18 Wheels of Steel vs Rig 3 (Rig'n'Roll)
What is still better in your opinion?Here's a look at my rig 3 is utter dross,and 18 wheels of steel though optimized and you can play with pleasure not something that isIf the developers valusoft went the right way after the pedals, now the game would suck bad, but they have to cut good ideas instead of to develop them...the pedals had dynamic weather, sluchaynye car accidents, plane alongside a highway collapsed, or just the truck overturned and so on and it's all at different times and in different places, radio and many more that did not live until today days, maybe now the developers come up with new ideas because of competition.
18 Wheels of Steel - slag of course, but it worked and worked well. The road and the terrain is too monotonous to lure for hours, but in comparison with D3.... besides, as said above comrade Celdor in 18 Wheels of Steel was interesting and unpredictable traffic conditions. In short, both these games are far from D2. We are waiting for patches, which they may change, although such a flippant attitude, and those damn patches rather tired.
in terms of physics Vice city and San Andreas much better third-party truckers. this is particularly well illustrated the behavior of the machine when cornering. in trucker, the trucks are more like cars than trucks.
2 bonako
I'm certainly not a truck driver but I work in a transport company operating in the number of trucks represented in the game, so none of the loaded truck will not go into a turn at speed of 80 mph (130 km/h) which it would not be American (but only if the driver is not a complete fuck-suicide). First because of the wild inertia and the second trailer not even a differential of the wheels.
As they say sapienti sat.
PS In D2 it was implemented more reliably and realistically. What made developers not to do that in D3 the hell knows.
assasins122
well, you certainly have compared the two games are very different in scale, I certainly did not play ДБ3, for being played in all parts of 18WoS and I can safely say that 18 is better than this shit, I get better at Pedal to the Metal will install the Russian mod and it is 100 times better than ДБ3 will be, and the graphics and gameplay
What prompted the developers to do that in D3 the hell knows.
Because D3 is arcade gonochki, I don't know how much is true but to race five other drivers endangering themselves, cargo, truck, people who were fortunate enough to go on the road just during a routine check of mad gonagov, but it's unrealistic to look for simulation of a boring everyday life of a bearded trucker.
For me this game will be the main physics of the truck on the road... the first thing that alerted is a 5 speed gearbox this has meant exorbitant power of the truck... I wish that when you pick up 20-30-40 tons per spin is felt because the truck itself weighs an average of only 8
In fact, the loaded truck is going 110 m\h (178 km\h) and easily accelerates to 100 miles without a trailer... still will give a head start to disperse the cars just 10 sec to hundreds of km...
people think about 10 seconds to hundreds!!!!!! For example Honda Civic 4D 140 BHP with the machine accelerates in an average 12 seconds !!!! so still and a maximum speed cutoffs.t 190 civic... with a gun rides too high 190-195.... explain to me how well Juggernaut can so quickly go? Indeed, in civic, about 110 HP per tonne and the tractor 600(!) ka turns out on a ton 75
18 wheels (men's work) when I get double the pric of eggs truck stops go... 60-70 km\h on the highway... 80 is down the hill already (though only 300 ka) immediately felt how medlennee is the acceleration and how long you have to brake...
I see that many people in it to sneeze but, for me, has always been important to this point in the simulation... but as it turns out it's a stupid arcade game with the chase truck
If I bother to do accurate physics, everything would have forgiven the game... do you want to feel how hard drive these many many tons... in this game and the trucks but not a subcompact
18 wheels in comparison with the xD Truck 18 wheels Smoking in aside
Che steam, I don't understand? We all know that 18СК - utter garbage and s**t but. It is a fact that does not require rebuttal. Truckers - the legend game that was played by many. I said.
18 wheels better optimization,graphics,physics,realism
but truckers are still MUCH more interesting to play!!!not boring!
I don't know, there is a matter of taste, truckers played the second half hour and demolished, and the pedals 18 wheels bought the wheel. Here and so.
RubickDX
18 wheels better optimization,graphics,physics,realism
but truckers are still MUCH more interesting to play!!!not boring!
This is where the graphics and physics In the 18 wheels of steel that I played, machine loomed a maximum of 500 meters. In the best case
In the very first wheel was fun, and then went full carbon, but truckers is nothing like rodonachalnik of the genre, they were the first and docior any pedalare not surpassed, so there is nothing to compare.
Rig 3 is a crooked bullshit,ETS and several times better than what came in D3 and no traffic lights.
KISAME
18 wheels . long haulig-BEST GAME,,, truckers -3 ---SHIT!!!!
