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rdk88 02.06.20 08:31 pm

Builds (Pillars of Eternity)

In fact, please share the experience
63 Comments
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Paddy Keyn 02.06.20

A monk can easily at the start, in principle, to kill everyone. The rest somehow not quite succeed. Well, or maybe a druid in the form of a cat.

_
_Grads 02.06.20

Passing game for the paladin from the Cold Walkers or priest - fan Skana, HE must be evil. And for the slaughter of the caravan give the first point in the characterization of the evil. Then in the village to go raiding parties povypendrivatsya that killed a caravan and she and the cat both are attacked, give 2. the point of the evil. In the village attitude is moderately bad, but everything goes on as usual. Hired companions, undertake quests... more particularly did not pass, as it is not interesting.

PI.Si.
Just ran barbarian to the village, not friendship to go through, but I think as an option after the paladin, I held a fan Skeena - evil priest, to do mischief, riots, sacrificing partners, selling the prisoners for experiments and leaving villages burned...

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Paddy Keyn 02.06.20

ketcalmegon
Tell us about your preferences.
-I put the cipher plate armor, expose him max dexterity and low Constitution, and forced to fight on the front lines
-Sick bastard

Initially, I spoke only about the most effective combination. No one stops to shake the mage's dexterity with vospityvaem to shake him a big deduction and shake to spam and other such nonsense. Only in the sense of the perversion? To prove to someone that this idea makes sense? The second half of the game, even on hard, at virtually any buildup passed quietly on the button D.
To make the Cypher of balsica in plate armor with a maximum dexterity is a perversion of the square.
First Cypher of the smallest levels of stamina, health and deviation. The mere fact that this forces the player to think about the obvious thing - give Cypher the trucker with a good content focus to continue to make spam blades and paralysis. That is, the cipher, and MAG - positioned first and foremost as a soldier of the second row. Attempt to make a high tank with low endurance of flimsy Cypher, that is a support-DD, will end as soon as you get to the first Bezrukov, or sporozoa. The fight will end when one scum kidanet the surprised subatance of dominance for 20 seconds, and the whole stack will fall, because the tank will have no one.

That I'm still talking about the fabulous performance deviations and resistance of 40 points. Where there is my paladin (8ur) with the three main resists for a hundred and stamina to have long shot up over 200.

P. S About perception, I'm certainly confused.
Here are the stats with the bonus from armor my paladin
FORCES 13
BODIES 21
FISHING 11
VOS 20
INT 8
DEC 17
Intelligence, well, tanks do not need, in contrast to Cypher. What wrestlers that have paladins valuable spells with long-lasting effect. Int critical mainly for supports, or sifers who they actually are.

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Paddy Keyn 02.06.20

ketcalmegon
Tell me more tales of your tank with such poor resists and a low endurance. On the lower floors of the dungeon will fall with a single strike, given the level of complexity. Judging by the difference in the caused and received damage your Cypher and stand behind normal tanks.
And about the importance of the less damage - go bison materiel. The less damage can be fully compensated for the attack, while high resists damage just the same and ignore. Your 14 less damage up to level 7 of the Cypher (which is then taken skill +10 less) - just zilch. Even 24 deduction - will not save in the absence of the normal resists. Damage will be the same as always, just need to always keep the button on othile, or run with a bunch of cans.

Cypher with duals always gives a lot of lulz, and I am particularly pleased that those who plays them, as a rule, foaming at the mouth trying to prove that, say, so much cooler.
Now believe. 16-23 13-19 and that's your main damage with duals. Given that the cipher dressed in plate armor, that is fine by -50% speed, the bumps slip with the frequency of strikes Estonian Golem. And if we consider the application of puncture damage, which is most cool mobs after level 10 is a serious deduction, and again, most often these mobs throw cool debuffs, like horror or some crap, we can safely assume that damage you do not apply, or apply a drop to the sea.
Now take the arquebus, which is armed with my true Cypher. Plumb lane Casitas. 40-60 damage with ignore the deduction of -6 and a total bonus to accuracy in 18 points. This is added to the default accuracy of 60. And fell his aura gives you accuracy +6 and passive on the weapon also gives +6. With the buff of the cleric, with the passive elf and gloves +5 accuracy rate comes out to about 110 . What do you think, what is the percentage of crits will have a Cypher? At the moment it is about 90%.
That is, the cipher, at a time when he's not spamming blades, not throwing paralysis, not yuzaet spell Ringleader - he shoots a crit-a hundred, instantly gaining the maximum concentration.
You can even compare utility with my and thought once more how well you use your characters.

i
ironHAMMER.ms 02.06.20

Srach about, pawson. Even experience is not the first Neverwinter showed that the right to life are, even at first glance, the most perverse and non-viable builds. Yes, sometimes good live. And in addition bare TTX do not forget about such things as interestingness and roleplaying.

