, they don't show the real picture. Damage arigatou broth goes in %!!! from HP of the enemy - and none of the figures do not show the real damage, but real damage is very serious. Specifically even build the cat inferior alchemy shards against opponents :-) due to the percent removal of CP

X
XmarKa79 29.05.20

GventPlayer
this is exactly initially wanted to play through the cat, as never before in this build is not played, but then stumbled upon Your guide and then it started :) kill one of the creepy other of blows on the opponents, a huge amount of HP, the ability to treat all of Geralt's potions in the inventory, the complexity of the death is transformed into a complexity of walking, and armor bears :)

r
rvr1980 29.05.20

synergy - what does it offer?
and how to use it correctly?
preferably in detail and with examples))

G
GventPlayer 29.05.20

synergy is the mutually reinforcing properties of the 2 processes or objects, if they act together. it's like 1+1=11. synergy is not some kind of skill in a game or a special mutation. this is just a General term. a simple example of synergy here, we assume pressed man from the floor, putting his hands narrowly to each other, with his main load goes to the triceps, but should place the hands wide and there is already involved in a breast. as a result of the synergy work triceps and pectoral push-UPS become very light and able to carry any person of any age. and actually Google has not been canceled :-)

D
DreamZed 29.05.20

GventPlayer
Thanks to your way the buildup has opened toussant Corvo Bianco on the 13 level..now trying the quest for mutations to perform,but there Zapara in the dungeon in the narrow space against two ghosts of Panthers(((

G
GventPlayer 29.05.20

DreamZed
ahahhaha, well, you rock :D