Just looked at screenshots of LONG HAIL, then she sure truckers do not exceed. So Truckers Cox, and 18 steel - shit
PS. He played in 18 steel and you know there graphics and physics sucks
What are you up to that speed prikolupalsya? 4 letters on the screen break simultannosti? Stick on the monitor the inscription km/h and you will be happy. By the way, in ETS and 18СК exactly the same with this, there is simply no sensation of speed, so is not noticed.
Physics in ETS or 18СК? In a coffin I saw such the physics... the Failure of the front axle to the demolition - no problem, I'll screw the wheel stronger and fit in anywhere, even at 200 km/h. And skid in a sharp turn, if known on the brake press? Or have you forgotten that the rear truck is pushing another 20 tons? And transfer there is a mega realistic switch And the car... oak - all that affect damage, it's on acceleration. Realism and simulationist already exceeds the limit. There's even boring to go - everything is predictable, everything is the same... for Example always known that the bridge will slow down After 10 minutes in sleep throws. Accident? The plane crashed? Live every day on the news as the planes in the middle of the road split...
No traffic lights in the game... and what they give you? Another reason to slow down? The same mothers will, that rode 80 miles, and just before the red nose lit up... as a result of burned brakes and demolished half of the traffic... All my life I dreamed to make the game caused me to gnash their teeth. In the same ETS for the 30 minute trip only 2 traffic lights occurs, they train an incredible amount of buzz and realisim bring.
Fun but ehivet in ETS. Paris? Black asphalt, three lanes, green tree. Munich? Black asphalt, three lanes, green tree. Rome? Black asphalt, three lanes, green tree. And the global auto industry is bent campaign - three lanes clogged with cars of 3 different models: passenger car, truck and tractor. Well, sho can be done - a tribute to realism.
And what a beautiful rain etc... mmmmmm... I remember back in 2003 (I think) came out first 18СК - when I saw the rain, thought it was a glitch. This bug is still the same in ETS. Realism... Oh, it's not realism, and cool graphics, sorry is not the word.
The graphics in ETS? Daaaaaa, especially the sprite tree, and the traffic, the ax cut. But the tree selenaselena, Trak silnoroslye, and asphalt silnicemi. Pretentious...
I'm talking about the vaunted 18СК forgot... because there is on all machines 3 interior... awesome - such a variety!
Ah well, I forgot... voice! In the ETS because the world has a lot of sounds, even engine sound... And the engine sounds so realistic... as much teeth reduces.
There is nothing like not forgotten...
phobos98
I totally agree with you I was trying to get at least one of 18ск or the same ETS you can play them if you have insomnia after 15 minutes of the game sleepy because in the game all the same traffic so you and the surrounding environment.
PS there is nothing Like not forgotten...
Forgot that both games do not have cops.
You same mothers will, that rode 80 miles, and just before the red nose lit up... as a result of burned brakes and demolished half of traffic...
And where are you going in the city Laden truck 80 mph ride?
Fun but ehivet in ETS. Paris? Black asphalt, three lanes, green tree. Munich? Black asphalt, three lanes, green tree. Rome? Black asphalt, three lanes, green tree. And the global auto industry is bent campaign - three lanes clogged with cars of 3 different models: passenger car, truck and tractor. Well, sho can be done - tribute to the realism.
Did wrong in your life? or are we in the same city, the red asphalt and the trees purple and the other blue asphalt with raspberry trees?
What else is there kakieto machines in addition to cars, trucks and tractors? and Yes the bikes are gone and horse-drawn vehicles, chozh even for realism it is necessary.
The graphics in ETS? Daaaaaa, especially the sprite tree, and the traffic, the ax cut. But the tree selenaselena, Trak silnoroslye, and asphalt silnicemi. Pretentious... yeah, but truckers Mego steep trees with high detail and trucks, not much red?
And what a beautiful rain etc... mmmmmm... I remember back in 2003 (I think) came out first 18СК - when I saw the rain, thought it was a glitch. This bug is still the same in ETS. Realism... Oh, it's not realism, and cool graphics, sorry is not the word. With this, I agree with you, probably in open GL this effect is quite difficult to do, but just did a normal reflection which reflect everything, not the road and environment like in D3, I think that will soon come to that.
In the ETS because the world has a lot of sounds, even engine sound... And the engine sounds so realistic... brain freeze. sounds out there enough, I'd rather listen to this monotonous Zsuzsanna engine than the entry Belago feces in the toilet office toilet.
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On account of the damage, sometimes it is better without them than with such a shitty implementation in D3.
It seems to be.