the merk is dying (Diablo 2)
sorky on blizzard switched to hell: lvl 71 and I am a merk, everything is fine with me, but here the merch dies even from the mobs of the first locations, dressed, of course, in krap, but damn how you can fall even from porcupineswhat to wear I have 4 pools and 1 mind :)
merk combat with normal (healer), as I understand it should be changed to NM Defense with Holy Freeze aura, or which one would you recommend?
armor on it The Spirit Shroud
in hands I think to give Obedience or what is better?
Or maybe run without a measure at all?
rambler87
Ignored, but can accidentally hit and deal damage, such as an ancient with a spinner
RomanDII is
so ancient and so it seems to ignore both measure and summons - the current tstshnik damages usually. Or do I just get a bug by cd?)
Sweety_Mustard
Well xs , speedruners are bugging before the ancients, they need to finish off one immun
bug
RomanDII, my small one says "run")
but how is it bugut in general? )))
Sweety_Mustard, Repin's painting "old-timers torture a newbie for the nuances of game mechanics d2", oil on canvas;
Obsessed,
you know, almost in time I managed to understand that you shouldn't bother with info on games - then it does not go anywhere from there and takes place.
Obsessed wrote:
Repin's painting "old-timers torture a newbie for the nuances of game mechanics d2", canvas, oil
now let's go to the comments under Jacob's vidos on YouTube, ask questions)
FludoTron
who is better to start playing d2? I heard what everyone is talking about here - is this a powerful hero?
By the way, yakov looked at it - did it seem to me, or was it normal to be so robust on pg? Well, lightning - in his vidos, the Persian somehow easily stands in front of the boss and does not die every time he uses this skill.
Sweety_Mustard wrote:
here everyone is talking about a firm - is this a powerful hero?
The game for him is monotonous, quickly bothers
him Sweety_Mustard wrote:
By the way, I looked at yakov - it seemed to me, or is it normal for pg normal to be so robust? Well, lightning - in his vidos, the Persian somehow easily stands in front of the boss and does not die every time he uses this skill.
Just a Persian in the hands of a real pro d2
FludoTron
didn’t, I saw his coop passing to pg schA - he dies like everyone else - and the first vidos was apparently from the single XD. Just the firk twisted the campaign - and when the devil manages everything.
Sweety_Mustard Works everywhere
, mobs are definitely not touched, but I don't know about hydra magic, I need to check.
Here is the description of bug
161. If you leave the mercenary from Act 2 (it seems like it works from Act 3 and 5) away from the character, closing the door behind him in the Inner Cloister lock, or just in Act 1 when leaving the city, leave him behind the fence , then after his teleportation back to the player, melee-monsters cannot target him, roughly speaking, they simply "do not see", while he still receives damage from castes and range-mobs.
Sweety_Mustard
Yasha has everything in a single, he takes gear from the editor or what video did you watch?)
Obsessed
but how is his bugut in general? )))
In the inner monastery you exit the level ladder, close the gate in front of the Merk, run to the opposite wall and wait for the Merk to teleport to you and that's it, he bugs, move to the desired loka.
It is necessary to expand it either by his death, xs like, or by restarting the game, more often on the contrary, it is necessary that the merk pulls the mobs onto itself
RomanDII
well, the current passage in the corporate party is clearly on the pg - perhaps a nonlader. In those vidos where the Diabla normal blows off the Persian in a second - this is a Rubatl.
In general, the bug is somehow non-usable - it’s just the hydras that are straining, well, the bolts of the mleb.
RomanDII
Somehow it happened so by chance - that all the mobs now aggro at me) did not know that this bug was occurring. But this does not always work, after all, when the merk gets stuck somewhere in the lock and then teleports to you? Or always?
rambler87
Judging by the description, only in a separate place
So-and-so is often done, but there will be no bug
rambler87 I
also noticed that large tree-movers always aggro at the Persian, for example, in front of the lower kurast, and they were somewhere else, the yardstick does not trade. A shadow saves on Ass, nothing on the forte
RomanDII
But with the ancients, they constantly muffle the yardstick for me - how to deal with it - just teleport - otherwise these hemp begin to constantly pound him and the dimmer falls into a continuous stupor - this is worse than council snakes, it turns out. Even fhr doesn't help. Here you can take a stick with dikrepta charges (if any) and throw at them - this will help. And this despite the fact that they do not yet have fanatizm auras.
rambler87
hmm, it will be necessary to look, maybe I accidentally dimmed somewhere else, but as long as I remember these trees did not touch the yardstick in different games with different Persians, I could not accidentally constantly bug)
once there was immunity with speed, I was worn out from he wanted to run away, he wanted to kill, but he could not hold blows, so that the merk would kill him))