the merk is dying (Diablo 2)
sorky on blizzard switched to hell: lvl 71 and I am a merk, everything is fine with me, but here the merch dies even from the mobs of the first locations, dressed, of course, in krap, but damn how you can fall even from porcupineswhat to wear I have 4 pools and 1 mind :)
merk combat with normal (healer), as I understand it should be changed to NM Defense with Holy Freeze aura, or which one would you recommend?
armor on it The Spirit Shroud
in hands I think to give Obedience or what is better?
Or maybe run without a measure at all?
RomanDII
Another stone inexpensive relative to rw helps because of the larger fhr. My whole stomps were cleaned with just one yardstick for experiment - maybe I was lucky, but autumn helps fhr - without him there no Ll will help
In the reaper sheal seems to be better - ll and so big - if he hits with good speed. But if he gets old or stunned - no LL will help. By the way, here is the stunning with mods such as those stumps at the stolen - what determines? Hit? Do they have any chance of being stunned? And if lvl is high enough then it saves?
Guliam or vizage andy - which is better? On the scale, cb is somehow of little use (on bosses, even more so (there is a penalty for the measure)).
rambler87
on Trecherie IAS 45 decides
about the Shael rune in Reaper, too, thought, but looked at the calculator for the IAS breaks for act 2, there is 42 and the next step 75, and Shael will give only 20, total 65, but it turns out there is no difference 45 and 65 , at least on a calculator.
I like Gulli more because there is a crashing blow, let's see what happens next in terms of attacks, but so far I have no problems, so I see no point in changing anything.
I got to the Monastery in
RomanDII, is this where the Devil is hiding (in details)?
that there is a crushing blow
there deadly main kicks. in combination with fhr, crash and strength - everything is in the subject.
rambler87 wrote:
stunning with mods like those stumps at ukrast - what determines?
Damage relative to the target's hp.
RomanDII wrote:
next step 75
So ias jewel is needed. The GF is a good hat, but at high PPL the crash efficiency drops. However, this does not seem to be your case.
passed
ias jewel + 15% or do you mean to insert it into the cap?
I understood about PPL, until my case, well, only if much later, when I will be MFit))
My whole stomp was cleaned
Well, wow, it happens.
but autumn helps fhr
And summer helps fcr.
if he gets old or stunned - no LL will help. I
thought he was getting younger, okay.
Carpet,
okay, people are clearly writing from the phone, T9))
Andi drove off on the helle, but the merk almost drove off too, I had to give Redjuvs to drink)) although the merk did not really decide there, but I could not leave my friend: D
and yes, Andi baganul ;)
RomanDII, do you want Carpet to be imbued with the coherence of your speech and the importance of your Andi? ;-)
RomanDII
Hardly, there is a specially trained neural network sitting there.
Obsessed Mustard
bug? Andy starts to beat to measure and he starts to move away?
The carpet
that you are lying was your top with bugs like 55. Santard of Heroes still does nothing. and 65. Game is Full Bug (the game is a complete bug, as the author writes). XD
By the way, you can bug Merk so that the mobs don't hit him, I don't know if it's on the list, but it's a useful bug, especially on the ancients)
Sweety_Mustard
You at least read that this is not my top, but the translation of the post.
Carpet
That is, I understood the essence of the translation right? Well, then this is again not my style; D
By the way, there was still a fire bug on the list about the dragon talon assassin's skill SUDDENLY gets extra damage from another assassin's venom skill!
Sweety_Mustard
But this is no longer necessary to invent, I left the names of the skills as they are in English, there is no such thing even close.
Carpet wrote:
4. Kick-skills part III - due to an incorrect code in the default melee damage creation function, kick-skills receive elemental damage from weapons.
There is only one mechanic - the venom stacks with other sources of poison, including weapons, inflicting damage by poison is similar to elemental damage. Incredible bug!
Apparently, the author of the source believed that talon should not do damage at all.
Yes, there was also a cool gem about ED% - like food on weapons stacks incorrectly with food from skills - WHY weapon increases base damage!
RomanDII
I have never heard of such a bug about a measure. Do they ignore him or can't they get in?
RomanDII
Please.
GFace ofc is also a good varik. The priority is to find / buy Vampir Gaze with a good roll and replace it.
In general, heed the advice of the Obsessed and try to farm Ancients Tunnels, quite frankly if the lock is not very dense, but any item or rune in the game can be dropped. Cold immunity there will only be super-unique bosses in the stacks, which are easily blown away by your dim, even at the conditional 4-5 pp.
Regarding ias + ED juvels, these are rare and expensive tsatzki, you have a priority to put this rune into the end, HOTO to cook, and so on in order to speed up the MFing process as much as possible