Z
Zloy Duh Yambuya 02.06.20

ironHAMMER.ms right to life are, even at first glance, the most perverse and viable builds

Made myself a GG tank (sword and shield) wild Orlan ...STRENGTH-2 body-15, VOC-3, SU-20, INT-18, DEC-20

Purely for fun and have nothing to level 9 are infinite ways on normal...got))

i
ironHAMMER.ms 02.06.20

With the characteristics developed overlooked, of course. Turds with the power of 2-3 can Pokerface carry fullplate, zweihander and tower shields. Blind teterya with the perception of 3-2 to get protein in the eye with a bow. Norms th.

_
_Grads 02.06.20

ironHAMMER.ms
Yes, that's to say, since D&D can not afford to buy could not invent the wheel again, and much was done not to drive, and before that was unlikely. So a lot of unusual, illogical, etc. solutions. On the other hand, put this game strictly within D&D, and poof - her b Nestan. Weapons, armor, a little section for classes ? The class for Bron'ka would not have got. Classes are far from the usual, the stats and for what they answer is sometimes quite crooked.
For the variation of pumping huge - lepi what you want with almost any build. And replayability is high. For a hundred hours in the game and as yet unsolved whom and how to play ;) Starting a few builds already and everything is made new (the start for me is when 3.ur. all 8 companions and a clean record). The truth is on path of the damned weak on 3. level without gear to pass a lock, while content with only hard. Although it's a shame that even at normal Kanu is already 3. level - the only light able to reach him on the 2nd, but this is not cool, even normal it is a very simple game.

i
ironHAMMER.ms 02.06.20

because the damage of the whip of the soul is the 2.4 from the base
+40% with taken upgrade.

The Evil Spirit Of Yambuya
For CDA player. Like all other points in the statistics.

i
ironHAMMER.ms 02.06.20

ketcalmegon
This is a bug in the description most likely. I increase damage of 240%.

i
ironHAMMER.ms 02.06.20

I decided to reflect today on the creation of a battle mage at the base of the filter. Twisted this way and that, but nothing good came up. Attention a question who-thread has ideas on this?

T
TripleA 02.06.20

ketcalmegon
But what about the owner of the MAG? Like if you take the duals or dworecki that the book cannot be used? I may be wrong

i
ironHAMMER.ms 02.06.20

Can. before the Grimoire was just hanging out, annoying, but right now it was fixed.

A
Aksel777 02.06.20

Druid-cat attack speed is IMBA. A bunch Dpsa with lots of control. Survival easy right food, potions, priest, paladin and other riff-raff. But you would have seen these crits for 150-200 damage!!! If you rock the slope (which is a plus in tuxedo, this Maxim we build strength, agility, perception is possible),then we do not fall almost. 3 ability damage (corrosion+strong corrosion+child attack = 65-70% of pure damage attack to which no one has a resist or immunity, similar to shock - as you like) Two weapons into battle. If you have a cat, which no one in principle does not fall never. Minus one is dependent on the timy and the healers. If the healer lay down - you're next. No, the careless game you first lie down. Glass cannon is shorter. But the crits in the 2 hundred fly)))

g
gloccc111 02.06.20

Aksel777
Case you are not on the easiest level of play? I played a druid cat - 100 Crete is the best he'll get,with all the skills to corrosion. Well, maybe 110. This is the first, second where that is the Maxim that we build strength, agility, perception possible), here's a conclusion that at us do not get almost? This is complete nonsense, strength agility and perception do not affect evasion in any way. On damage, speed, accuracy, and anticipation. So maybe you'll be wildly lucky and you'll each attack to prevent 1 opponent ( which is very unlikely) the other will quite a you to get. Build a cat druid with the erosion of course is good, but it is not necessary fairy tales about his imbovosti. He checked on the path of the damned, although if you're on the easiest level, then there will be any emboj.

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Pirozhok-san 02.06.20

because they do not know much about hardware, just write build your Cypher, which, as I said, was born from a comment)))
FORCES 11
TEL 5
FISHING 6
VOS 18
INT 19
DEC 19

something like that, but now agility 8))) does not throw stones, like boulougouras =-)) while he copes in the hands of a combat bow or sword-blades, if you really itch... if this build will not last long - there's a backup, he will pharmaline))

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Pirozhok-san 02.06.20

in General build, shows himself quite well, but is very dependent on the tanks ahead, so Eder, Paladina, Fox and one actually established tank is hot fights, everything else was the same, only Heavies + Kahn + Sagani)

M
Millarka 02.06.20

Pirozhok-san
and on what difficulty level are you playing ?

M
Millarka 02.06.20

In General, the system of pillars I do not particularly like, those limitations possessed. For example, if you play on hard and Cypher, you'll have to sacrifice the dialogues (that is determination and perception zeros). And then have to choose either easy and all dialogues or hard.
In D&D it is currently possible to create a charismatic mage, at least in the 3 and 3.5 edition for sure.

R
Revivo 02.06.20

Millarca
When I saw that the Force parameter affects the power of spells for mages, I somehow felt sick.
In General, the game is quite difficult, a lot of sweat, especially in the beginning when Pala, and the Warrior swung else and the ball keeps slightly.