Game Impression (Heroes of Might and Magic 5)
Write your impressions of playing Heroes of Might & Magic 5! What did you like and what did not? How would you rate the new part of Heroes? In general, tell all this here.PS Topic only for discussion of the game, any off-topic posts will be deleted.
eh)) just like me))) I also started with 5) well, and finished on them ... eh ..... (
strange ... I even have a 1.6 bug for 3 missions for Markella ... it's strange, and so on. only the task of 20 bone dragons is not completed anyway ... did you not have that ??
No, it was not. I play without patches, bought a disc, installed and play. Only once was thrown out, but this is generally found in many games.
uh-uh ... but you can find out, original, lords of the north or lords of the horde you have?
a very interesting game, I bought it at first just the 5th part, then about the gnomes, dls, and after a time when the discs were already lost and an edition with three discs was released, the game and 2 dls orcs and dwarfs, bought this edition, in general, a very interesting game, plot just a class, colorful characters, zehir, railag, in general, the one who is thinking about playing or not, do not regret to play
First I installed version 1.6 from the original collection of discs; 2.1; and 3.0. There is a stretched image horizontally, disproportionate figures of the city, and so on, it looks moronic! Then I found GOLD PAC Heroes 5 in which all the same 3 versions in one game, which were made by some amateurs and took the best into it. The proportions are ok, nothing is stretched, and in the first company, alternative aggregate units have been added. But then I was still disappointed. In the first campaign, made the Queen the highest skill of supervision, wasted a lot of time! When you get the wrong skill you wanted and load the game a little earlier, the skills issued do not change! You have to load one level earlier and choose a different path of development, or even earlier! This is complete insanity or masochism! Climbed into the Internet there all sorts of wheels of skills, changing almost every time the game is updated, hero scanners (allowing you to scan the path of a hero when loading a new map) that fucking work! and there are scanners for versions up to 1.5 and starting from 2.1 and for the main company 1.6 there is no credit at all!) I wanted to create the Readiness skill in the first companion to Godric) together with Perseverance, and so and so I tried not to give it, and scanned Godric from a separate card through the launched version 2.1 and there, even in the development path, the Readiness skill was not found! Then I downloaded the skill ring for 1.6 and there it turns out, in contrast to the wheel 2.1 and 3.0 of the Readiness skill, and no! But the Marauder skill is not there either! And the Marauder, if he developed logistics for Godric, pushed through almost every level! I certainly understand that the guys who zababahali gold pack could stick the Marauder like that there) but why not stick it in and Readiness - you fucking thing! ) In general, not a game but a mess and complete confusion! To fully play scanners, wheels are needed!
I also remember on TV I saw that the creator of Heroes 1-4 has nothing to do with Heroes 5 and say about them that it will be complete shit! As for the convenience of the gameplay, I agree with him!
but after a couple of such scrolls, you just want to return it back by default and don't touch it at all. Fourthly, the inscription on the "hero" says that the aftors themselves are not sure what you can get through and even ask you to write to them if you can get through, and so .. if you know the map and build houses in cities not for good reason, then there is no difference at all compared the norm, the same grab and carry, the only card where it was difficult to play - this is a company of inferno against the elves, because every week the druids simply shamelessly litter the forest with hundreds of dryads, blades and other huskies, but a simple tactic - to play instead of agrail - resolved all issues with an elf. This is despite the fact that I play this game for the first time, and I played the previous 4th game, no one knows when, no architecture, numbers and research, captured the mines? Did they knock the hero who came running to you first (he is the most pumped up and stuffed with units)? everything is your card, for such a bold statement at the start, the real difficulty looks ridiculous .. especially ridiculous is when, in the heat of battle, the enemy runs away from the battlefield, no, I understand if the forces are not equal and such an escape naturally deprives you of experience for the lost soldiers, but in some cases, the computer manages to run away even when the advantage, to put it mildly, is clearly not on your side, and this is * facepalm *. In general, the game is playable in principle, but we could have done better, much better .., for a boring and ineffective battle, I'm just ready to spit in r5 to infinity no, I understand if the forces are not equal and such an escape naturally deprives you of the experience for the dead soldiers, but in some cases the computer manages to escape even when the advantage, to put it mildly, is clearly not on your side and this is * facepalm *. In general, the game is playable in principle, but we could have done better, much better .., for a boring and ineffective battle, I'm just ready to spit in r5 to infinity no, I understand if the forces are not equal and such an escape naturally deprives you of the experience for the dead soldiers, but in some cases the computer manages to escape even when the advantage, to put it mildly, is clearly not on your side and this is * facepalm *. In general, the game is playable in principle, but we could have done better, much better .., for a boring and ineffective battle, I'm just ready to spit in r5 to infinity
they would have done a mmo on this topic, they would have squeezed Warcraft